Player Matchup

Apollo
Apollo
Benjimano
Apollo
Level 115
God Stats
1W - 1L
1,299 SR
Queue Stats
222W - 235L
1,573 Elo+
Party 1
Merlin
Merlin
CCgaming
Merlin
Level 101
God Stats
1W - 0L
1,277 SR
Queue Stats
132W - 136L
1,522 Elo+
Party 1
Hercules
Hercules
Rambler Jake
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 58L
1,476 Elo+
Party 1
Bacchus
Bacchus
camisshort
Bacchus
Level 64
God Stats
6W - 6L
1,595 SR
Queue Stats
92W - 88L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
gravesygoincrazy
Ratatoskr
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 60L
1,556 Elo+
Party 1
Team Averages
Level 83
1,434 SR
1,530 Elo+

VS

Team Averages
Level 47
1,500 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BolloRD
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,497 Elo+
Party 2
Da Ji
Da Ji
DrManhattan107
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,497 Elo+
Party 2
Ymir
Ymir
VincentTarantino
Ymir
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 25L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Benjimano
Apollo
9
1 / 1 / 0
5,287
529
2,644
4,583
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
CCgaming
Merlin
10
0 / 1 / 2
5,920
592
3,565
2,502
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Rambler Jake
Hercules
11
1 / 0 / 0
6,239
624
4,171
6,706
4,504
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
camisshort
Bacchus
9
0 / 0 / 1
5,387
539
2,872
2,788
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
11
2 / 2 / 0
6,206
621
2,345
7,702
2,810
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 1
5,934
593
1,597
5,373
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
 
Horus
10
0 / 1 / 0
5,639
564
4,344
7,315
4,206
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
BolloRD
Ah Muzen Cab
9
0 / 1 / 1
4,859
486
2,100
4,668
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 1 / 0
5,987
599
3,880
7,428
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 2
5,338
534
1,243
4,063
2,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Horus
 
Horus
0
1
0
0
W
Apollo
Benjimano
Apollo
1
1
0
1
L
Ah Muzen Cab
BolloRD
Ah Muzen Cab
0
1
1
0.5
W
Merlin
CCgaming
Merlin
0
1
2
1
L
4
1
0
4
W
Hercules
Rambler Jake
Hercules
1
0
0
1
L
0
0
2
1
W
Bacchus
camisshort
Bacchus
0
0
1
0.5
W
Ratatoskr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,597
Damage
13,164
24,281
Taken
28,847
11,993
Mitigated
13,134
9,785
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,597
0
0
1,202
5,373
1,935
0
2,339
3,034
43,866
0
L
Horus
 
Horus
4,344
2,151
44
2,561
7,315
4,206
0
241
7,074
0
36,140
W
Apollo
Benjimano
Apollo
2,644
2,280
0
2,009
4,583
1,375
0
775
3,808
0
41,972
L
Ah Muzen Cab
BolloRD
Ah Muzen Cab
2,100
685
0
980
4,668
1,539
0
1,563
3,105
0
37,542
W
Merlin
CCgaming
Merlin
3,565
109
0
500
2,502
991
0
893
1,579
42,428
0
L
3,880
1,046
0
3,106
7,428
2,845
0
1,405
6,023
0
29,569
W
Hercules
Rambler Jake
Hercules
4,171
1,585
0
2,801
6,706
4,504
0
0
6,706
0
39,836
L
1,243
342
0
1,826
4,063
2,609
0
889
3,174
7,668
0
W
Bacchus
camisshort
Bacchus
2,872
439
58
709
2,788
2,313
0
468
2,320
13,398
0
W
Ratatoskr
2,345
403
0
3,708
7,702
2,810
0
564
7,028
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
27,757
334
Minions Killed
307
0
Camps Cleared
0
1,061,230
Distance Traveled
1,022,348
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,934
593
89
9
0
205,750
3
L
Horus
5,639
564
69
7
0
209,539
2
W
Apollo
5,287
529
89
9
0
188,530
5
L
Ah Muzen Cab
4,859
486
70
7
0
179,888
1
W
Merlin
5,920
592
67
7
0
193,208
3
L
Da Ji
5,987
599
57
6
0
229,683
3
W
Hercules
6,239
624
79
8
0
210,632
0
L
Ymir
5,338
534
22
2
0
197,488
4
W
Bacchus
5,387
539
21
2
0
242,342
3
W
Ratatoskr
6,206
621
78
8
0
226,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role