Player Matchup

Anubis
Anubis
Cole19
Anubis
Level 40
God Stats
11W - 7L
1,551 SR
Queue Stats
13W - 13L
1,565 Elo+
Party 1
Horus
Horus
LatinLyrics
Horus
Level 36
God Stats
2W - 5L
1,266 SR
Queue Stats
44W - 46L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Ryant9
Danzaburou
Level 82
God Stats
5W - 1L
1,695 SR
Queue Stats
159W - 142L
1,569 Elo+
Solo
Loki
Loki
STH_69SERIOUSLY
Loki
Level 144
God Stats
34W - 25L
1,596 SR
Queue Stats
144W - 130L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
Zaldrizez
Baron Samedi
Level 160
God Stats
8W - 5L
1,648 SR
Queue Stats
277W - 251L
1,577 Elo+
Party 1
Team Averages
Level 92
1,551 SR
1,570 Elo+

VS

Team Averages
Level 62
1,594 SR
1,441 Elo+
Hun Batz
Hun Batz
Bezzulu
Hun Batz
Level 127
God Stats
1W - 3L
1,748 SR
Queue Stats
64W - 68L
1,481 Elo+
Party 2
Ymir
Ymir
CheryKola
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 2
Janus
Janus
MexicanArmada
Janus
Level 127
God Stats
2W - 3L
1,721 SR
Queue Stats
31W - 35L
1,492 Elo+
Party 2
King Arthur
King Arthur
Mlep
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 3
Izanami
Izanami
xAiresss
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cole19
Anubis
7
0 / 0 / 1
4,325
618
557
1,797
880
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
3 / 1 / 0
4,778
683
3,043
5,774
1,910
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ryant9
Danzaburou
8
0 / 0 / 3
4,575
654
4,312
2,965
820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 1 / 0
4,427
632
3,462
3,787
914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Zaldrizez
Baron Samedi
9
3 / 0 / 2
5,231
747
3,822
4,364
2,303
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bezzulu
Hun Batz
8
0 / 2 / 1
4,426
632
1,815
5,394
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
0 / 2 / 1
3,845
549
1,047
5,849
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

3
1 / 0 / 0
3,455
494
985
1,115
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Mlep
King Arthur
6
0 / 4 / 0
4,042
577
3,158
7,569
4,371
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xAiresss
Izanami
6
1 / 1 / 0
3,804
543
1,726
4,457
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bezzulu
Hun Batz
0
2
1
0.25
L
Ymir
0
2
1
0.25
W
Anubis
Cole19
Anubis
0
0
1
0.5
W
3
1
0
3
L
1
0
0
1
L
King Arthur
Mlep
King Arthur
0
4
0
0
W
Danzaburou
Ryant9
Danzaburou
0
0
3
1.5
W
3
1
0
3
W
Baron Samedi
Zaldrizez
Baron Samedi
3
0
2
4
L
Izanami
xAiresss
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,196
Damage
8,731
18,687
Taken
24,384
6,827
Mitigated
10,022
6,238
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bezzulu
Hun Batz
1,815
966
0
1,924
5,394
1,736
0
479
4,903
0
24,160
L
Ymir
1,047
281
0
932
5,849
2,761
0
0
5,849
5,509
0
W
Anubis
Cole19
Anubis
557
0
0
847
1,797
880
562
312
1,453
21,385
0
W
3,043
1,658
76
597
5,774
1,910
0
694
4,989
0
23,173
L
985
251
0
740
1,115
256
0
358
757
6,998
0
L
King Arthur
Mlep
King Arthur
3,158
860
0
1,270
7,569
4,371
0
3,397
4,039
0
17,686
W
Danzaburou
Ryant9
Danzaburou
4,312
2,019
0
1,365
2,965
820
0
304
2,661
0
27,378
W
3,462
961
0
567
3,787
914
0
599
3,188
0
24,439
W
Baron Samedi
Zaldrizez
Baron Samedi
3,822
615
371
2,415
4,364
2,303
68
0
4,364
27,475
0
L
Izanami
xAiresss
Izanami
1,726
1,494
0
1,069
4,457
898
0
0
4,457
0
20,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
19,572
223
Minions Killed
153
0
Camps Cleared
0
655,113
Distance Traveled
618,022
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,426
632
49
7
0
164,715
1
L
Ymir
3,845
549
7
1
0
146,886
2
W
Anubis
4,325
618
38
5
0
112,412
0
W
Horus
4,778
683
51
7
0
144,842
1
L
Janus
3,455
494
19
3
0
40,944
0
L
King Arthur
4,042
577
35
5
0
140,246
1
W
Danzaburou
4,575
654
47
7
0
132,454
4
W
Loki
4,427
632
41
6
0
148,533
0
W
Baron Samedi
5,231
747
46
7
0
116,872
0
L
Izanami
3,804
543
43
6
0
125,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role