Player Matchup

Sylvanus
Sylvanus
Gold I
ValhallAnubis
Sylvanus
Gold I
Level 155
God Stats
53W - 46L
1,635 SR
Queue Stats
198W - 193L
1,298 MMR
Party 1
Ares
Ares
Gold V
ValhallAres
Ares
Gold V
Level 128
God Stats
59W - 56L
1,572 SR
Queue Stats
211W - 215L
999 MMR
Party 1
Artemis
Artemis
Gold I
ValhallArty
Artemis
Gold I
Level 123
God Stats
192W - 175L
1,559 SR
Queue Stats
200W - 198L
1,344 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,589 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,563 SR
1,215 MMR
Atlas
Atlas
Gold V
CIG ALL ISO
Atlas
Gold V
Level 91
God Stats
11W - 14L
1,551 SR
Queue Stats
146W - 186L
1,199 MMR
Party 2
Poseidon
Poseidon
Gold V
Iamtyne
Poseidon
Gold V
Level 98
God Stats
1W - 1L
1,514 SR
Queue Stats
143W - 182L
1,214 MMR
Party 2
Skadi
Skadi
Silver II
prettiee1794
Skadi
Silver II
Level 122
God Stats
24W - 22L
1,625 SR
Queue Stats
146W - 191L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ValhallAnubis
Sylvanus
13
2 / 3 / 1
9,242
616
11,384
14,348
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 6 / 3
9,814
654
7,860
19,644
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ValhallArty
Artemis
15
1 / 3 / 1
9,598
640
9,140
12,160
5,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetShivaFenrirGaneshaBaron Samedi

VS

Bans
Hou YiKumbhakarnaAh PuchCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
11,022
735
12,015
16,337
20,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Iamtyne
Poseidon
16
6 / 2 / 5
10,981
732
13,466
10,151
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 6
10,796
720
10,919
8,994
4,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Poseidon
Iamtyne
Poseidon
6
2
5
4.25
L
Sylvanus
ValhallAnubis
Sylvanus
2
3
1
0.83
L
0
6
3
0.25
L
Artemis
ValhallArty
Artemis
1
3
1
0.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
36,400
46,152
Taken
35,482
31,574
Mitigated
29,695
16,138
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,015
4,272
0
4,369
16,337
20,776
227
7,782
8,555
28,823
0
W
Poseidon
Iamtyne
Poseidon
13,466
2,709
0
3,032
10,151
4,646
894
5,487
4,664
52,836
0
L
Sylvanus
ValhallAnubis
Sylvanus
11,384
3,340
3,695
5,856
14,348
8,600
598
8,739
5,609
24,989
4,288
L
7,860
76
0
4,130
19,644
17,214
0
8,512
11,132
17,067
0
L
Artemis
ValhallArty
Artemis
9,140
3,114
0
2,457
12,160
5,760
890
8,297
3,863
0
46,240
W
10,919
5,171
0
821
8,994
4,273
1,799
4,978
4,016
0
37,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,654
Gold Earned
32,799
151
Minions Killed
185
5
Camps Cleared
6
793,010
Distance Traveled
813,370
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,022
735
27
2
1
278,025
0
W
Poseidon
10,981
732
99
7
4
287,339
4
L
Sylvanus
9,242
616
51
3
2
253,663
2
L
Ares
9,814
654
15
1
0
279,046
4
L
Artemis
9,598
640
85
6
3
260,301
4
W
Skadi
10,796
720
59
4
1
248,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role