Player Matchup

Fafnir
Fafnir
JLeeNewEra
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,418 Elo+
Party 1
Olorun
Olorun
KiAT1
Olorun
Level 109
God Stats
0W - 3L
1,192 SR
Queue Stats
154W - 148L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
LuckyRodgers
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,418 Elo+
Party 1
Freya
Freya
Silverfox915453
Freya
Level 34
God Stats
1W - 1L
1,694 SR
Queue Stats
9W - 7L
1,486 Elo+
Party 1
Scylla
Scylla
The Flea xRSFx
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,220 Elo+
Solo
Team Averages
Level 92
1,477 SR
1,407 Elo+

VS

Team Averages
Level 104
1,467 SR
1,503 Elo+
Shiva
Shiva
CthÜwÜ
Shiva
Level 124
God Stats
2W - 0L
1,722 SR
Queue Stats
191W - 172L
1,548 Elo+
Party 2
Ganesha
Ganesha
Gers820
Ganesha
Level 60
God Stats
6W - 1L
1,276 SR
Queue Stats
424W - 450L
1,489 Elo+
Solo
Neith
Neith
HeIwig
Neith
Level 124
God Stats
1W - 3L
1,468 SR
Queue Stats
71W - 60L
1,505 Elo+
Solo
Janus
Janus
Retrowitch
Janus
Level 109
God Stats
3W - 3L
1,535 SR
Queue Stats
274W - 259L
1,540 Elo+
Party 2
Tyr
Tyr
V12-Jupiter
Tyr
Level 102
God Stats
3W - 0L
1,334 SR
Queue Stats
127W - 124L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JLeeNewEra
Fafnir
16
1 / 5 / 16
9,984
713
5,664
21,113
33,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
KiAT1
Olorun
19
7 / 6 / 8
10,845
775
13,102
19,785
12,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
LuckyRodgers
Sun Wukong
18
3 / 8 / 12
10,163
726
15,465
23,551
19,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 8 / 7
9,582
684
8,224
15,978
8,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 11
9,692
692
10,851
12,798
10,889
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CthÜwÜ
Shiva
18
8 / 6 / 16
11,478
820
11,989
21,175
32,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Gers820
Ganesha
19
0 / 3 / 26
10,501
750
7,208
17,282
25,305
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
HeIwig
Neith
15
2 / 4 / 15
9,475
677
14,575
13,635
7,058
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
20
16 / 2 / 10
14,091
1,007
35,290
11,670
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 3 / 22
11,752
839
15,802
22,312
22,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
122
17
Kills
33
34
Deaths
18
54
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Shiva
CthÜwÜ
Shiva
8
6
16
2.67
W
Ganesha
Gers820
Ganesha
0
3
26
4.33
W
Neith
HeIwig
Neith
2
4
15
2.38
L
Fafnir
JLeeNewEra
Fafnir
1
5
16
1.8
L
Olorun
KiAT1
Olorun
7
6
8
1.83
L
Sun Wukong
LuckyRodgers
Sun Wukong
3
8
12
1.13
W
Janus
16
2
10
10.5
L
4
8
7
0.94
L
2
7
11
1.07
W
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
84,864
93,225
Taken
86,074
85,308
Mitigated
93,812
25,551
Healing
33,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CthÜwÜ
Shiva
11,989
1,696
2,484
4,011
21,175
32,567
271
6,408
14,767
0
18,232
W
Ganesha
Gers820
Ganesha
7,208
336
3,187
2,486
17,282
25,305
207
9,147
8,135
19,984
0
W
Neith
HeIwig
Neith
14,575
5,595
1,503
3,190
13,635
7,058
2,384
9,326
4,309
0
24,695
L
Fafnir
JLeeNewEra
Fafnir
5,664
1,565
1,159
4,105
21,113
33,866
0
8,398
12,229
8,534
0
L
Olorun
KiAT1
Olorun
13,102
8,480
3,899
7,493
19,785
12,041
833
7,918
11,617
33,990
0
L
Sun Wukong
LuckyRodgers
Sun Wukong
15,465
2,212
1,308
5,752
23,551
19,943
129
10,129
13,070
0
24,763
W
Janus
35,290
2,888
2,500
4,071
11,670
6,877
2,046
6,798
4,872
68,461
0
L
8,224
3,039
708
1,127
15,978
8,569
1,026
7,774
7,983
15,366
0
L
10,851
1,386
0
0
12,798
10,889
0
6,677
5,828
24,790
0
W
15,802
1,248
2,223
8,060
22,312
22,005
570
6,162
16,150
0
22,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,266
Gold Earned
57,297
121
Minions Killed
161
0
Camps Cleared
0
1,191,044
Distance Traveled
1,326,678
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,478
820
4
0
0
267,068
0
W
Ganesha
10,501
750
0
0
0
266,657
0
W
Neith
9,475
677
28
2
0
198,288
3
L
Fafnir
9,984
713
11
1
0
257,599
0
L
Olorun
10,845
775
42
3
0
210,788
0
L
Sun Wukong
10,163
726
15
1
0
265,031
1
W
Janus
14,091
1,007
115
8
0
290,669
2
L
Freya
9,582
684
15
1
0
233,584
0
L
Scylla
9,692
692
38
3
0
224,042
0
W
Tyr
11,752
839
14
1
0
303,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role