Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Berzurc
Nemesis
Level 155
God Stats
6W - 2L
1,841 SR
Queue Stats
66W - 37L
1,608 Elo+
Party 1
Apollo
Apollo
Dunkapalooza
Apollo
Level 48
God Stats
2W - 0L
1,798 SR
Queue Stats
21W - 4L
1,699 Elo+
Party 1
The Morrigan
The Morrigan
OhTexan
The Morrigan
Level 134
God Stats
15W - 2L
1,877 SR
Queue Stats
21W - 4L
1,772 Elo+
Party 1
Bakasura
Bakasura
Strafeguard
Bakasura
Level 155
God Stats
5W - 1L
1,543 SR
Queue Stats
81W - 58L
1,670 Elo+
Party 1
Team Averages
Level 121
1,712 SR
1,650 Elo+

VS

Team Averages
Level 51
1,729 SR
1,528 Elo+
Achilles
Achilles
 
Achilles
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BlueishSkate300
Pele
Level 33
God Stats
10W - 13L
1,668 SR
Queue Stats
87W - 92L
1,570 Elo+
Solo
Ares
Ares
Gonghole
Ares
Level 4
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 3L
1,517 Elo+
Party 2
Izanami
Izanami
Krysic vL
Izanami
Level 66
God Stats
5W - 2L
1,989 SR
Queue Stats
104W - 72L
1,576 Elo+
Party 2
Hades
Hades
MaoZedong7844
Hades
Level 44
God Stats
1W - 4L
1,768 SR
Queue Stats
225W - 242L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 1
7,060
471
2,629
7,869
4,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Berzurc
Nemesis
14
2 / 1 / 2
8,324
555
4,401
10,977
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
11
0 / 2 / 1
6,979
465
4,689
11,287
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
OhTexan
The Morrigan
14
3 / 1 / 4
8,768
585
11,086
7,875
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Strafeguard
Bakasura
18
10 / 0 / 0
11,272
751
13,378
11,394
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 4 / 0
7,201
480
1,829
8,935
6,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 0
6,303
420
4,422
13,126
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
1 / 2 / 1
6,649
443
4,667
9,854
7,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Krysic vL
Izanami
15
2 / 0 / 1
8,409
561
7,071
11,764
5,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,943
396
4,286
9,853
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
15
Kills
4
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
1
0.5
L
Achilles
 
Achilles
0
4
0
0
W
Nemesis
Berzurc
Nemesis
2
1
2
3
L
1
5
0
0.2
W
Apollo
0
2
1
0.25
L
Ares
1
2
1
0.75
L
Izanami
Krysic vL
Izanami
2
0
1
2.5
L
0
4
0
0
W
The Morrigan
OhTexan
The Morrigan
3
1
4
5
W
Bakasura
Strafeguard
Bakasura
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
22,275
49,402
Taken
53,532
21,676
Mitigated
28,898
19,048
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,629
471
2,446
2,314
7,869
4,316
44
1,390
6,479
22,079
0
L
Achilles
 
Achilles
1,829
101
0
881
8,935
6,137
0
0
8,104
0
50,613
W
Nemesis
Berzurc
Nemesis
4,401
1,941
0
5,622
10,977
4,529
849
1,984
8,993
0
66,577
L
4,422
887
0
1,524
13,126
4,609
0
3,868
8,180
0
46,924
W
Apollo
4,689
3,378
0
3,046
11,287
3,726
1,483
1,349
9,938
0
52,929
L
Ares
4,667
35
2,041
1,218
9,854
7,686
0
2,726
6,350
12,392
0
L
Izanami
Krysic vL
Izanami
7,071
4,530
0
3,557
11,764
5,123
0
2,896
8,868
0
97,677
L
4,286
373
477
3,965
9,853
5,343
308
2,889
6,501
38,230
0
W
The Morrigan
OhTexan
The Morrigan
11,086
2,757
0
1,376
7,875
3,501
0
2,713
5,162
65,529
4,377
W
Bakasura
Strafeguard
Bakasura
13,378
9,387
0
4,244
11,394
5,604
0
1,517
9,877
0
95,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
34,505
583
Minions Killed
442
0
Camps Cleared
0
1,570,022
Distance Traveled
1,357,124
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,060
471
39
3
0
285,924
1
L
Achilles
7,201
480
107
7
0
262,689
4
W
Nemesis
8,324
555
106
7
0
340,496
2
L
Pele
6,303
420
80
5
0
293,633
1
W
Apollo
6,979
465
99
7
0
286,831
0
L
Ares
6,649
443
13
1
0
303,759
0
L
Izanami
8,409
561
171
11
0
292,909
4
L
Hades
5,943
396
71
5
0
204,134
0
W
The Morrigan
8,768
585
133
9
0
313,723
1
W
Bakasura
11,272
751
206
14
0
343,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role