Player Matchup

Thoth
Thoth
 
Thoth
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
A Large Otter
Sun Wukong
Level 28
God Stats
0W - 2L
1,152 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 3
Nemesis
Nemesis
LTCS Rem
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 3
Freya
Freya
LTCSKogami
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,460 Elo+
Party 3
Team Averages
Level 59
1,430 SR
1,472 Elo+

VS

Team Averages
Level 77
1,479 SR
1,368 Elo+
He Bo
He Bo
BOMH JUNE691
He Bo
Level 107
God Stats
4W - 6L
1,704 SR
Queue Stats
328W - 363L
1,299 Elo+
Party 2
Chernobog
Chernobog
DiamondAuspex
Chernobog
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 144L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
Meegs66
Guan Yu
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 134L
1,473 Elo+
Party 1
Ymir
Ymir
Usu03
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 68L
1,261 Elo+
Party 2
Chiron
Chiron
ljh781152745
Chiron
Level 68
God Stats
2W - 5L
1,189 SR
Queue Stats
249W - 286L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
3 / 3 / 7
11,555
680
30,467
17,805
9,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
 
Terra
16
0 / 6 / 9
10,716
630
8,718
28,424
38,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
A Large Otter
Sun Wukong
18
4 / 5 / 7
10,985
646
24,114
27,734
24,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
LTCS Rem
Nemesis
17
3 / 5 / 5
10,758
633
10,918
17,869
12,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Freya
17
2 / 8 / 5
10,274
604
19,481
22,971
13,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 16
11,635
684
18,583
17,718
8,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
DiamondAuspex
Chernobog
20
7 / 1 / 15
12,492
735
24,845
15,730
8,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Meegs66
Guan Yu
18
3 / 2 / 15
11,211
659
14,632
25,935
26,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Usu03
Ymir
18
2 / 4 / 18
12,379
728
6,606
26,158
28,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
20
12 / 1 / 13
13,502
794
38,931
17,694
9,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
12
Kills
26
27
Deaths
12
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
7
2.17
L
Terra
 
Terra
0
6
9
0.75
L
Sun Wukong
A Large Otter
Sun Wukong
4
5
7
1.5
W
2
4
16
2.5
W
Chernobog
DiamondAuspex
Chernobog
7
1
15
14.5
L
Nemesis
LTCS Rem
Nemesis
3
5
5
1.1
L
Freya
2
8
5
0.56
W
Guan Yu
Meegs66
Guan Yu
3
2
15
5.25
W
Ymir
Usu03
Ymir
2
4
18
2.75
W
Chiron
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,698
Damage
103,597
114,803
Taken
103,235
98,228
Mitigated
80,845
50,281
Healing
48,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
30,467
1,388
3,536
3,978
17,805
9,587
876
4,323
13,482
71,285
0
L
Terra
 
Terra
8,718
1,921
13,645
9,143
28,424
38,298
256
6,812
21,612
12,405
0
L
Sun Wukong
A Large Otter
Sun Wukong
24,114
2,308
1,696
7,676
27,734
24,282
0
4,735
22,999
0
34,702
W
18,583
1,200
2,701
3,159
17,718
8,211
72
9,398
8,320
33,820
0
W
Chernobog
DiamondAuspex
Chernobog
24,845
13,326
2,713
3,389
15,730
8,308
2,498
7,800
7,930
0
49,459
L
Nemesis
LTCS Rem
Nemesis
10,918
1,911
1,201
1,125
17,869
12,594
390
4,749
13,120
0
16,178
L
Freya
19,481
6,196
1,971
6,310
22,971
13,467
188
4,570
18,401
34,978
0
W
Guan Yu
Meegs66
Guan Yu
14,632
2,737
13,109
8,173
25,935
26,993
550
15,657
10,278
0
22,922
W
Ymir
Usu03
Ymir
6,606
1,203
625
3,171
26,158
28,018
784
16,307
9,851
15,708
0
W
Chiron
38,931
9,179
6,039
4,971
17,694
9,315
3,030
9,504
8,190
0
72,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
61,219
159
Minions Killed
186
0
Camps Cleared
0
1,540,913
Distance Traveled
1,477,087
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,555
680
94
6
0
318,415
0
L
Terra
10,716
630
5
0
0
294,805
4
L
Sun Wukong
10,985
646
21
1
0
346,998
1
W
He Bo
11,635
684
27
2
0
289,160
0
W
Chernobog
12,492
735
47
3
0
292,681
0
L
Nemesis
10,758
633
14
1
0
305,792
0
L
Freya
10,274
604
25
1
0
274,903
0
W
Guan Yu
11,211
659
14
1
0
348,552
0
W
Ymir
12,379
728
21
1
0
268,288
1
W
Chiron
13,502
794
77
5
0
278,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role