Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dorian30595
Tiamat
Level 25
God Stats
1W - 3L
1,346 SR
Queue Stats
48W - 45L
1,495 Elo+
Party 1
Neith
Neith
turdopower123
Neith
Level 89
God Stats
1W - 5L
1,289 SR
Queue Stats
37W - 36L
1,456 Elo+
Party 1
Team Averages
Level 71
1,379 SR
1,484 Elo+

VS

Team Averages
Level 49
1,479 SR
1,565 Elo+
Sobek
Sobek
Daeos
Sobek
Level 45
God Stats
8W - 9L
1,435 SR
Queue Stats
190W - 176L
1,537 Elo+
Party 2
Hera
Hera
Moluski
Hera
Level 33
God Stats
2W - 2L
1,285 SR
Queue Stats
162W - 150L
1,609 Elo+
Party 2
Horus
Horus
cobrabolt
Horus
Level 68
God Stats
1W - 1L
1,718 SR
Queue Stats
8W - 4L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 1
8,083
808
5,586
11,165
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
10
1 / 5 / 2
6,879
688
6,348
10,475
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 1
6,345
635
6,367
6,475
2,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daeos
Sobek
10
0 / 1 / 6
7,228
723
5,851
13,007
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Moluski
Hera
12
4 / 2 / 2
7,825
783
11,091
7,310
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
cobrabolt
Horus
12
3 / 0 / 3
7,145
715
7,403
7,501
5,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
0
1
2.5
W
Sobek
Daeos
Sobek
0
1
6
3
L
Tiamat
1
5
2
0.4
W
Hera
Moluski
Hera
4
2
2
2.5
W
Horus
cobrabolt
Horus
3
0
3
4.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
24,345
28,115
Taken
27,818
18,467
Mitigated
20,711
7,270
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,586
1,312
0
5,114
11,165
10,650
0
5,743
5,422
16,440
0
W
Sobek
Daeos
Sobek
5,851
1,038
0
5,813
13,007
12,148
0
4,604
8,403
15,842
0
L
Tiamat
6,348
387
0
841
10,475
5,101
0
6,407
4,068
19,490
0
W
Hera
Moluski
Hera
11,091
2,809
303
920
7,310
3,058
0
4,601
2,709
38,926
0
W
Horus
cobrabolt
Horus
7,403
3,704
1,327
2,740
7,501
5,505
50
3,380
4,121
0
14,397
L
6,367
1,626
116
1,199
6,475
2,716
0
4,877
1,598
0
20,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,307
Gold Earned
22,198
85
Minions Killed
111
3
Camps Cleared
4
563,932
Distance Traveled
565,006
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,083
808
14
1
2
198,103
3
W
Sobek
7,228
723
8
1
1
196,451
4
L
Tiamat
6,879
688
32
3
1
185,481
1
W
Hera
7,825
783
79
8
1
172,600
1
W
Horus
7,145
715
24
2
2
195,955
0
L
Neith
6,345
635
39
4
0
180,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role