Player Matchup

Tiamat
Tiamat
GodsLuke
Tiamat
Level 109
God Stats
2W - 4L
1,343 SR
Queue Stats
127W - 112L
1,614 Elo+
Party 1
Heimdallr
Heimdallr
elimockeli
Heimdallr
Level 127
God Stats
2W - 2L
1,532 SR
Queue Stats
189W - 145L
1,697 Elo+
Party 1
Odin
Odin
jibbyfree
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,574 Elo+
Party 1
Team Averages
Level 81
1,459 SR
1,629 Elo+

VS

Team Averages
Level 78
1,590 SR
1,666 Elo+
Bellona
Bellona
Jumbo_Country_5
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,688 Elo+
Party 2
Bastet
Bastet
Jumpman_2333
Bastet
Level 89
God Stats
14W - 8L
1,658 SR
Queue Stats
104W - 73L
1,633 Elo+
Party 2
Hel
Hel
Mylenh1
Hel
Level 128
God Stats
3W - 1L
1,611 SR
Queue Stats
241W - 121L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GodsLuke
Tiamat
16
2 / 5 / 3
11,524
640
17,297
15,155
10,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
elimockeli
Heimdallr
17
4 / 6 / 2
12,120
673
16,245
20,622
9,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
0 / 7 / 4
10,139
563
5,671
18,025
17,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
13,939
774
20,311
27,244
32,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
17
6 / 2 / 11
13,375
743
12,409
16,034
6,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
18
3 / 3 / 12
13,416
745
11,970
13,729
7,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
18
18
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GodsLuke
Tiamat
2
5
3
0.7
W
9
1
9
13.5
W
Bastet
6
2
11
5.75
W
Hel
3
3
12
3
L
Heimdallr
elimockeli
Heimdallr
4
6
2
0.83
L
Odin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,213
Damage
44,690
53,802
Taken
57,007
37,701
Mitigated
45,493
5,137
Healing
27,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GodsLuke
Tiamat
17,297
483
0
814
15,155
10,335
0
3,240
11,585
52,944
0
W
20,311
4,843
0
8,537
27,244
32,184
1,105
8,071
19,173
477
53,864
W
Bastet
12,409
3,179
0
2,538
16,034
6,173
719
5,367
10,667
0
39,253
W
Hel
11,970
272
9,153
7,461
13,729
7,136
1,158
5,522
8,206
75,315
0
L
Heimdallr
elimockeli
Heimdallr
16,245
10,304
0
4,323
20,622
9,889
0
4,678
15,373
0
68,017
L
Odin
5,671
1,663
0
0
18,025
17,477
0
4,235
13,348
140
11,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
40,730
194
Minions Killed
218
1
Camps Cleared
14
857,685
Distance Traveled
1,156,374
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,524
640
66
4
0
303,521
2
W
Bellona
13,939
774
55
3
3
407,921
1
W
Bastet
13,375
743
46
3
4
372,219
1
W
Hel
13,416
745
117
7
7
376,234
1
L
Heimdallr
12,120
673
106
6
1
277,575
3
L
Odin
10,139
563
22
1
0
276,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role