Player Matchup

Fenrir
Fenrir
BetaMime
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,554 Elo+
Party 2
Cupid
Cupid
BubbingScrubbles
Cupid
Level 126
God Stats
4W - 1L
1,879 SR
Queue Stats
60W - 46L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
Fooboy6419
Kukulkan
Level 28
God Stats
9W - 4L
1,633 SR
Queue Stats
49W - 45L
1,510 Elo+
Party 3
King Arthur
King Arthur
HANDSHADOW
King Arthur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,419 Elo+
Party 2
Ganesha
Ganesha
biedersauce
Ganesha
Level 146
God Stats
5W - 4L
1,506 SR
Queue Stats
103W - 116L
1,498 Elo+
Party 3
Team Averages
Level 97
1,604 SR
1,508 Elo+

VS

Team Averages
Level 81
1,551 SR
1,526 Elo+
Baron Samedi
Baron Samedi
ChoppedSkittles
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,780 Elo+
Solo
Charybdis
Charybdis
Destinykillz
Charybdis
Level 23
God Stats
4W - 6L
1,389 SR
Queue Stats
31W - 35L
1,445 Elo+
Party 1
Thor
Thor
JRK42
Thor
Level 88
God Stats
10W - 4L
1,733 SR
Queue Stats
61W - 67L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
RolandoMD
Sun Wukong
Level 126
God Stats
1W - 0L
1,340 SR
Queue Stats
56W - 51L
1,478 Elo+
Solo
Cabrakan
Cabrakan
TURTLE_OF_NITE
Cabrakan
Level 154
God Stats
2W - 0L
1,794 SR
Queue Stats
32W - 44L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BetaMime
Fenrir
18
6 / 6 / 1
11,743
691
14,034
23,405
12,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
1 / 3 / 6
11,345
667
5,931
12,534
5,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Fooboy6419
Kukulkan
17
0 / 4 / 6
10,278
605
10,436
9,289
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
HANDSHADOW
King Arthur
17
4 / 4 / 3
10,697
629
7,286
20,988
17,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
biedersauce
Ganesha
18
0 / 3 / 9
11,840
696
11,287
21,478
29,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChoppedSkittles
Baron Samedi
20
4 / 0 / 11
12,994
764
23,345
12,382
7,563
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Destinykillz
Charybdis
19
4 / 4 / 13
12,349
726
14,001
13,974
6,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
JRK42
Thor
20
9 / 2 / 6
13,069
769
18,791
15,510
9,247
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
RolandoMD
Sun Wukong
19
2 / 3 / 11
11,766
692
7,217
16,181
11,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
18
1 / 3 / 13
12,334
726
7,501
14,267
22,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
11
Kills
20
20
Deaths
12
25
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BetaMime
Fenrir
6
6
1
1.08
L
1
3
6
1.33
W
Baron Samedi
ChoppedSkittles
Baron Samedi
4
0
11
9.5
W
Charybdis
Destinykillz
Charybdis
4
4
13
2.63
L
Kukulkan
Fooboy6419
Kukulkan
0
4
6
0.75
L
King Arthur
HANDSHADOW
King Arthur
4
4
3
1.38
W
Thor
JRK42
Thor
9
2
6
6
W
Sun Wukong
RolandoMD
Sun Wukong
2
3
11
2.5
W
Cabrakan
1
3
13
2.5
L
Ganesha
biedersauce
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
70,855
87,694
Taken
72,314
69,332
Mitigated
57,947
9,700
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BetaMime
Fenrir
14,034
1,353
0
2,121
23,405
12,087
0
8,711
14,694
0
44,849
L
5,931
2,089
1,107
3,250
12,534
5,799
0
4,256
8,278
0
43,360
W
Baron Samedi
ChoppedSkittles
Baron Samedi
23,345
3,033
3,294
6,040
12,382
7,563
1,342
3,104
9,278
82,223
0
W
Charybdis
Destinykillz
Charybdis
14,001
7,351
0
2,016
13,974
6,458
2,079
5,609
8,365
0
45,982
L
Kukulkan
Fooboy6419
Kukulkan
10,436
1,194
0
340
9,289
4,689
0
3,073
6,216
37,442
0
L
King Arthur
HANDSHADOW
King Arthur
7,286
608
0
0
20,988
17,591
0
7,581
13,407
0
25,693
W
Thor
JRK42
Thor
18,791
2,626
0
1,457
15,510
9,247
3,107
2,408
12,225
0
50,337
W
Sun Wukong
RolandoMD
Sun Wukong
7,217
906
0
4,273
16,181
11,706
652
6,002
10,179
0
32,855
W
Cabrakan
7,501
909
0
2,044
14,267
22,973
826
4,600
9,667
25,762
0
L
Ganesha
biedersauce
Ganesha
11,287
468
0
2,882
21,478
29,166
0
7,225
14,253
46,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,903
Gold Earned
62,512
294
Minions Killed
340
0
Camps Cleared
0
1,588,210
Distance Traveled
1,674,769
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,743
691
62
4
0
325,782
1
L
Cupid
11,345
667
97
6
0
316,636
3
W
Baron Samedi
12,994
764
135
8
0
352,941
2
W
Charybdis
12,349
726
74
4
0
291,707
0
L
Kukulkan
10,278
605
74
4
0
307,514
0
L
King Arthur
10,697
629
41
2
0
318,429
2
W
Thor
13,069
769
57
3
0
350,698
0
W
Sun Wukong
11,766
692
43
3
0
338,370
1
W
Cabrakan
12,334
726
31
2
0
341,053
2
L
Ganesha
11,840
696
20
1
0
319,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role