Player Matchup

Neith
Neith
RoySamuels
Neith
Level 29
God Stats
3W - 3L
1,958 SR
Queue Stats
17W - 20L
1,578 Elo+
Party 2
Nike
Nike
SoF KiTTy
Nike
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 45L
1,601 Elo+
Party 2
Olorun
Olorun
iVersatile-_
Olorun
Level 127
God Stats
1W - 1L
2,003 SR
Queue Stats
336W - 300L
1,582 Elo+
Party 3
Ares
Ares
ltsKyle-
Ares
Level 29
God Stats
2W - 3L
1,823 SR
Queue Stats
182W - 184L
1,532 Elo+
Party 3
Lancelot
Lancelot
snugglywuflkins
Lancelot
Level 124
God Stats
9W - 5L
1,629 SR
Queue Stats
209W - 207L
1,531 Elo+
Solo
Team Averages
Level 82
1,783 SR
1,565 Elo+

VS

Team Averages
Level 90
1,491 SR
1,587 Elo+
Shiva
Shiva
BloodPiglet4740
Shiva
Level 141
God Stats
1W - 0L
1,351 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 1
Bakasura
Bakasura
Concord VI
Bakasura
Level 18
God Stats
1W - 0L
1,750 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
Muruser
Ares
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
ThatCoffiend
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 1
Artemis
Artemis
julesofthedead
Artemis
Level 29
God Stats
5W - 6L
1,354 SR
Queue Stats
52W - 77L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
4 / 2 / 1
4,862
972
4,887
4,400
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nike
8
0 / 3 / 4
4,269
854
4,199
5,952
3,023
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
6
0 / 0 / 0
3,677
735
0
0
0
Ares
6
0 / 0 / 0
3,677
735
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
10
2 / 1 / 1
4,601
920
3,011
4,215
1,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
4,544
909
2,604
3,783
2,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Concord VI
Bakasura
8
1 / 3 / 1
4,268
854
1,255
4,837
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Muruser
Ares
8
1 / 1 / 3
4,374
875
3,089
3,583
1,789
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
ThatCoffiend
Xing Tian
9
1 / 0 / 4
4,341
868
2,390
4,035
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 1
4,269
854
2,123
3,859
1,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
6
6
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Bakasura
Concord VI
Bakasura
1
3
1
0.5
W
Ares
Muruser
Ares
1
1
3
2.5
L
Neith
4
2
1
2.25
L
Nike
0
3
4
0.67
W
Xing Tian
ThatCoffiend
Xing Tian
1
0
4
3
L
Olorun
0
0
0
0
W
1
2
1
0.75
L
Ares
0
0
0
0
L
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,097
Damage
11,461
14,567
Taken
20,097
6,685
Mitigated
9,935
1,912
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,604
333
0
682
3,783
2,639
224
0
3,783
0
9,004
W
Bakasura
Concord VI
Bakasura
1,255
814
0
110
4,837
1,924
0
0
4,837
0
2,013
W
Ares
Muruser
Ares
3,089
212
0
0
3,583
1,789
120
0
3,583
6,220
0
L
Neith
4,887
2,308
0
1,062
4,400
1,894
0
1,445
2,749
0
9,270
L
Nike
4,199
374
0
430
5,952
3,023
0
2,384
3,247
0
6,795
W
Xing Tian
ThatCoffiend
Xing Tian
2,390
308
0
500
4,035
2,190
393
0
4,035
6,179
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
2,123
726
0
128
3,859
1,393
175
0
3,859
0
6,019
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
3,011
455
0
420
4,215
1,768
0
1,345
2,566
0
13,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,086
Gold Earned
21,796
40
Minions Killed
53
0
Camps Cleared
0
335,684
Distance Traveled
518,158
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,544
909
16
3
0
105,752
0
W
Bakasura
4,268
854
5
1
0
126,428
0
W
Ares
4,374
875
4
1
0
93,836
2
L
Neith
4,862
972
11
2
0
104,093
1
L
Nike
4,269
854
9
2
0
111,918
2
W
Xing Tian
4,341
868
19
4
0
106,480
1
L
Olorun
3,677
735
0
0
0
0
0
W
Artemis
4,269
854
9
2
0
85,662
1
L
Ares
3,677
735
0
0
0
3,618
0
L
Lancelot
4,601
920
20
4
0
116,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role