Player Matchup

Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Kinduna
Ymir
Level 22
God Stats
0W - 2L
1,677 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
Natsunaine
Anubis
Level 146
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 3
Ullr
Ullr
Shartkootchereee
Ullr
Level 79
God Stats
1W - 1L
1,668 SR
Queue Stats
67W - 54L
1,567 Elo+
Party 1
Discordia
Discordia
merchelle
Discordia
Level 3
God Stats
5W - 3L
1,715 SR
Queue Stats
8W - 6L
1,438 Elo+
Party 1
Team Averages
Level 71
1,565 SR
1,499 Elo+

VS

Team Averages
Level 95
1,529 SR
1,492 Elo+
Xing Tian
Xing Tian
Agbala
Xing Tian
Level 144
God Stats
6W - 2L
1,554 SR
Queue Stats
63W - 63L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
Weeaboo_Tr8sh
Amaterasu
Level 124
God Stats
2W - 0L
1,622 SR
Queue Stats
103W - 108L
1,522 Elo+
Party 2
Camazotz
Camazotz
eLFabi1762pr
Camazotz
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,503 Elo+
Solo
Persephone
Persephone
kiwigyakitty
Persephone
Level 17
God Stats
47W - 37L
1,470 SR
Queue Stats
68W - 66L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
poisonkiwifruit
Jing Wei
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
0 / 3 / 1
8,938
894
13,121
16,487
16,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
Kinduna
Ymir
14
1 / 3 / 0
9,797
980
4,846
11,250
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Natsunaine
Anubis
14
0 / 4 / 0
8,921
892
6,841
8,899
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 0
8,844
884
8,016
9,080
4,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
merchelle
Discordia
15
0 / 3 / 1
9,328
933
4,966
4,095
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

220

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Agbala
Xing Tian
16
0 / 0 / 11
10,398
1,040
7,295
10,816
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Weeaboo_Tr8sh
Amaterasu
16
2 / 0 / 11
10,616
1,062
6,338
9,877
10,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
eLFabi1762pr
Camazotz
16
1 / 0 / 9
9,577
958
9,453
11,593
5,508
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
kiwigyakitty
Persephone
16
4 / 1 / 7
10,661
1,066
9,011
5,628
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
16
7 / 0 / 5
11,483
1,148
15,185
5,710
2,948
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
14
14
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
W
Xing Tian
Agbala
Xing Tian
0
0
11
5.5
L
Ymir
Kinduna
Ymir
1
3
0
0.33
L
Anubis
Natsunaine
Anubis
0
4
0
0
L
0
1
0
0
W
Amaterasu
Weeaboo_Tr8sh
Amaterasu
2
0
11
7.5
W
Camazotz
eLFabi1762pr
Camazotz
1
0
9
5.5
W
Persephone
kiwigyakitty
Persephone
4
1
7
7.5
L
Discordia
merchelle
Discordia
0
3
1
0.17
W
Jing Wei
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
47,282
49,811
Taken
43,624
40,848
Mitigated
37,577
3,062
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,121
2,078
0
0
16,487
16,525
0
5,335
11,152
2,342
23,026
W
Xing Tian
Agbala
Xing Tian
7,295
520
0
1,320
10,816
15,607
0
5,434
5,382
16,939
0
L
Ymir
Kinduna
Ymir
4,846
390
0
1,133
11,250
13,626
0
4,755
6,495
11,040
0
L
Anubis
Natsunaine
Anubis
6,841
71
0
1,461
8,899
4,806
0
1,808
7,091
21,472
0
L
8,016
2,963
0
468
9,080
4,148
0
3,038
6,042
0
17,700
W
Amaterasu
Weeaboo_Tr8sh
Amaterasu
6,338
3,280
1,049
2,850
9,877
10,891
0
4,039
5,838
0
16,322
W
Camazotz
eLFabi1762pr
Camazotz
9,453
1,177
0
4,067
11,593
5,508
0
3,221
8,372
0
23,672
W
Persephone
kiwigyakitty
Persephone
9,011
967
0
835
5,628
2,623
0
3,384
2,243
20,416
0
L
Discordia
merchelle
Discordia
4,966
316
0
0
4,095
1,743
0
1,370
2,725
30,378
0
W
Jing Wei
15,185
10,986
0
434
5,710
2,948
0
2,024
3,686
0
47,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
52,735
159
Minions Killed
186
4
Camps Cleared
10
914,883
Distance Traveled
1,053,214
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,938
894
26
3
1
211,671
2
W
Xing Tian
10,398
1,040
13
1
0
196,667
0
L
Ymir
9,797
980
15
2
0
155,984
0
L
Anubis
8,921
892
39
4
1
172,259
3
L
Ullr
8,844
884
22
2
2
190,627
0
W
Amaterasu
10,616
1,062
23
2
3
223,731
1
W
Camazotz
9,577
958
27
3
3
229,003
0
W
Persephone
10,661
1,066
35
4
0
175,421
0
L
Discordia
9,328
933
57
6
0
184,342
0
W
Jing Wei
11,483
1,148
88
9
4
228,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role