Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Normolorf
Artemis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 127L
1,491 Elo+
Solo
Lancelot
Lancelot
fudgeedork
Lancelot
Level 125
God Stats
1W - 0L
1,266 SR
Queue Stats
123W - 136L
1,437 Elo+
Party 2
Shiva
Shiva
mastaspid
Shiva
Level 156
God Stats
5W - 0L
1,533 SR
Queue Stats
134W - 130L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
norfdork
Zhong Kui
Level 148
God Stats
4W - 2L
1,719 SR
Queue Stats
143W - 128L
1,523 Elo+
Party 2
Team Averages
Level 140
1,504 SR
1,495 Elo+

VS

Team Averages
Level 116
1,604 SR
1,545 Elo+
Freya
Freya
ABitMediocre
Freya
Level 156
God Stats
3W - 2L
1,869 SR
Queue Stats
326W - 344L
1,550 Elo+
Party 1
Olorun
Olorun
Aaronrofll
Olorun
Level 65
God Stats
2W - 3L
1,530 SR
Queue Stats
256W - 259L
1,560 Elo+
Solo
The Morrigan
The Morrigan
Bo55m4nRebarlma
The Morrigan
Level 84
God Stats
2W - 4L
1,497 SR
Queue Stats
896W - 928L
1,537 Elo+
Solo
Hou Yi
Hou Yi
MrKeefer22
Hou Yi
Level 129
God Stats
7W - 7L
1,660 SR
Queue Stats
322W - 320L
1,568 Elo+
Party 1
Cliodhna
Cliodhna
TheUnknownR
Cliodhna
Level 147
God Stats
2W - 3L
1,463 SR
Queue Stats
187W - 210L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
4 / 2 / 13
12,518
596
8,870
21,919
18,264
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Normolorf
Artemis
20
8 / 4 / 12
14,976
713
31,691
22,220
12,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
fudgeedork
Lancelot
17
0 / 8 / 14
11,460
546
7,972
24,135
20,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
mastaspid
Shiva
20
8 / 3 / 20
16,226
773
22,092
36,569
55,979
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
norfdork
Zhong Kui
20
9 / 3 / 17
14,461
689
22,249
25,248
37,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
13,691
652
23,324
22,712
13,586
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
Aaronrofll
Olorun
19
1 / 6 / 11
13,148
626
13,658
23,562
13,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Bo55m4nRebarlma
The Morrigan
18
4 / 7 / 11
12,545
597
17,723
13,909
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
MrKeefer22
Hou Yi
20
3 / 5 / 14
12,749
607
29,143
17,152
9,379
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
TheUnknownR
Cliodhna
19
5 / 7 / 9
12,989
619
22,648
25,750
14,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
73
29
Kills
19
20
Deaths
29
76
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
13
5.25
L
6
4
9
2.63
L
Olorun
Aaronrofll
Olorun
1
6
11
1.08
L
The Morrigan
Bo55m4nRebarlma
The Morrigan
4
7
11
1.36
L
Hou Yi
MrKeefer22
Hou Yi
3
5
14
2
W
Artemis
Normolorf
Artemis
8
4
12
3.5
L
Cliodhna
TheUnknownR
Cliodhna
5
7
9
1.36
W
Lancelot
fudgeedork
Lancelot
0
8
14
0.88
W
Shiva
mastaspid
Shiva
8
3
20
6
W
Zhong Kui
norfdork
Zhong Kui
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,874
Damage
106,496
130,091
Taken
103,085
144,353
Mitigated
58,668
53,713
Healing
40,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,870
2,101
3,732
5,675
21,919
18,264
1,338
9,025
12,894
148
21,870
L
23,324
6,500
861
8,995
22,712
13,586
977
3,651
19,061
49,470
0
L
Olorun
Aaronrofll
Olorun
13,658
6,474
6,951
9,780
23,562
13,983
1,248
6,735
16,827
31,905
0
L
The Morrigan
Bo55m4nRebarlma
The Morrigan
17,723
2,702
482
395
13,909
7,686
1,281
2,557
11,352
27,940
712
L
Hou Yi
MrKeefer22
Hou Yi
29,143
17,620
497
2,870
17,152
9,379
1,685
4,439
12,713
0
42,990
W
Artemis
Normolorf
Artemis
31,691
13,011
2,722
5,423
22,220
12,301
6,526
9,386
12,834
0
82,686
L
Cliodhna
TheUnknownR
Cliodhna
22,648
762
1,250
8,760
25,750
14,034
754
5,015
20,735
0
45,579
W
Lancelot
fudgeedork
Lancelot
7,972
1,808
1,293
1,724
24,135
20,673
0
10,168
13,967
0
22,950
W
Shiva
mastaspid
Shiva
22,092
2,103
11,161
14,723
36,569
55,979
999
13,872
22,697
0
73,195
W
Zhong Kui
norfdork
Zhong Kui
22,249
3,048
1,737
5,523
25,248
37,136
1,205
11,542
13,706
44,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,641
Gold Earned
65,122
249
Minions Killed
194
0
Camps Cleared
0
1,889,477
Distance Traveled
1,738,187
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,518
596
23
1
0
440,482
0
L
Freya
13,691
652
52
2
0
349,717
0
L
Olorun
13,148
626
32
2
0
342,072
0
L
The Morrigan
12,545
597
21
1
0
342,013
0
L
Hou Yi
12,749
607
37
2
0
321,483
0
W
Artemis
14,976
713
98
5
0
363,185
1
L
Cliodhna
12,989
619
52
2
0
382,902
1
W
Lancelot
11,460
546
32
2
0
325,458
0
W
Shiva
16,226
773
73
3
0
430,857
0
W
Zhong Kui
14,461
689
23
1
0
329,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role