Player Matchup

Baron Samedi
Baron Samedi
Eywa_Toruk_Makto
Baron Samedi
Level 157
God Stats
5W - 5L
1,797 SR
Queue Stats
672W - 652L
1,558 Elo+
Solo
King Arthur
King Arthur
brewkat
King Arthur
Level 127
God Stats
22W - 23L
1,480 SR
Queue Stats
286W - 209L
1,645 Elo+
Party 2
Fenrir
Fenrir
iLegit ChimpanZ
Fenrir
Level 140
God Stats
7W - 7L
1,591 SR
Queue Stats
368W - 318L
1,593 Elo+
Party 2
Artio
Artio
righteouslegend
Artio
Level 135
God Stats
3W - 6L
1,500 SR
Queue Stats
329W - 290L
1,548 Elo+
Party 1
Charybdis
Charybdis
teyton11
Charybdis
Level 128
God Stats
22W - 15L
1,648 SR
Queue Stats
172W - 149L
1,595 Elo+
Party 1
Team Averages
Level 137
1,603 SR
1,588 Elo+

VS

Team Averages
Level 116
1,571 SR
1,662 Elo+
Pele
Pele
Coach Maui
Pele
Level 127
God Stats
2W - 3L
1,460 SR
Queue Stats
293W - 273L
1,623 Elo+
Solo
Geb
Geb
Spafa
Geb
Level 105
God Stats
2W - 3L
1,335 SR
Queue Stats
71W - 56L
1,643 Elo+
Party 3
Kuzenbo
Kuzenbo
TheRealLodge
Kuzenbo
Level 147
God Stats
2W - 1L
1,892 SR
Queue Stats
143W - 115L
1,673 Elo+
Party 3
Chang'e
Chang'e
Zomagoras
Chang'e
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,696 Elo+
Party 3
Heimdallr
Heimdallr
xClankx
Heimdallr
Level 134
God Stats
0W - 1L
1,669 SR
Queue Stats
111W - 99L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eywa_Toruk_Makto
Baron Samedi
15
3 / 0 / 1
8,396
560
10,492
9,052
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
brewkat
King Arthur
15
4 / 1 / 2
9,214
614
12,099
15,768
8,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 1
7,723
515
4,833
15,468
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 0
7,147
476
7,435
13,692
7,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
teyton11
Charybdis
15
0 / 2 / 0
8,580
572
7,834
12,620
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,190
479
5,764
13,087
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
Spafa
Geb
10
0 / 1 / 3
6,377
425
3,731
13,007
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
TheRealLodge
Kuzenbo
11
1 / 4 / 1
6,837
456
8,708
13,959
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Zomagoras
Chang'e
11
1 / 2 / 1
6,187
412
4,787
8,815
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
xClankx
Heimdallr
14
3 / 1 / 0
8,516
568
12,976
11,696
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
11
Kills
6
6
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Baron Samedi
Eywa_Toruk_Makto
Baron Samedi
3
0
1
3.5
L
Geb
Spafa
Geb
0
1
3
1.5
L
Kuzenbo
TheRealLodge
Kuzenbo
1
4
1
0.38
L
Chang'e
Zomagoras
Chang'e
1
2
1
0.75
W
King Arthur
brewkat
King Arthur
4
1
2
5
W
3
2
1
1.75
W
1
1
0
1
W
Charybdis
teyton11
Charybdis
0
2
0
0
L
Heimdallr
xClankx
Heimdallr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,693
Damage
35,966
66,600
Taken
60,564
30,973
Mitigated
36,279
33,330
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,764
872
0
5,342
13,087
4,951
0
2,365
10,722
0
59,871
W
Baron Samedi
Eywa_Toruk_Makto
Baron Samedi
10,492
654
886
3,578
9,052
4,657
0
3,934
4,906
79,266
0
L
Geb
Spafa
Geb
3,731
702
0
1,722
13,007
10,623
0
6,682
6,325
15,749
0
L
Kuzenbo
TheRealLodge
Kuzenbo
8,708
2,123
0
1,562
13,959
12,323
0
772
13,187
45,633
0
L
Chang'e
Zomagoras
Chang'e
4,787
411
1,410
2,746
8,815
3,549
0
6,430
2,385
36,603
0
W
King Arthur
brewkat
King Arthur
12,099
2,914
0
3,260
15,768
8,863
444
5,626
9,559
0
68,110
W
4,833
746
0
8,742
15,468
6,487
0
2,406
12,930
0
61,109
W
7,435
932
1,839
7,261
13,692
7,056
0
3,232
10,289
33,218
0
W
Charybdis
teyton11
Charybdis
7,834
4,070
0
7,764
12,620
3,910
0
930
11,690
0
82,056
L
Heimdallr
xClankx
Heimdallr
12,976
9,434
0
5,951
11,696
4,833
259
1,678
10,018
0
82,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
35,107
519
Minions Killed
397
0
Camps Cleared
0
1,430,744
Distance Traveled
1,432,673
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,190
479
103
7
0
310,144
6
W
Baron Samedi
8,396
560
119
8
0
277,426
4
L
Geb
6,377
425
9
1
0
327,055
5
L
Kuzenbo
6,837
456
74
5
0
261,945
3
L
Chang'e
6,187
412
67
4
0
262,060
5
W
King Arthur
9,214
614
124
8
0
273,513
2
W
Fenrir
7,723
515
96
6
0
267,941
1
W
Artio
7,147
476
32
2
0
358,078
4
W
Charybdis
8,580
572
148
10
0
253,786
2
L
Heimdallr
8,516
568
144
10
0
271,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role