Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
EvilMike
Kuzenbo
Level 158
God Stats
2W - 1L
1,535 SR
Queue Stats
61W - 57L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kevser
Tsukuyomi
Level 73
God Stats
1W - 1L
1,280 SR
Queue Stats
43W - 35L
1,591 Elo+
Party 1
Terra
Terra
Tsunaino
Terra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
Zenadie
Zhong Kui
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,553 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,555 Elo+

VS

Team Averages
Level 90
1,403 SR
1,536 Elo+
Agni
Agni
Anikero
Agni
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 123L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HairyCrockPot
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,606 Elo+
Party 3
Heimdallr
Heimdallr
Nasramaxxus
Heimdallr
Level 108
God Stats
0W - 2L
1,349 SR
Queue Stats
60W - 60L
1,465 Elo+
Party 2
Terra
Terra
ScaryTerry1855
Terra
Level 104
God Stats
0W - 2L
1,302 SR
Queue Stats
28W - 21L
1,601 Elo+
Party 3
Da Ji
Da Ji
ThorButtcheeks
Da Ji
Level 88
God Stats
1W - 3L
1,362 SR
Queue Stats
24W - 27L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
3 / 2 / 13
10,698
669
16,058
15,591
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
EvilMike
Kuzenbo
19
3 / 0 / 16
10,919
682
8,609
16,542
18,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Kevser
Tsukuyomi
20
12 / 3 / 9
12,785
799
31,171
25,562
13,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Tsunaino
Terra
17
3 / 1 / 18
10,495
656
6,116
23,622
22,955
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Zenadie
Zhong Kui
17
1 / 2 / 13
10,355
647
17,096
14,664
11,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anikero
Agni
18
4 / 4 / 4
9,800
613
20,552
15,076
6,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
HairyCrockPot
Morgan Le Fay
18
3 / 3 / 4
9,704
607
24,590
15,492
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Nasramaxxus
Heimdallr
15
0 / 5 / 6
8,902
556
15,333
18,473
9,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 4 / 3
9,635
602
7,056
21,285
22,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 4
7,849
491
10,755
15,911
7,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
22
Kills
8
8
Deaths
23
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
13
4.75
L
Agni
Anikero
Agni
4
4
4
1.5
W
Kuzenbo
EvilMike
Kuzenbo
3
0
16
11
L
Morgan Le Fay
HairyCrockPot
Morgan Le Fay
3
3
4
1.67
W
Tsukuyomi
Kevser
Tsukuyomi
12
3
9
5.5
L
Heimdallr
Nasramaxxus
Heimdallr
0
5
6
0.6
L
1
4
3
0.63
L
0
7
4
0.29
W
Terra
Tsunaino
Terra
3
1
18
12
W
Zhong Kui
Zenadie
Zhong Kui
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,050
Damage
78,286
95,981
Taken
86,237
74,939
Mitigated
53,744
57,688
Healing
37,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,058
7,028
2,231
2,440
15,591
8,322
4,308
7,306
8,285
0
30,625
L
Agni
Anikero
Agni
20,552
1,816
999
559
15,076
6,657
122
5,447
9,629
39,456
0
W
Kuzenbo
EvilMike
Kuzenbo
8,609
3,407
4,329
2,767
16,542
18,518
187
11,300
5,242
21,782
0
L
Morgan Le Fay
HairyCrockPot
Morgan Le Fay
24,590
446
1,316
1,882
15,492
7,475
0
5,151
10,341
53,367
0
W
Tsukuyomi
Kevser
Tsukuyomi
31,171
6,727
2,008
9,039
25,562
13,345
1,803
13,639
11,923
0
63,364
L
Heimdallr
Nasramaxxus
Heimdallr
15,333
4,588
1,756
2,171
18,473
9,374
30
7,272
11,201
0
35,447
L
7,056
234
15,666
8,511
21,285
22,920
0
6,890
14,395
12,309
0
L
10,755
1,618
2,834
1,922
15,911
7,318
0
7,061
8,850
0
13,695
W
Terra
Tsunaino
Terra
6,116
466
17,351
9,681
23,622
22,955
663
12,058
11,564
9,661
0
W
Zhong Kui
Zenadie
Zhong Kui
17,096
1,616
2,620
5,222
14,664
11,799
810
7,895
6,769
40,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
45,890
172
Minions Killed
153
0
Camps Cleared
0
1,509,198
Distance Traveled
1,287,685
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,698
669
28
2
0
263,857
0
L
Agni
9,800
613
41
3
0
258,719
0
W
Kuzenbo
10,919
682
21
1
0
310,981
8
L
Morgan Le Fay
9,704
607
41
3
0
287,636
0
W
Tsukuyomi
12,785
799
50
3
0
300,014
0
L
Heimdallr
8,902
556
49
3
0
251,423
0
L
Terra
9,635
602
16
1
0
223,066
0
L
Da Ji
7,849
491
6
0
0
266,841
0
W
Terra
10,495
656
4
0
0
356,661
0
W
Zhong Kui
10,355
647
69
4
0
277,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role