Player Matchup

Neith
Neith
DeathStroker2002
Neith
Level 93
God Stats
1W - 2L
1,146 SR
Queue Stats
150W - 170L
1,385 Elo+
Party 2
Ymir
Ymir
NoustJack
Ymir
Level 118
God Stats
22W - 17L
1,660 SR
Queue Stats
286W - 340L
1,377 Elo+
Party 2
Chronos
Chronos
dorantej
Chronos
Level 151
God Stats
7W - 7L
1,539 SR
Queue Stats
131W - 181L
1,341 Elo+
Party 2
Bellona
Bellona
kronos623
Bellona
Level 119
God Stats
9W - 11L
1,477 SR
Queue Stats
418W - 487L
1,340 Elo+
Party 2
Arachne
Arachne
xTater5x
Arachne
Level 67
God Stats
37W - 22L
1,622 SR
Queue Stats
439W - 483L
1,415 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,372 Elo+

VS

Team Averages
Level 49
1,492 SR
1,332 Elo+
Da Ji
Da Ji
Atgier
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 163L
1,392 Elo+
Party 1
Poseidon
Poseidon
N0hbdySpecial
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,350 Elo+
Party 1
Terra
Terra
PaladinLedge
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,260 Elo+
Party 1
Heimdallr
Heimdallr
RAIDEN9002
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
Rougewarrior3
Cthulhu
Level 85
God Stats
0W - 2L
1,462 SR
Queue Stats
165W - 200L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 0 / 20
12,998
684
22,653
11,845
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
16
9 / 1 / 9
11,854
624
11,123
18,896
11,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
dorantej
Chronos
16
10 / 1 / 29
11,574
609
16,115
14,278
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
kronos623
Bellona
15
7 / 0 / 27
10,511
553
9,005
12,183
13,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
xTater5x
Arachne
17
32 / 5 / 21
13,316
701
27,439
19,217
9,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Atgier
Da Ji
11
1 / 22 / 3
7,537
397
7,417
21,249
11,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
N0hbdySpecial
Poseidon
8
1 / 6 / 3
6,972
367
6,113
9,214
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 20 / 4
6,265
330
3,688
26,001
17,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
RAIDEN9002
Heimdallr
11
3 / 13 / 2
7,695
405
8,534
21,035
13,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
1 / 17 / 2
6,887
362
7,291
24,611
11,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
20
77
Kills
6
7
Deaths
78
106
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Atgier
Da Ji
1
22
3
0.11
W
19
0
20
29
L
Poseidon
N0hbdySpecial
Poseidon
1
6
3
0.42
W
Ymir
9
1
9
13.5
L
0
20
4
0.1
L
Heimdallr
RAIDEN9002
Heimdallr
3
13
2
0.31
L
Cthulhu
1
17
2
0.12
W
Chronos
dorantej
Chronos
10
1
29
24.5
W
Bellona
kronos623
Bellona
7
0
27
20.5
W
Arachne
xTater5x
Arachne
32
5
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,335
Damage
33,043
76,419
Taken
102,110
45,063
Mitigated
55,635
26,222
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Atgier
Da Ji
7,417
1,775
0
496
21,249
11,154
0
5,296
15,953
0
22,870
W
22,653
8,958
0
6,660
11,845
5,021
6,388
3,390
8,455
0
119,110
L
Poseidon
N0hbdySpecial
Poseidon
6,113
1,622
0
1,346
9,214
2,586
0
2,911
6,303
21,378
0
W
Ymir
11,123
2,788
0
7,052
18,896
11,375
2,829
6,236
12,660
90,241
0
L
3,688
1,148
754
1,559
26,001
17,464
0
7,818
18,183
20,491
0
L
Heimdallr
RAIDEN9002
Heimdallr
8,534
3,362
0
340
21,035
13,277
0
4,464
16,571
122
31,245
L
Cthulhu
7,291
1,331
58
572
24,611
11,154
0
8,112
16,499
31,295
0
W
Chronos
dorantej
Chronos
16,115
7,035
0
6,708
14,278
6,284
5,098
3,938
10,340
70,631
0
W
Bellona
kronos623
Bellona
9,005
2,132
0
936
12,183
13,299
2,501
4,887
7,296
0
40,201
W
Arachne
xTater5x
Arachne
27,439
21,848
0
4,866
19,217
9,084
30
5,264
13,953
0
99,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,253
Gold Earned
35,356
527
Minions Killed
169
0
Camps Cleared
0
1,913,694
Distance Traveled
1,509,025
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,537
397
35
2
0
283,925
0
W
Neith
12,998
684
143
8
0
369,308
3
L
Poseidon
6,972
367
38
2
0
217,798
1
W
Ymir
11,854
624
136
7
0
342,499
1
L
Terra
6,265
330
27
1
0
332,305
7
L
Heimdallr
7,695
405
35
2
0
332,798
1
L
Cthulhu
6,887
362
34
2
0
342,199
2
W
Chronos
11,574
609
93
5
0
329,935
0
W
Bellona
10,511
553
46
2
0
414,541
0
W
Arachne
13,316
701
109
6
0
457,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role