Player Matchup

Vulcan
Vulcan
CrispCabbage
Vulcan
Level 89
God Stats
3W - 0L
1,285 SR
Queue Stats
250W - 207L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
NameSample01
Jing Wei
Level 128
God Stats
3W - 0L
1,834 SR
Queue Stats
261W - 144L
1,704 Elo+
Party 1
Mulan
Mulan
Wubma
Mulan
Level 27
God Stats
24W - 4L
1,791 SR
Queue Stats
81W - 16L
1,787 Elo+
Party 1
Team Averages
Level 81
1,637 SR
1,701 Elo+

VS

Team Averages
Level 55
1,500 SR
1,479 Elo+
Rama
Rama
Jrusty
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
Landlords
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Sockmunkay
Guan Yu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 1 / 9
11,487
718
16,916
10,025
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NameSample01
Jing Wei
18
9 / 2 / 4
12,029
752
21,356
10,461
4,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Wubma
Mulan
14
2 / 4 / 10
10,198
637
12,392
17,618
19,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jrusty
Rama
15
5 / 4 / 2
10,400
650
12,622
16,933
8,153
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Landlords
Ah Puch
12
1 / 6 / 4
8,995
562
13,645
17,723
7,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Sockmunkay
Guan Yu
13
1 / 4 / 3
10,022
626
5,544
21,853
28,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
7
7
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
1
9
7.5
L
Rama
Jrusty
Rama
5
4
2
1.5
L
Ah Puch
Landlords
Ah Puch
1
6
4
0.5
W
Jing Wei
NameSample01
Jing Wei
9
2
4
5.5
L
Guan Yu
Sockmunkay
Guan Yu
1
4
3
0.63
W
Mulan
Wubma
Mulan
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
31,811
38,104
Taken
56,509
29,032
Mitigated
44,267
9,403
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
16,916
3,203
0
2,093
10,025
4,945
300
4,389
5,356
48,811
0
L
Rama
Jrusty
Rama
12,622
9,345
0
3,579
16,933
8,153
0
5,386
11,164
0
44,821
L
Ah Puch
Landlords
Ah Puch
13,645
1,011
0
3,355
17,723
7,997
0
4,300
12,679
41,411
0
W
Jing Wei
NameSample01
Jing Wei
21,356
14,170
0
2,844
10,461
4,907
2,575
2,732
7,507
0
68,150
L
Guan Yu
Sockmunkay
Guan Yu
5,544
881
1,251
3,338
21,853
28,117
0
6,568
14,356
0
16,057
W
Mulan
Wubma
Mulan
12,392
2,258
216
4,250
17,618
19,180
34
6,040
11,126
0
22,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,714
Gold Earned
29,417
208
Minions Killed
168
9
Camps Cleared
5
921,433
Distance Traveled
797,911
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,487
718
80
5
0
327,328
0
L
Rama
10,400
650
74
5
0
265,499
1
L
Ah Puch
8,995
562
68
4
4
255,084
3
W
Jing Wei
12,029
752
99
6
7
318,434
2
L
Guan Yu
10,022
626
26
2
1
277,328
1
W
Mulan
10,198
637
29
2
2
275,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role