Player Matchup

Set
Set
DemonicanPapi
Set
Level 124
God Stats
77W - 102L
1,495 SR
Queue Stats
1,870W - 1,932L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Razhagal2105
Morgan Le Fay
Level 108
God Stats
23W - 23L
1,340 SR
Queue Stats
533W - 574L
1,458 Elo+
Solo
Hachiman
Hachiman
RicardoYH
Hachiman
Level 69
God Stats
14W - 19L
1,455 SR
Queue Stats
745W - 761L
1,431 Elo+
Solo
Sol
Sol
ShomanSenpai
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 2
Sobek
Sobek
yeahboyxo
Sobek
Level 149
God Stats
0W - 1L
1,260 SR
Queue Stats
21W - 21L
1,613 Elo+
Party 2
Team Averages
Level 103
1,410 SR
1,540 Elo+

VS

Team Averages
Level 98
1,633 SR
1,595 Elo+
Ah Puch
Ah Puch
Dominiscus
Ah Puch
Level 118
God Stats
2W - 0L
1,719 SR
Queue Stats
212W - 123L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
DominoTheAngry
Gilgamesh
Level 86
God Stats
11W - 1L
1,500 SR
Queue Stats
372W - 288L
1,616 Elo+
Party 1
Thanatos
Thanatos
FatalityIssues
Thanatos
Level 49
God Stats
12W - 5L
1,731 SR
Queue Stats
272W - 222L
1,589 Elo+
Party 1
Chang'e
Chang'e
RunningRIOT116
Chang'e
Level 108
God Stats
3W - 1L
1,764 SR
Queue Stats
36W - 30L
1,520 Elo+
Party 1
Artemis
Artemis
chief104
Artemis
Level 128
God Stats
7W - 7L
1,452 SR
Queue Stats
131W - 100L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 4
11,266
1,127
11,442
22,225
13,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Razhagal2105
Morgan Le Fay
16
0 / 4 / 7
10,423
1,042
14,215
14,722
7,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
RicardoYH
Hachiman
17
3 / 5 / 4
11,446
1,145
10,067
19,431
9,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 6
10,850
1,085
19,789
13,717
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
yeahboyxo
Sobek
16
3 / 2 / 6
10,886
1,089
10,654
20,362
30,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

162

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dominiscus
Ah Puch
18
6 / 2 / 15
12,312
1,231
30,454
11,688
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DominoTheAngry
Gilgamesh
17
2 / 2 / 17
12,288
1,229
16,399
19,856
20,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
10 / 5 / 8
12,472
1,247
16,026
16,052
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
1 / 2 / 13
10,787
1,079
8,433
14,480
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
chief104
Artemis
18
6 / 2 / 10
12,177
1,218
15,427
11,471
5,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
13
Kills
25
25
Deaths
13
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
5
11
4
0.64
W
Ah Puch
Dominiscus
Ah Puch
6
2
15
6.75
W
Gilgamesh
DominoTheAngry
Gilgamesh
2
2
17
5.25
W
Thanatos
10
5
8
2.8
L
Morgan Le Fay
Razhagal2105
Morgan Le Fay
0
4
7
0.88
L
Hachiman
RicardoYH
Hachiman
3
5
4
1
W
1
2
13
3.75
L
2
3
6
1.67
W
Artemis
chief104
Artemis
6
2
10
5.5
L
Sobek
yeahboyxo
Sobek
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,167
Damage
86,739
90,457
Taken
73,547
67,584
Mitigated
46,877
7,444
Healing
30,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,442
3,359
0
440
22,225
13,526
0
12,391
9,834
0
14,218
W
Ah Puch
Dominiscus
Ah Puch
30,454
1,653
0
3,143
11,688
5,528
0
5,437
6,251
50,032
0
W
Gilgamesh
DominoTheAngry
Gilgamesh
16,399
5,269
2,180
2,513
19,856
20,316
0
12,693
7,163
0
24,292
W
Thanatos
16,026
2,534
0
8,008
16,052
8,299
0
11,036
4,988
0
19,662
L
Morgan Le Fay
Razhagal2105
Morgan Le Fay
14,215
1,566
0
917
14,722
7,486
0
4,877
9,845
41,997
0
L
Hachiman
RicardoYH
Hachiman
10,067
5,717
0
1,567
19,431
9,703
0
10,812
8,619
0
32,755
W
8,433
601
6,960
5,838
14,480
6,893
0
7,735
6,719
27,222
0
L
19,789
6,655
0
2,898
13,717
6,592
0
4,334
9,383
47,307
3,910
W
Artemis
chief104
Artemis
15,427
10,886
0
1,849
11,471
5,841
0
6,004
5,467
0
51,855
L
Sobek
yeahboyxo
Sobek
10,654
694
0
1,622
20,362
30,277
0
6,473
13,889
16,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,871
Gold Earned
60,036
199
Minions Killed
191
6
Camps Cleared
7
991,504
Distance Traveled
1,122,346
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,266
1,127
7
1
0
170,774
0
W
Ah Puch
12,312
1,231
43
4
1
224,485
0
W
Gilgamesh
12,288
1,229
16
2
1
241,827
0
W
Thanatos
12,472
1,247
13
1
1
235,407
0
L
Morgan Le Fay
10,423
1,042
40
4
1
221,359
1
L
Hachiman
11,446
1,145
69
7
2
200,664
0
W
Chang'e
10,787
1,079
45
5
2
217,856
0
L
Sol
10,850
1,085
75
8
3
190,222
0
W
Artemis
12,177
1,218
74
7
2
202,771
0
L
Sobek
10,886
1,089
8
1
0
208,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role