Player Matchup

Discordia
Discordia
CORNAMENTAHP
Discordia
Level 106
God Stats
2W - 1L
1,533 SR
Queue Stats
150W - 146L
1,558 Elo+
Solo
Hera
Hera
FafnirsChosen
Hera
Level 134
God Stats
1W - 0L
1,363 SR
Queue Stats
27W - 34L
1,441 Elo+
Party 2
Izanami
Izanami
HairyCrockPot
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 3
Jormungandr
Jormungandr
ScaryTerry1855
Jormungandr
Level 104
God Stats
2W - 0L
1,935 SR
Queue Stats
28W - 21L
1,586 Elo+
Party 3
Charybdis
Charybdis
oGee Colonel
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 97L
1,489 Elo+
Party 2
Team Averages
Level 107
1,566 SR
1,531 Elo+

VS

Team Averages
Level 89
1,412 SR
1,523 Elo+
Merlin
Merlin
AxMaverick
Merlin
Level 139
God Stats
5W - 7L
1,500 SR
Queue Stats
365W - 334L
1,539 Elo+
Solo
Vulcan
Vulcan
Mrnobody18
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,588 Elo+
Solo
Mulan
Mulan
Ssilence772
Mulan
Level 127
God Stats
1W - 2L
1,246 SR
Queue Stats
117W - 125L
1,519 Elo+
Party 1
Thor
Thor
Stratos772
Thor
Level 67
God Stats
2W - 2L
1,315 SR
Queue Stats
109W - 113L
1,526 Elo+
Party 1
He Bo
He Bo
crackhead772
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CORNAMENTAHP
Discordia
19
7 / 2 / 9
10,941
782
11,132
9,121
4,485
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 5 / 15
11,908
851
20,005
10,109
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
17
5 / 4 / 13
10,785
770
12,277
10,682
5,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ScaryTerry1855
Jormungandr
18
5 / 5 / 16
10,921
780
12,996
20,062
29,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
oGee Colonel
Charybdis
17
4 / 4 / 12
10,533
752
9,964
12,134
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AxMaverick
Merlin
18
2 / 3 / 5
10,234
731
6,016
11,822
5,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Mrnobody18
Vulcan
18
6 / 7 / 2
10,745
768
8,802
13,887
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 7
10,373
741
13,606
19,226
19,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 8 / 6
11,013
787
13,995
17,204
9,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 8 / 6
9,295
664
6,995
13,548
5,887
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
30
Kills
19
20
Deaths
31
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
AxMaverick
Merlin
2
3
5
1.5
W
Discordia
CORNAMENTAHP
Discordia
7
2
9
5.75
W
9
5
15
3.3
W
Izanami
5
4
13
2.88
L
Vulcan
Mrnobody18
Vulcan
6
7
2
1
W
Jormungandr
ScaryTerry1855
Jormungandr
5
5
16
2.6
L
2
5
7
1.1
L
6
8
6
1.13
L
3
8
6
0.75
W
Charybdis
oGee Colonel
Charybdis
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,374
Damage
49,414
62,108
Taken
75,687
49,762
Mitigated
47,347
18,429
Healing
19,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AxMaverick
Merlin
6,016
317
1,029
3,325
11,822
5,282
550
8,787
3,035
22,266
0
W
Discordia
CORNAMENTAHP
Discordia
11,132
439
47
3,875
9,121
4,485
1,325
2,725
6,342
28,855
0
W
20,005
4,362
930
993
10,109
4,670
1,476
3,718
6,391
35,670
0
W
Izanami
12,277
5,774
1,684
1,731
10,682
5,133
2,957
3,229
7,453
0
22,472
L
Vulcan
Mrnobody18
Vulcan
8,802
2,511
1,461
1,238
13,887
6,752
419
7,255
6,632
28,261
0
W
Jormungandr
ScaryTerry1855
Jormungandr
12,996
3,602
1,075
3,049
20,062
29,312
821
6,597
13,465
29,894
0
L
13,606
794
1,356
7,273
19,226
19,478
278
6,777
12,449
0
23,606
L
13,995
2,428
1,464
1,403
17,204
9,948
73
11,754
5,450
0
25,923
L
6,995
224
223
767
13,548
5,887
152
9,560
3,988
12,701
0
W
Charybdis
oGee Colonel
Charybdis
9,964
4,244
1,550
3,495
12,134
6,162
2,592
5,490
6,644
0
18,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
51,660
159
Minions Killed
138
0
Camps Cleared
0
1,281,726
Distance Traveled
1,169,006
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,234
731
38
3
0
238,442
2
W
Discordia
10,941
782
32
2
0
282,369
1
W
Hera
11,908
851
43
3
0
266,511
2
W
Izanami
10,785
770
25
2
0
254,965
0
L
Vulcan
10,745
768
46
3
0
222,610
0
W
Jormungandr
10,921
780
36
3
0
223,952
0
L
Mulan
10,373
741
20
1
0
252,651
0
L
Thor
11,013
787
25
2
0
240,101
1
L
He Bo
9,295
664
9
1
0
215,202
1
W
Charybdis
10,533
752
23
2
0
253,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role