Player Matchup

Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LaFreada
Discordia
Level 29
God Stats
5W - 4L
1,740 SR
Queue Stats
61W - 78L
1,480 Elo+
Party 1
Team Averages
Level 65
1,580 SR
1,493 Elo+

VS

Team Averages
Level 73
1,563 SR
1,772 Elo+
Anhur
Anhur
ChoLeeRavioli
Anhur
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
187W - 45L
1,901 Elo+
Party 2
Nox
Nox
SaltyMario
Nox
Level 157
God Stats
5W - 2L
1,706 SR
Queue Stats
384W - 202L
1,855 Elo+
Party 2
Gilgamesh
Gilgamesh
Sliferzz
Gilgamesh
Level 39
God Stats
3W - 1L
1,266 SR
Queue Stats
59W - 69L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
2 / 6 / 0
6,540
654
5,875
10,107
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
8
0 / 2 / 3
6,220
622
4,136
7,210
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
LaFreada
Discordia
10
1 / 5 / 1
6,313
631
3,601
8,344
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
8,087
809
8,730
8,822
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 8
7,887
789
8,602
4,105
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Sliferzz
Gilgamesh
11
3 / 0 / 7
7,913
791
5,022
7,318
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
0
0.33
L
Ymir
 
Ymir
0
2
3
0.75
W
6
3
4
2.67
L
Discordia
LaFreada
Discordia
1
5
1
0.3
W
4
0
8
8
W
Gilgamesh
Sliferzz
Gilgamesh
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
22,354
25,661
Taken
20,245
12,717
Mitigated
12,722
1,714
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,875
2,941
0
750
10,107
3,007
0
2,185
7,922
0
20,193
L
Ymir
 
Ymir
4,136
1,701
0
964
7,210
6,737
0
2,296
4,914
12,559
0
W
8,730
4,297
0
571
8,822
4,011
722
4,018
4,804
0
27,887
L
Discordia
LaFreada
Discordia
3,601
351
0
0
8,344
2,973
0
4,250
4,094
10,538
0
W
8,602
790
0
549
4,105
2,053
420
1,539
2,566
29,474
0
W
Gilgamesh
Sliferzz
Gilgamesh
5,022
1,692
0
1,679
7,318
6,658
210
2,849
4,469
0
16,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,073
Gold Earned
23,887
77
Minions Killed
115
3
Camps Cleared
7
433,030
Distance Traveled
546,205
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,540
654
36
4
1
150,008
2
L
Ymir
6,220
622
16
2
1
116,480
3
W
Anhur
8,087
809
51
5
5
170,797
4
L
Discordia
6,313
631
25
3
1
166,542
0
W
Nox
7,887
789
49
5
1
201,298
1
W
Gilgamesh
7,913
791
15
2
1
174,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role