Player Matchup

Arachne
Arachne
ArborlyVenus75
Arachne
Level 95
God Stats
4W - 2L
1,618 SR
Queue Stats
93W - 89L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
Mellow_Doe
Gilgamesh
Level 120
God Stats
4W - 5L
1,343 SR
Queue Stats
510W - 546L
1,481 Elo+
Solo
Vulcan
Vulcan
REDSPLASH93
Vulcan
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 61L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
SungtheReaper
Cabrakan
Level 40
God Stats
1W - 0L
1,709 SR
Queue Stats
38W - 32L
1,461 Elo+
Solo
Danzaburou
Danzaburou
ZoNaTHUNDER12
Danzaburou
Level 63
God Stats
1W - 2L
1,176 SR
Queue Stats
15W - 22L
1,417 Elo+
Party 2
Team Averages
Level 84
1,469 SR
1,459 Elo+

VS

Team Averages
Level 116
1,496 SR
1,509 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AkaneShadow
Neith
Level 47
God Stats
1W - 2L
1,544 SR
Queue Stats
16W - 12L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
CobaltDevil8716
Ne Zha
Level 121
God Stats
7W - 3L
1,535 SR
Queue Stats
510W - 534L
1,474 Elo+
Solo
Hel
Hel
Pacifistic_97
Hel
Level 118
God Stats
0W - 2L
1,286 SR
Queue Stats
174W - 152L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Zam Goes Ham
Ah Puch
Level 145
God Stats
1W - 3L
1,612 SR
Queue Stats
91W - 83L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
8,269
486
7,410
17,567
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Mellow_Doe
Gilgamesh
14
4 / 4 / 2
9,104
536
7,091
14,081
10,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
15
8 / 1 / 3
9,688
570
13,169
8,355
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
SungtheReaper
Cabrakan
14
4 / 3 / 8
9,491
558
8,890
13,210
7,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ZoNaTHUNDER12
Danzaburou
14
1 / 5 / 3
8,709
512
5,048
12,760
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 6
8,100
476
5,871
11,157
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 4 / 1
8,502
500
11,533
12,490
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 7 / 4
8,472
498
10,296
16,874
8,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 6 / 2
6,942
408
5,262
13,408
6,181
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Zam Goes Ham
Ah Puch
7
2 / 0 / 2
6,415
377
3,686
5,042
1,652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
18
Kills
16
17
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
6
2.5
L
6
4
1
1.63
W
1
4
8
1.25
L
5
7
4
1
W
Gilgamesh
Mellow_Doe
Gilgamesh
4
4
2
1.25
L
1
6
2
0.33
W
Vulcan
8
1
3
9.5
W
Cabrakan
SungtheReaper
Cabrakan
4
3
8
2.67
L
Ah Puch
Zam Goes Ham
Ah Puch
2
0
2
3
W
Danzaburou
ZoNaTHUNDER12
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
36,648
65,973
Taken
58,971
33,165
Mitigated
28,453
18,208
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,871
919
806
5,115
11,157
7,189
0
5,808
5,349
28,239
0
L
11,533
5,622
0
1,770
12,490
5,294
371
3,339
9,151
0
55,675
W
7,410
4,531
0
7,683
17,567
6,735
750
3,692
13,875
0
48,980
L
10,296
3,420
0
4,779
16,874
8,137
0
4,240
12,634
0
59,484
W
Gilgamesh
Mellow_Doe
Gilgamesh
7,091
2,319
0
3,748
14,081
10,526
893
3,480
10,601
0
59,513
L
5,262
931
764
4,210
13,408
6,181
608
8,073
5,335
53,771
0
W
Vulcan
13,169
3,024
0
1,611
8,355
3,699
525
3,761
4,594
60,821
0
W
Cabrakan
SungtheReaper
Cabrakan
8,890
1,352
0
1,216
13,210
7,477
0
2,855
10,355
63,896
0
L
Ah Puch
Zam Goes Ham
Ah Puch
3,686
566
0
2,731
5,042
1,652
0
599
4,443
21,832
0
W
Danzaburou
ZoNaTHUNDER12
Danzaburou
5,048
1,487
0
3,950
12,760
4,728
390
1,031
11,729
0
58,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
38,431
480
Minions Killed
379
0
Camps Cleared
0
1,608,892
Distance Traveled
1,404,666
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,100
476
52
3
0
298,842
2
L
Neith
8,502
500
100
6
0
277,653
0
W
Arachne
8,269
486
71
4
0
337,536
4
L
Ne Zha
8,472
498
104
6
0
288,761
1
W
Gilgamesh
9,104
536
110
6
0
329,248
0
L
Hel
6,942
408
88
5
0
280,695
4
W
Vulcan
9,688
570
107
6
0
342,600
0
W
Cabrakan
9,491
558
99
6
0
296,699
4
L
Ah Puch
6,415
377
35
2
0
258,715
0
W
Danzaburou
8,709
512
93
5
0
302,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role