Player Matchup

Shiva
Shiva
GHOSTKILLER6779
Shiva
Level 29
God Stats
38W - 29L
1,412 SR
Queue Stats
165W - 171L
1,361 Elo+
Party 1
Pele
Pele
JamalApuTTV
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,130 Elo+
Party 3
Mercury
Mercury
Shura_AS
Mercury
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,415 Elo+
Party 3
Thoth
Thoth
balduinow_AS
Thoth
Level 139
God Stats
2W - 0L
1,656 SR
Queue Stats
97W - 85L
1,509 Elo+
Party 3
Hades
Hades
gimmedastix5801
Hades
Level 46
God Stats
18W - 13L
1,583 SR
Queue Stats
318W - 307L
1,428 Elo+
Party 1
Team Averages
Level 61
1,530 SR
1,368 Elo+

VS

Team Averages
Level 41
1,472 SR
1,156 Elo+
Shiva
Shiva
Akira_1910
Shiva
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 111L
1,106 Elo+
Party 2
Loki
Loki
DefaltDj21
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,098 Elo+
Party 2
Skadi
Skadi
YESIMMOREFUNNY
Skadi
Level 107
God Stats
20W - 14L
1,586 SR
Queue Stats
194W - 201L
1,454 Elo+
Solo
Poseidon
Poseidon
alisoncarvalho14
Poseidon
Level 35
God Stats
44W - 38L
1,500 SR
Queue Stats
383W - 449L
1,110 Elo+
Party 2
Ganesha
Ganesha
konohagakuri
Ganesha
Level 27
God Stats
32W - 40L
1,273 SR
Queue Stats
168W - 226L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,982
544
7,242
5,654
2,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 0
6,853
623
3,784
5,522
1,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Shura_AS
Mercury
10
0 / 0 / 3
5,834
530
2,148
5,807
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 0
6,981
635
4,952
4,341
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 3
6,111
556
8,162
6,305
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
8
1 / 1 / 0
5,353
487
1,781
7,186
2,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 0
4,879
444
3,005
7,823
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 0
4,607
419
3,864
7,648
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,720
429
1,603
4,755
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
konohagakuri
Ganesha
8
0 / 3 / 0
5,076
461
1,692
11,107
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
1
0
1
L
0
1
0
0
W
3
0
2
4
W
1
1
0
1
W
Mercury
Shura_AS
Mercury
0
0
3
1.5
L
0
4
0
0
L
0
2
0
0
W
4
0
0
4
W
3
0
3
4.5
L
Ganesha
konohagakuri
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
11,945
27,629
Taken
38,519
9,968
Mitigated
15,463
8,519
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
1,781
378
0
526
7,186
2,644
0
0
7,186
0
20,697
L
3,005
611
0
2,064
7,823
2,296
0
1,606
6,217
0
25,646
W
7,242
2,358
43
89
5,654
2,117
701
1,079
4,575
0
31,870
W
3,784
1,130
0
2,043
5,522
1,791
0
0
5,522
0
42,933
W
Mercury
Shura_AS
Mercury
2,148
627
0
715
5,807
1,870
201
193
5,614
0
33,930
L
3,864
1,608
0
1,370
7,648
2,307
87
4,126
3,522
0
30,667
L
1,603
165
0
932
4,755
1,667
0
2,627
2,128
25,899
0
W
4,952
0
0
842
4,341
1,632
171
1,441
2,900
48,705
0
W
8,162
1,102
692
4,095
6,305
2,558
571
582
5,723
38,977
0
L
Ganesha
konohagakuri
Ganesha
1,692
193
0
2,072
11,107
6,549
25
4,755
6,352
12,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
24,635
356
Minions Killed
192
0
Camps Cleared
0
1,110,883
Distance Traveled
1,044,099
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,353
487
35
3
0
233,025
0
L
Loki
4,879
444
56
5
0
254,464
0
W
Shiva
5,982
544
44
4
0
243,568
3
W
Pele
6,853
623
88
8
0
199,556
2
W
Mercury
5,834
530
64
6
0
257,265
6
L
Skadi
4,607
419
61
6
0
182,082
3
L
Poseidon
4,720
429
35
3
0
183,284
3
W
Thoth
6,981
635
90
8
0
210,705
3
W
Hades
6,111
556
70
6
0
199,789
4
L
Ganesha
5,076
461
5
0
0
191,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role