Player Matchup

Janus
Janus
CavemanTurtle78
Janus
Level 101
God Stats
39W - 33L
1,537 SR
Queue Stats
305W - 301L
1,328 Elo+
Party 3
Neith
Neith
DarkLuna2046
Neith
Level 65
God Stats
52W - 66L
1,486 SR
Queue Stats
192W - 235L
1,321 Elo+
Party 3
Bastet
Bastet
ErnestoIslas
Bastet
Level 144
God Stats
3W - 3L
1,449 SR
Queue Stats
316W - 329L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
JustMePizza
Gilgamesh
Level 66
God Stats
2W - 2L
1,517 SR
Queue Stats
93W - 86L
1,422 Elo+
Solo
Cthulhu
Cthulhu
RidgedFury
Cthulhu
Level 118
God Stats
5W - 7L
1,493 SR
Queue Stats
443W - 470L
1,325 Elo+
Solo
Team Averages
Level 99
1,496 SR
1,348 Elo+

VS

Team Averages
Level 68
1,441 SR
1,325 Elo+
Ao Kuang
Ao Kuang
BangOnDat
Ao Kuang
Level 88
God Stats
3W - 0L
1,561 SR
Queue Stats
13W - 11L
1,432 Elo+
Party 2
Anubis
Anubis
Rocketman420774
Anubis
Level 65
God Stats
1W - 3L
1,213 SR
Queue Stats
186W - 228L
1,297 Elo+
Party 1
Sobek
Sobek
RoshD
Sobek
Level 67
God Stats
9W - 3L
1,620 SR
Queue Stats
30W - 22L
1,330 Elo+
Party 2
Nike
Nike
SkyLuno
Nike
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 144L
1,286 Elo+
Solo
Apollo
Apollo
a69porman
Apollo
Level 67
God Stats
12W - 14L
1,309 SR
Queue Stats
173W - 210L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,077
425
10,664
11,361
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 1
8,500
447
8,588
10,959
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
14
1 / 4 / 1
8,307
437
7,202
16,666
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
JustMePizza
Gilgamesh
7
0 / 2 / 2
6,557
345
3,402
6,656
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cthulhu
RidgedFury
Cthulhu
15
4 / 6 / 1
9,835
518
12,465
19,669
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BangOnDat
Ao Kuang
17
8 / 0 / 1
10,531
554
14,201
15,551
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 1 / 4
11,083
583
11,057
17,338
10,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
RoshD
Sobek
14
2 / 1 / 3
9,370
493
3,844
13,679
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
SkyLuno
Nike
14
1 / 4 / 4
9,115
480
4,186
12,861
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
a69porman
Apollo
15
4 / 3 / 3
9,823
517
11,596
15,328
6,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
22
22
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BangOnDat
Ao Kuang
8
0
1
8.5
L
2
6
0
0.33
L
2
4
1
0.63
L
Bastet
1
4
1
0.38
L
Gilgamesh
JustMePizza
Gilgamesh
0
2
2
0.5
L
Cthulhu
RidgedFury
Cthulhu
4
6
1
0.75
W
7
1
4
9
W
Sobek
RoshD
Sobek
2
1
3
3.5
W
Nike
SkyLuno
Nike
1
4
4
0.75
W
Apollo
a69porman
Apollo
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,321
Damage
44,884
65,311
Taken
74,757
32,185
Mitigated
49,774
15,269
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BangOnDat
Ao Kuang
14,201
3,296
0
6,230
15,551
6,510
3,392
4,215
11,024
81,973
0
L
10,664
1,012
0
1,990
11,361
4,331
0
7,490
3,830
56,358
0
L
8,588
3,501
0
3,667
10,959
4,981
0
2,971
7,988
0
65,059
L
Bastet
7,202
1,945
0
3,961
16,666
6,752
0
6,615
9,934
0
53,204
L
Gilgamesh
JustMePizza
Gilgamesh
3,402
760
49
2,247
6,656
4,128
0
2,679
3,977
0
13,065
L
Cthulhu
RidgedFury
Cthulhu
12,465
1,384
140
3,215
19,669
11,993
240
9,702
9,560
54,077
0
W
11,057
186
157
11,030
17,338
10,312
1,078
7,670
9,137
90,211
0
W
Sobek
RoshD
Sobek
3,844
513
0
3,428
13,679
14,357
0
916
12,671
30,788
0
W
Nike
SkyLuno
Nike
4,186
506
0
1,731
12,861
12,154
468
5,508
6,837
3,019
37,776
W
Apollo
a69porman
Apollo
11,596
7,005
0
5,459
15,328
6,441
3,237
3,196
11,959
0
74,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
49,922
395
Minions Killed
485
0
Camps Cleared
0
1,395,793
Distance Traveled
1,745,911
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,531
554
118
6
0
395,435
0
L
Janus
8,077
425
101
5
0
324,328
6
L
Neith
8,500
447
106
6
0
296,421
0
L
Bastet
8,307
437
85
4
0
331,986
3
L
Gilgamesh
6,557
345
17
1
0
178,480
0
L
Cthulhu
9,835
518
86
5
0
264,578
0
W
Anubis
11,083
583
132
7
0
302,643
0
W
Sobek
9,370
493
53
3
0
380,320
2
W
Nike
9,115
480
63
3
0
311,491
1
W
Apollo
9,823
517
119
6
0
356,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role