Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AMGTROLL
Sobek
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 99L
1,513 Elo+
Party 1
Bellona
Bellona
KratosHardCor
Bellona
Level 138
God Stats
8W - 9L
1,577 SR
Queue Stats
207W - 192L
1,542 Elo+
Party 1
Agni
Agni
Ksanderr
Agni
Level 147
God Stats
4W - 10L
1,329 SR
Queue Stats
499W - 555L
1,439 Elo+
Party 3
Anhur
Anhur
Raphaewr
Anhur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 53L
1,458 Elo+
Party 3
Team Averages
Level 139
1,481 SR
1,490 Elo+

VS

Team Averages
Level 111
1,464 SR
1,486 Elo+
Bakasura
Bakasura
Hunterº
Bakasura
Level 156
God Stats
2W - 1L
1,609 SR
Queue Stats
42W - 48L
1,459 Elo+
Party 2
Xbalanque
Xbalanque
Lucifer6434
Xbalanque
Level 88
God Stats
106W - 69L
1,558 SR
Queue Stats
716W - 639L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
TheodoroBlack
Baron Samedi
Level 67
God Stats
1W - 1L
1,193 SR
Queue Stats
12W - 6L
1,434 Elo+
Solo
Thanatos
Thanatos
ySaitooo
Thanatos
Level 157
God Stats
18W - 17L
1,565 SR
Queue Stats
146W - 144L
1,557 Elo+
Party 2
Ymir
Ymir
ykilleeer
Ymir
Level 89
God Stats
4W - 2L
1,397 SR
Queue Stats
61W - 53L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 4 / 1
5,279
440
2,468
8,366
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
AMGTROLL
Sobek
8
0 / 2 / 3
5,657
471
3,577
10,956
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
11
0 / 1 / 0
6,527
544
5,857
10,688
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
10
3 / 3 / 0
6,226
519
7,697
9,073
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Raphaewr
Anhur
7
0 / 6 / 1
4,767
397
4,627
9,496
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hunterº
Bakasura
11
0 / 0 / 0
6,615
551
6,129
8,136
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Lucifer6434
Xbalanque
11
5 / 1 / 4
6,678
557
9,672
7,487
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheodoroBlack
Baron Samedi
10
2 / 3 / 4
6,626
552
6,962
7,951
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ySaitooo
Thanatos
12
8 / 0 / 2
7,243
604
8,507
10,886
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
0 / 0 / 9
6,521
543
2,619
7,899
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
16
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
1
0.38
L
Sobek
AMGTROLL
Sobek
0
2
3
0.75
W
Bakasura
Hunterº
Bakasura
0
0
0
0
L
Bellona
0
1
0
0
L
Agni
3
3
0
1
W
Xbalanque
Lucifer6434
Xbalanque
5
1
4
7
L
Anhur
Raphaewr
Anhur
0
6
1
0.08
W
Baron Samedi
TheodoroBlack
Baron Samedi
2
3
4
1.33
W
Thanatos
ySaitooo
Thanatos
8
0
2
9
W
Ymir
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
33,889
48,579
Taken
42,359
22,589
Mitigated
20,785
15,434
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,468
494
0
626
8,366
2,919
0
2,603
5,763
0
24,006
L
Sobek
AMGTROLL
Sobek
3,577
734
0
3,981
10,956
7,061
0
2,796
8,160
14,925
0
W
Bakasura
Hunterº
Bakasura
6,129
3,169
0
4,442
8,136
4,292
637
0
8,136
0
35,091
L
Bellona
5,857
2,728
0
6,016
10,688
7,035
324
0
9,153
0
55,662
L
Agni
7,697
509
0
2,649
9,073
3,304
0
3,274
5,799
36,215
0
W
Xbalanque
Lucifer6434
Xbalanque
9,672
4,277
0
2,901
7,487
2,469
902
1,939
5,548
0
53,144
L
Anhur
Raphaewr
Anhur
4,627
2,632
0
2,162
9,496
2,270
0
908
8,588
0
20,591
W
Baron Samedi
TheodoroBlack
Baron Samedi
6,962
1,427
572
2,561
7,951
4,278
162
4,502
3,449
36,365
0
W
Thanatos
ySaitooo
Thanatos
8,507
3,173
0
11,449
10,886
4,450
0
2,482
8,404
0
42,198
W
Ymir
2,619
642
0
1,940
7,899
5,296
0
2,351
5,548
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
33,683
254
Minions Killed
364
0
Camps Cleared
0
1,082,505
Distance Traveled
1,161,651
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,279
440
43
4
0
250,782
0
L
Sobek
5,657
471
25
2
0
228,897
4
W
Bakasura
6,615
551
102
9
0
253,886
1
L
Bellona
6,527
544
109
9
0
207,708
1
L
Agni
6,226
519
52
4
0
223,840
2
W
Xbalanque
6,678
557
95
8
0
211,902
1
L
Anhur
4,767
397
25
2
0
171,278
0
W
Baron Samedi
6,626
552
71
6
0
199,606
4
W
Thanatos
7,243
604
71
6
0
255,403
0
W
Ymir
6,521
543
25
2
0
240,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role