Player Matchup

Raijin
Raijin
Rivenoth
Raijin
Level 114
God Stats
2W - 0L
1,301 SR
Queue Stats
116W - 66L
1,657 Elo+
Party 3
Chaac
Chaac
Theo202may
Chaac
Level 160
God Stats
5W - 4L
1,628 SR
Queue Stats
253W - 259L
1,530 Elo+
Party 2
Ymir
Ymir
Watersman45
Ymir
Level 152
God Stats
3W - 2L
1,411 SR
Queue Stats
103W - 95L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
spookyjigger
Kumbhakarna
Level 75
God Stats
4W - 3L
1,613 SR
Queue Stats
517W - 422L
1,613 Elo+
Party 3
Jing Wei
Jing Wei
xBaphomette
Jing Wei
Level 158
God Stats
6W - 4L
1,400 SR
Queue Stats
317W - 310L
1,570 Elo+
Solo
Team Averages
Level 132
1,470 SR
1,592 Elo+

VS

Team Averages
Level 136
1,464 SR
1,581 Elo+
Cliodhna
Cliodhna
Adieru
Cliodhna
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 241L
1,514 Elo+
Solo
Medusa
Medusa
BigTony23
Medusa
Level 110
God Stats
1W - 2L
1,581 SR
Queue Stats
30W - 27L
1,598 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Brazima
Cu Chulainn
Level 147
God Stats
2W - 6L
1,191 SR
Queue Stats
356W - 285L
1,656 Elo+
Party 1
Odin
Odin
DaddyTheFather37
Odin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Wheaterville
Ah Puch
Level 159
God Stats
12W - 11L
1,549 SR
Queue Stats
582W - 567L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Rivenoth
Raijin
20
10 / 5 / 21
15,565
649
45,124
23,183
15,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
11 / 5 / 16
16,932
706
45,569
40,375
55,433
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 3 / 26
16,620
693
12,806
53,263
94,044
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kumbhakarna
spookyjigger
Kumbhakarna
20
5 / 2 / 29
15,064
628
14,494
29,714
52,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
xBaphomette
Jing Wei
20
6 / 2 / 25
15,457
644
28,088
18,503
13,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adieru
Cliodhna
20
2 / 7 / 9
13,483
562
19,762
25,886
17,969
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
BigTony23
Medusa
20
4 / 7 / 4
13,641
568
24,625
25,211
15,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Brazima
Cu Chulainn
20
5 / 7 / 4
13,488
562
22,078
44,446
58,087
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 9 / 9
12,984
541
9,786
35,088
53,548
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Wheaterville
Ah Puch
20
3 / 8 / 8
14,288
595
54,524
28,361
18,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
50
38
Kills
16
17
Deaths
38
117
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Adieru
Cliodhna
2
7
9
0.93
L
Medusa
BigTony23
Medusa
4
7
4
0.86
L
Cu Chulainn
Brazima
Cu Chulainn
5
7
4
1
L
2
9
9
0.72
W
Raijin
Rivenoth
Raijin
10
5
21
4.1
W
Chaac
11
5
16
3.8
W
6
3
26
6.33
L
Ah Puch
Wheaterville
Ah Puch
3
8
8
0.88
W
Kumbhakarna
spookyjigger
Kumbhakarna
5
2
29
9.75
W
Jing Wei
xBaphomette
Jing Wei
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,081
Damage
130,775
165,038
Taken
158,992
230,647
Mitigated
164,323
70,763
Healing
44,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Adieru
Cliodhna
19,762
749
2,012
3,344
25,886
17,969
106
10,360
15,526
0
37,477
L
Medusa
BigTony23
Medusa
24,625
8,112
2,549
5,503
25,211
15,922
875
12,774
12,437
0
46,046
L
Cu Chulainn
Brazima
Cu Chulainn
22,078
2,380
1,859
10,075
44,446
58,087
57
21,156
23,290
1,482
43,257
L
9,786
601
4,396
5,681
35,088
53,548
426
16,194
18,894
0
23,416
W
Raijin
Rivenoth
Raijin
45,124
4,049
2,808
1,424
23,183
15,627
1,322
8,496
14,266
80,015
0
W
Chaac
45,569
2,588
4,777
16,755
40,375
55,433
1,128
12,620
27,034
0
94,971
W
12,806
1,953
7,842
22,725
53,263
94,044
382
16,154
36,442
20,749
0
L
Ah Puch
Wheaterville
Ah Puch
54,524
1,045
938
8,437
28,361
18,797
484
11,940
16,421
86,427
0
W
Kumbhakarna
spookyjigger
Kumbhakarna
14,494
1,089
3,837
3,509
29,714
52,126
741
9,598
19,672
30,208
0
W
Jing Wei
xBaphomette
Jing Wei
28,088
21,269
4,822
2,264
18,503
13,417
4,740
5,706
12,479
0
57,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,638
Gold Earned
67,884
310
Minions Killed
228
0
Camps Cleared
0
2,252,085
Distance Traveled
1,879,069
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,483
562
41
2
0
431,007
1
L
Medusa
13,641
568
56
2
0
371,121
0
L
Cu Chulainn
13,488
562
26
1
0
375,043
1
L
Odin
12,984
541
26
1
0
356,078
3
W
Raijin
15,565
649
80
3
0
407,403
1
W
Chaac
16,932
706
92
4
0
485,948
2
W
Ymir
16,620
693
37
2
0
436,587
1
L
Ah Puch
14,288
595
79
3
0
345,820
1
W
Kumbhakarna
15,064
628
27
1
0
493,161
0
W
Jing Wei
15,457
644
74
3
0
428,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role