Player Matchup

Anhur
Anhur
Arem1s
Anhur
Level 154
God Stats
3W - 1L
1,696 SR
Queue Stats
238W - 154L
1,619 Elo+
Party 2
Achilles
Achilles
Ferunzi
Achilles
Level 156
God Stats
3W - 2L
1,231 SR
Queue Stats
120W - 75L
1,647 Elo+
Party 2
Chang'e
Chang'e
ScottyWitDaBody
Chang'e
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
81W - 61L
1,530 Elo+
Party 2
Team Averages
Level 145
1,475 SR
1,599 Elo+

VS

Team Averages
Level 126
1,644 SR
1,394 Elo+
Eset
Eset
Rezanoid
Eset
Level 129
God Stats
3W - 3L
1,558 SR
Queue Stats
20W - 18L
1,472 Elo+
Party 1
Bakasura
Bakasura
Tirrast
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,237 Elo+
Solo
Anhur
Anhur
bblaazze
Anhur
Level 160
God Stats
1W - 1L
1,873 SR
Queue Stats
349W - 376L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arem1s
Anhur
14
7 / 1 / 7
9,762
814
10,464
6,612
2,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Ferunzi
Achilles
15
5 / 0 / 9
10,342
862
10,319
11,870
14,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 12
9,017
751
8,670
8,931
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 5 / 0
7,157
596
6,864
10,399
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Tirrast
Bakasura
11
0 / 6 / 0
7,126
594
3,026
11,065
4,900
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
bblaazze
Anhur
13
1 / 3 / 0
7,878
657
7,352
13,590
4,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
14
Kills
1
1
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arem1s
Anhur
7
1
7
10.5
W
Achilles
Ferunzi
Achilles
5
0
9
9.5
L
Eset
0
5
0
0
W
2
0
12
8
L
Bakasura
Tirrast
Bakasura
0
6
0
0
L
Anhur
bblaazze
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
17,242
27,413
Taken
35,054
20,660
Mitigated
12,828
15,099
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arem1s
Anhur
10,464
5,304
0
1,583
6,612
2,600
2,053
1,728
4,744
0
33,478
W
Achilles
Ferunzi
Achilles
10,319
2,249
628
3,984
11,870
14,556
218
3,194
8,317
0
28,758
L
Eset
6,864
384
71
3,074
10,399
3,054
0
2,304
8,095
17,284
0
W
8,670
783
4,024
4,880
8,931
3,504
169
2,209
6,697
40,317
0
L
Bakasura
Tirrast
Bakasura
3,026
2,425
0
946
11,065
4,900
0
3,126
7,939
0
12,398
L
Anhur
bblaazze
Anhur
7,352
3,261
0
1,804
13,590
4,874
0
4,328
9,262
0
33,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
22,161
149
Minions Killed
117
8
Camps Cleared
4
751,628
Distance Traveled
598,162
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,762
814
47
4
3
231,556
2
W
Achilles
10,342
862
43
4
2
268,509
5
L
Eset
7,157
596
27
2
0
208,193
0
W
Chang'e
9,017
751
59
5
3
251,563
3
L
Bakasura
7,126
594
27
2
2
178,163
2
L
Anhur
7,878
657
63
5
2
211,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role