Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Brenchm8
Freya
Level 159
God Stats
5W - 0L
1,968 SR
Queue Stats
120W - 93L
1,587 Elo+
Party 2
Ullr
Ullr
HolyFatFoley
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,661 Elo+
Party 2
Khepri
Khepri
Humilleration
Khepri
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,729 Elo+
Party 2
Loki
Loki
Joericks
Loki
Level 128
God Stats
13W - 8L
1,493 SR
Queue Stats
98W - 89L
1,580 Elo+
Party 2
Team Averages
Level 100
1,592 SR
1,611 Elo+

VS

Team Averages
Level 57
1,613 SR
1,479 Elo+
Izanami
Izanami
CEMA21
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 79L
1,557 Elo+
Party 3
Mercury
Mercury
D1ST0RTED
Mercury
Level 52
God Stats
10W - 21L
1,383 SR
Queue Stats
194W - 241L
1,383 Elo+
Party 1
Discordia
Discordia
DarkPurple81
Discordia
Level 62
God Stats
10W - 5L
1,789 SR
Queue Stats
152W - 198L
1,379 Elo+
Party 1
Ymir
Ymir
diablillo15101
Ymir
Level 10
God Stats
9W - 7L
1,706 SR
Queue Stats
134W - 103L
1,585 Elo+
Party 3
Tyr
Tyr
trgkurcapalca
Tyr
Level 34
God Stats
0W - 1L
1,689 SR
Queue Stats
28W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 2 / 5
5,502
550
4,327
6,686
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Brenchm8
Freya
11
5 / 0 / 2
6,474
647
6,904
6,847
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 2 / 0
4,543
454
2,763
5,540
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 3 / 3
4,702
470
1,865
5,918
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
4 / 0 / 3
6,154
615
5,720
6,433
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CEMA21
Izanami
11
4 / 1 / 1
6,514
651
7,348
6,057
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
D1ST0RTED
Mercury
9
0 / 1 / 1
4,894
489
1,999
6,729
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
DarkPurple81
Discordia
8
1 / 4 / 1
4,671
467
2,609
5,075
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 3
5,705
571
2,243
9,293
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 4 / 1
4,703
470
3,378
8,974
4,536
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
6
7
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
5
2.25
W
Freya
Brenchm8
Freya
5
0
2
6
L
Izanami
CEMA21
Izanami
4
1
1
4.5
L
Mercury
D1ST0RTED
Mercury
0
1
1
0.5
L
Discordia
DarkPurple81
Discordia
1
4
1
0.38
W
0
2
0
0
W
1
3
3
0.83
W
Loki
4
0
3
5.5
L
1
2
3
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
17,577
31,424
Taken
36,128
11,612
Mitigated
17,183
13,342
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,327
1,915
0
2,189
6,686
2,433
0
2,108
4,578
0
34,248
W
Freya
Brenchm8
Freya
6,904
2,167
0
5,619
6,847
2,777
810
390
6,457
39,451
0
L
Izanami
CEMA21
Izanami
7,348
5,735
0
3,621
6,057
2,066
0
744
5,313
0
58,661
L
Mercury
D1ST0RTED
Mercury
1,999
317
0
2,966
6,729
2,281
0
631
6,098
0
25,065
L
Discordia
DarkPurple81
Discordia
2,609
212
0
327
5,075
1,251
0
0
5,075
23,753
0
W
2,763
1,611
0
655
5,540
1,417
0
220
5,320
0
23,424
W
1,865
609
0
1,281
5,918
2,641
468
1,020
4,898
11,769
0
W
Loki
5,720
1,355
0
3,598
6,433
2,344
0
1,114
5,319
0
35,950
L
2,243
317
0
1,825
9,293
7,049
0
2,370
6,923
17,439
0
L
3,378
386
0
1,903
8,974
4,536
0
5,024
3,950
0
25,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
26,487
242
Minions Killed
283
0
Camps Cleared
0
864,131
Distance Traveled
915,191
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,502
550
54
5
0
159,346
3
W
Freya
6,474
647
60
6
0
155,372
0
L
Izanami
6,514
651
111
11
0
182,358
3
L
Mercury
4,894
489
62
6
0
210,820
4
L
Discordia
4,671
467
37
4
0
172,948
2
W
Ullr
4,543
454
41
4
0
147,015
0
W
Khepri
4,702
470
17
2
0
181,605
3
W
Loki
6,154
615
70
7
0
220,793
1
L
Ymir
5,705
571
31
3
0
170,009
3
L
Tyr
4,703
470
42
4
0
179,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role