Player Matchup

Artemis
Artemis
Cajunofthe9th
Artemis
Level 154
God Stats
20W - 10L
1,647 SR
Queue Stats
364W - 353L
1,593 Elo+
Solo
Yu Huang
Yu Huang
Lucas el Coolio
Yu Huang
Level 160
God Stats
2W - 1L
1,352 SR
Queue Stats
140W - 126L
1,588 Elo+
Party 1
Zeus
Zeus
Ramen760810
Zeus
Level 102
God Stats
61W - 41L
1,618 SR
Queue Stats
407W - 444L
1,486 Elo+
Solo
Ne Zha
Ne Zha
StankeyPickle
Ne Zha
Level 120
God Stats
1W - 0L
1,314 SR
Queue Stats
140W - 117L
1,557 Elo+
Party 1
Bastet
Bastet
agOnize1
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,629 Elo+
Party 1
Team Averages
Level 139
1,486 SR
1,571 Elo+

VS

Team Averages
Level 135
1,520 SR
1,553 Elo+
Janus
Janus
RuralFire Lord
Janus
Level 127
God Stats
22W - 28L
1,525 SR
Queue Stats
337W - 350L
1,493 Elo+
Solo
Fenrir
Fenrir
ThumperThunder
Fenrir
Level 105
God Stats
5W - 3L
1,622 SR
Queue Stats
149W - 151L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moko14
Morgan Le Fay
Level 148
God Stats
10W - 9L
1,635 SR
Queue Stats
163W - 150L
1,563 Elo+
Solo
Anhur
Anhur
nickcanadacore
Anhur
Level 149
God Stats
2W - 3L
1,277 SR
Queue Stats
82W - 86L
1,515 Elo+
Solo
Hercules
Hercules
tigerstyle89
Hercules
Level 147
God Stats
16W - 22L
1,541 SR
Queue Stats
527W - 550L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
2 / 1 / 7
10,574
961
13,360
6,168
3,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Yu Huang
17
2 / 0 / 9
10,987
999
16,699
4,492
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 0 / 3
11,424
1,039
13,377
2,056
937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 2 / 7
10,960
996
7,945
14,522
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
agOnize1
Bastet
16
2 / 2 / 4
10,555
960
13,788
10,894
5,430
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Team 1 Tickets

251

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
10,589
963
5,839
10,919
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 6 / 2
10,386
944
7,002
15,899
9,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
moko14
Morgan Le Fay
15
0 / 2 / 4
9,717
883
10,452
12,168
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 3
10,469
952
5,619
10,907
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Hercules
tigerstyle89
Hercules
16
0 / 2 / 5
9,677
880
5,875
18,124
24,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
11
Kills
5
5
Deaths
11
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
1
7
5.5
W
Yu Huang
2
0
9
6.5
W
5
0
3
6.5
L
1
0
4
3
W
0
2
7
1.75
L
3
6
2
0.67
W
Bastet
agOnize1
Bastet
2
2
4
2
L
Morgan Le Fay
moko14
Morgan Le Fay
0
2
4
1
L
1
1
3
2.5
L
Hercules
tigerstyle89
Hercules
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,169
Damage
34,787
38,132
Taken
68,017
27,898
Mitigated
47,054
6,486
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
13,360
6,979
0
2,032
6,168
3,383
0
2,261
3,807
0
31,847
W
Yu Huang
16,699
713
55
577
4,492
1,958
0
1,434
2,985
31,109
0
W
13,377
296
0
0
2,056
937
0
935
1,121
48,163
0
L
5,839
408
0
1,036
10,919
3,608
0
3,921
6,998
40,566
0
W
7,945
1,083
0
2,597
14,522
16,190
0
5,424
8,848
0
20,170
L
7,002
1,651
0
1,092
15,899
9,978
0
7,897
8,002
0
11,640
W
Bastet
agOnize1
Bastet
13,788
2,472
0
1,225
10,894
5,430
0
6,759
4,073
0
24,510
L
Morgan Le Fay
moko14
Morgan Le Fay
10,452
1,420
0
601
12,168
5,032
0
6,162
6,006
25,668
0
L
5,619
2,465
0
1,839
10,907
4,295
0
3,400
7,507
0
34,969
L
Hercules
tigerstyle89
Hercules
5,875
403
0
7,264
18,124
24,141
0
8,696
9,428
522
8,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
50,838
219
Minions Killed
225
8
Camps Cleared
8
1,130,460
Distance Traveled
1,041,942
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,574
961
38
3
1
211,716
2
W
Yu Huang
10,987
999
41
4
1
222,852
0
W
Zeus
11,424
1,039
87
8
4
226,054
2
L
Janus
10,589
963
71
6
3
213,984
3
W
Ne Zha
10,960
996
14
1
0
227,549
0
L
Fenrir
10,386
944
21
2
1
194,777
1
W
Bastet
10,555
960
39
4
2
242,289
0
L
Morgan Le Fay
9,717
883
41
4
2
205,006
0
L
Anhur
10,469
952
86
8
2
221,001
4
L
Hercules
9,677
880
6
1
0
207,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role