Player Matchup

Sobek
Sobek
Hardfaller1
Sobek
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,444 Elo+
Party 2
Pele
Pele
TFreePO
Pele
Level 140
God Stats
20W - 20L
1,529 SR
Queue Stats
169W - 162L
1,431 Elo+
Party 3
Olorun
Olorun
WifeObtainer
Olorun
Level 28
God Stats
2W - 7L
1,221 SR
Queue Stats
2W - 8L
1,173 Elo+
Party 2
Eset
Eset
WiperNoWiping
Eset
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 2
Bellona
Bellona
jusletmeplayplz
Bellona
Level 39
God Stats
51W - 53L
1,487 SR
Queue Stats
134W - 145L
1,406 Elo+
Party 3
Team Averages
Level 62
1,448 SR
1,346 Elo+

VS

Team Averages
Level 115
1,570 SR
1,459 Elo+
Bellona
Bellona
ChungusWungus
Bellona
Level 41
God Stats
30W - 17L
1,639 SR
Queue Stats
142W - 138L
1,483 Elo+
Solo
Anhur
Anhur
Halflifez3
Anhur
Level 159
God Stats
2W - 3L
1,460 SR
Queue Stats
89W - 84L
1,471 Elo+
Party 1
Vulcan
Vulcan
Jerg07
Vulcan
Level 128
God Stats
8W - 7L
1,565 SR
Queue Stats
225W - 221L
1,430 Elo+
Party 1
Poseidon
Poseidon
SpecialJ12
Poseidon
Level 120
God Stats
7W - 2L
1,744 SR
Queue Stats
178W - 176L
1,457 Elo+
Party 1
Ymir
Ymir
deNied316
Ymir
Level 129
God Stats
3W - 3L
1,444 SR
Queue Stats
130W - 132L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,365
447
1,733
11,200
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
TFreePO
Pele
11
0 / 0 / 0
5,824
485
716
7,815
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
0 / 2 / 0
5,154
430
1,895
5,953
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,357
446
2,058
6,644
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 0
6,449
537
7,033
9,825
9,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 2 / 1
6,917
576
5,709
9,794
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
12
1 / 0 / 3
7,036
586
7,518
5,469
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Jerg07
Vulcan
12
2 / 0 / 3
6,612
551
5,145
2,226
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SpecialJ12
Poseidon
12
2 / 0 / 2
6,661
555
3,665
7,851
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
10
3 / 0 / 3
6,701
558
4,477
5,274
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
8
8
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
2
1
0.25
W
Anhur
1
0
3
2.5
L
0
2
0
0
W
Vulcan
Jerg07
Vulcan
2
0
3
3.5
W
Poseidon
SpecialJ12
Poseidon
2
0
2
3
L
Pele
TFreePO
Pele
0
0
0
0
L
Olorun
0
2
0
0
L
0
3
0
0
W
Ymir
3
0
3
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
26,514
41,437
Taken
30,614
24,358
Mitigated
14,408
11,626
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,709
2,316
0
4,673
9,794
6,738
0
0
9,794
0
52,108
W
Anhur
7,518
4,323
0
2,614
5,469
2,134
0
2,383
3,086
0
62,004
L
1,733
341
211
3,871
11,200
7,362
0
2,278
8,886
11,784
0
W
Vulcan
Jerg07
Vulcan
5,145
587
0
327
2,226
916
0
735
1,491
43,942
0
W
Poseidon
SpecialJ12
Poseidon
3,665
555
0
4,984
7,851
2,381
32
869
6,982
53,816
0
L
Pele
TFreePO
Pele
716
70
0
1,354
7,815
2,937
0
2,486
5,255
0
43,281
L
Olorun
1,895
859
127
1,571
5,953
1,665
0
1,122
4,827
34,992
0
L
2,058
138
0
514
6,644
2,670
0
4,914
1,434
32,352
0
W
Ymir
4,477
1,394
1,513
1,658
5,274
2,239
0
1,699
3,575
22,223
0
L
7,033
2,490
0
3,978
9,825
9,724
88
2,077
7,748
0
43,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
33,927
305
Minions Killed
422
0
Camps Cleared
0
1,144,318
Distance Traveled
1,289,747
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,917
576
116
10
0
260,868
4
W
Anhur
7,036
586
96
8
0
229,324
5
L
Sobek
5,365
447
26
2
0
232,444
2
W
Vulcan
6,612
551
69
6
0
271,350
0
W
Poseidon
6,661
555
106
9
0
272,399
2
L
Pele
5,824
485
75
6
0
257,525
0
L
Olorun
5,154
430
54
5
0
202,217
1
L
Eset
5,357
446
65
5
0
206,925
3
W
Ymir
6,701
558
35
3
0
255,806
4
L
Bellona
6,449
537
85
7
0
245,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role