Player Matchup

Mercury
Mercury
HotCamBoy3Inches
Mercury
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,388 Elo+
Party 1
Ares
Ares
YoSlippy
Ares
Level 5
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 1
Hera
Hera
YoshiMan223
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,537 Elo+
Party 1
Team Averages
Level 48
1,572 SR
1,563 Elo+

VS

Team Averages
Level 80
1,447 SR
1,348 Elo+
Neith
Neith
ActingFlipper
Neith
Level 87
God Stats
7W - 9L
1,500 SR
Queue Stats
78W - 100L
1,500 Elo+
Solo
Hercules
Hercules
I Am Derick
Hercules
Level 124
God Stats
5W - 10L
1,346 SR
Queue Stats
216W - 302L
1,282 Elo+
Party 2
Hera
Hera
I Am Reading
Hera
Level 29
God Stats
8W - 18L
1,495 SR
Queue Stats
81W - 123L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,627
763
6,665
6,970
2,974
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
2 / 0 / 9
7,890
789
5,368
9,251
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 1 / 5
8,444
844
12,078
5,928
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,569
657
3,645
5,917
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
I Am Derick
Hercules
10
2 / 5 / 0
7,040
704
4,493
14,022
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
5,688
569
4,004
9,123
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
3
1
10
8
L
Hercules
I Am Derick
Hercules
2
5
0
0.4
L
0
6
0
0
W
Ares
2
0
9
6.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
12,142
22,149
Taken
29,062
14,084
Mitigated
19,271
1,873
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,645
1,304
0
537
5,917
2,788
406
3,170
2,747
0
23,922
W
6,665
3,490
0
1,153
6,970
2,974
972
1,083
5,887
0
15,072
L
Hercules
I Am Derick
Hercules
4,493
1,322
0
2,509
14,022
12,810
0
8,198
5,824
0
12,815
L
4,004
1,459
0
274
9,123
3,673
210
6,191
2,932
14,272
0
W
Ares
5,368
387
0
720
9,251
8,384
151
1,533
7,718
7,755
0
W
12,078
3,149
0
0
5,928
2,726
1,433
1,795
4,133
45,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
19,297
105
Minions Killed
82
6
Camps Cleared
3
576,437
Distance Traveled
502,097
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,569
657
48
5
3
163,371
2
W
Mercury
7,627
763
18
2
2
202,287
0
L
Hercules
7,040
704
18
2
0
172,080
0
L
Hera
5,688
569
16
2
0
166,646
1
W
Ares
7,890
789
3
0
1
191,099
1
W
Hera
8,444
844
84
8
3
183,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role