Player Matchup

Horus
Horus
AK Kobbe
Horus
Level 127
God Stats
5W - 2L
1,424 SR
Queue Stats
454W - 485L
1,516 Elo+
Party 2
Bastet
Bastet
LuxDallas
Bastet
Level 160
God Stats
13W - 12L
1,519 SR
Queue Stats
1,106W - 1,185L
1,545 Elo+
Solo
Nu Wa
Nu Wa
Rhed Queen
Nu Wa
Level 160
God Stats
3W - 5L
1,577 SR
Queue Stats
155W - 176L
1,512 Elo+
Party 3
Amaterasu
Amaterasu
kobbesniper
Amaterasu
Level 124
God Stats
2W - 1L
1,566 SR
Queue Stats
235W - 230L
1,548 Elo+
Party 2
Kali
Kali
lErebussl
Kali
Level 160
God Stats
4W - 1L
1,896 SR
Queue Stats
576W - 602L
1,575 Elo+
Party 3
Team Averages
Level 146
1,596 SR
1,539 Elo+

VS

Team Averages
Level 127
1,472 SR
1,598 Elo+
Charybdis
Charybdis
ArchAngel_1097
Charybdis
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 160L
1,561 Elo+
Party 1
Ra
Ra
BurritoSanchez
Ra
Level 97
God Stats
4W - 2L
1,485 SR
Queue Stats
348W - 296L
1,603 Elo+
Party 1
Neith
Neith
ShadowBuddy83
Neith
Level 137
God Stats
1W - 5L
1,532 SR
Queue Stats
132W - 89L
1,577 Elo+
Party 1
Ullr
Ullr
Smurgal-Lives-On
Ullr
Level 155
God Stats
0W - 1L
1,340 SR
Queue Stats
53W - 31L
1,646 Elo+
Party 1
Susano
Susano
dk-the-destroyer
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AK Kobbe
Horus
15
1 / 6 / 12
10,173
678
6,286
23,112
29,872
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
LuxDallas
Bastet
19
4 / 3 / 16
11,772
785
20,334
12,686
5,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
20
12 / 2 / 16
14,117
941
30,335
10,930
4,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
kobbesniper
Amaterasu
18
8 / 7 / 15
11,732
782
16,760
22,957
21,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
17
6 / 8 / 12
11,738
783
10,252
24,326
13,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArchAngel_1097
Charybdis
17
1 / 7 / 15
9,872
658
8,754
21,777
8,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 6 / 11
12,168
811
20,357
17,938
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
7 / 5 / 10
11,159
744
20,782
16,957
6,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 16
9,469
631
10,907
11,914
4,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 10 / 12
10,030
669
12,530
19,996
6,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
90
31
Kills
26
26
Deaths
31
71
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Horus
AK Kobbe
Horus
1
6
12
1.17
L
Charybdis
ArchAngel_1097
Charybdis
1
7
15
1.21
L
8
6
11
2.25
W
Bastet
LuxDallas
Bastet
4
3
16
4
W
Nu Wa
12
2
16
10
L
7
5
10
2.4
L
4
3
16
4
L
6
10
12
1.2
W
Amaterasu
kobbesniper
Amaterasu
8
7
15
2.21
W
Kali
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,967
Damage
73,330
94,011
Taken
88,582
76,379
Mitigated
33,010
31,585
Healing
29,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AK Kobbe
Horus
6,286
2,895
5,120
5,823
23,112
29,872
1,164
6,291
16,821
0
9,676
L
Charybdis
ArchAngel_1097
Charybdis
8,754
3,204
462
5,096
21,777
8,087
624
6,418
14,936
0
25,310
L
20,357
1,860
9,330
6,594
17,938
7,704
58
5,618
11,986
67,259
0
W
Bastet
LuxDallas
Bastet
20,334
2,854
2,483
3,238
12,686
5,684
618
2,047
10,639
0
37,001
W
Nu Wa
30,335
8,593
1,240
1,773
10,930
4,987
3,236
2,432
8,498
70,945
0
L
20,782
1,742
90
4,779
16,957
6,225
270
5,262
11,407
0
43,946
L
10,907
3,398
838
1,223
11,914
4,644
210
3,540
8,112
0
18,663
L
12,530
2,486
617
715
19,996
6,350
0
7,884
11,806
0
23,344
W
Amaterasu
kobbesniper
Amaterasu
16,760
6,382
421
5,019
22,957
21,918
1,912
3,842
19,115
0
26,521
W
Kali
10,252
3,540
583
5,885
24,326
13,918
691
5,745
18,581
0
13,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,532
Gold Earned
52,698
146
Minions Killed
224
0
Camps Cleared
0
1,439,536
Distance Traveled
1,246,487
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,173
678
9
1
0
266,538
1
L
Charybdis
9,872
658
41
3
0
209,459
0
L
Ra
12,168
811
104
7
0
262,134
0
W
Bastet
11,772
785
22
1
0
341,506
2
W
Nu Wa
14,117
941
98
7
0
292,930
3
L
Neith
11,159
744
54
4
0
284,933
1
L
Ullr
9,469
631
11
1
0
270,140
0
L
Susano
10,030
669
14
1
0
219,821
0
W
Amaterasu
11,732
782
14
1
0
285,101
3
W
Kali
11,738
783
3
0
0
253,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role