Player Matchup

Hercules
Hercules
ChildishTooth98
Hercules
Level 107
God Stats
0W - 1L
1,704 SR
Queue Stats
4W - 1L
1,662 Elo+
Party 1
Neith
Neith
bignfluffy85
Neith
Level 12
God Stats
4W - 2L
1,614 SR
Queue Stats
4W - 3L
1,662 Elo+
Party 1
Tiamat
Tiamat
lolkiller6127
Tiamat
Level 74
God Stats
0W - 1L
1,547 SR
Queue Stats
7W - 4L
1,662 Elo+
Party 1
Team Averages
Level 64
1,621 SR
1,662 Elo+

VS

Team Averages
Level 80
1,561 SR
1,546 Elo+
Arachne
Arachne
KorolevaSmerti
Arachne
Level 62
God Stats
3W - 1L
1,483 SR
Queue Stats
69W - 63L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
MrStealYoPenta
Baron Samedi
Level 154
God Stats
17W - 14L
1,585 SR
Queue Stats
464W - 340L
1,827 Elo+
Solo
Bacchus
Bacchus
WacharyZood
Bacchus
Level 24
God Stats
8W - 7L
1,616 SR
Queue Stats
27W - 27L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 5 / 0
6,250
625
5,818
11,840
8,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
0 / 2 / 0
5,767
577
4,453
7,189
2,780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 1
6,048
605
4,930
9,270
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,980
798
9,107
10,575
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
MrStealYoPenta
Baron Samedi
14
6 / 0 / 5
8,527
853
10,127
4,802
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
WacharyZood
Bacchus
11
2 / 0 / 8
7,784
778
4,006
8,457
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
0
0.2
W
4
1
8
8
W
Baron Samedi
MrStealYoPenta
Baron Samedi
6
0
5
8.5
W
Bacchus
WacharyZood
Bacchus
2
0
8
6
L
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,201
Damage
23,240
28,299
Taken
23,834
15,790
Mitigated
17,824
2,991
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,818
1,544
0
1,472
11,840
8,538
0
6,445
5,182
0
14,929
W
9,107
6,628
0
4,230
10,575
6,259
297
2,246
8,329
0
23,628
W
Baron Samedi
MrStealYoPenta
Baron Samedi
10,127
1,393
2,492
3,025
4,802
2,831
600
922
3,880
39,964
0
W
Bacchus
WacharyZood
Bacchus
4,006
1,012
0
1,591
8,457
8,734
211
2,002
6,455
8,439
0
L
4,453
2,170
0
522
7,189
2,780
0
4,642
2,372
0
12,883
L
4,930
191
0
997
9,270
4,472
0
2,776
6,369
24,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,065
Gold Earned
24,291
91
Minions Killed
120
3
Camps Cleared
6
460,194
Distance Traveled
567,220
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,250
625
27
3
1
166,167
2
W
Arachne
7,980
798
30
3
6
205,475
2
W
Baron Samedi
8,527
853
82
8
0
182,352
1
W
Bacchus
7,784
778
8
1
0
179,393
0
L
Neith
5,767
577
25
3
0
144,682
0
L
Tiamat
6,048
605
39
4
2
149,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role