Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Baritone617
Ao Kuang
Level 62
God Stats
1W - 0L
1,738 SR
Queue Stats
44W - 71L
1,308 Elo+
Solo
Poseidon
Poseidon
IamproGator
Poseidon
Level 27
God Stats
16W - 19L
1,416 SR
Queue Stats
143W - 170L
1,331 Elo+
Party 1
Ares
Ares
NoblePhantom666
Ares
Level 119
God Stats
1W - 0L
1,266 SR
Queue Stats
209W - 209L
1,327 Elo+
Party 1
Charybdis
Charybdis
Xurofall
Charybdis
Level 103
God Stats
19W - 22L
1,406 SR
Queue Stats
81W - 87L
1,349 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,363 Elo+

VS

Team Averages
Level 50
1,379 SR
1,315 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AB0RWINT0UR
Chang'e
Level 68
God Stats
6W - 10L
1,440 SR
Queue Stats
78W - 80L
1,284 Elo+
Solo
Nemesis
Nemesis
Figgledorf
Nemesis
Level 34
God Stats
2W - 2L
1,295 SR
Queue Stats
18W - 18L
1,383 Elo+
Solo
Olorun
Olorun
Hetiera
Olorun
Level 66
God Stats
43W - 65L
1,418 SR
Queue Stats
125W - 186L
1,299 Elo+
Party 2
Artemis
Artemis
Mozura
Artemis
Level 17
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
5 / 3 / 5
9,318
548
9,978
12,744
13,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Baritone617
Ao Kuang
14
2 / 1 / 8
8,406
494
3,601
12,261
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
IamproGator
Poseidon
13
3 / 4 / 3
8,185
481
7,472
10,538
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 13
9,061
533
8,418
17,952
21,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Xurofall
Charybdis
16
11 / 2 / 2
9,984
587
12,482
13,900
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 7 / 4
7,686
452
8,520
15,040
8,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
AB0RWINT0UR
Chang'e
13
1 / 4 / 5
8,191
482
9,098
12,279
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Figgledorf
Nemesis
13
6 / 4 / 3
8,627
507
5,689
13,451
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Hetiera
Olorun
11
1 / 4 / 3
7,327
431
6,785
10,234
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Mozura
Artemis
11
3 / 4 / 4
7,324
431
12,206
12,478
4,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
23
Kills
13
13
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
3
5
2.5
L
Cerberus
 
Cerberus
2
7
4
0.57
L
Chang'e
AB0RWINT0UR
Chang'e
1
4
5
0.88
W
Ao Kuang
Baritone617
Ao Kuang
2
1
8
6
L
Nemesis
Figgledorf
Nemesis
6
4
3
1.88
L
Olorun
Hetiera
Olorun
1
4
3
0.63
W
Poseidon
IamproGator
Poseidon
3
4
3
1.13
L
Artemis
Mozura
Artemis
3
4
4
1.25
W
2
3
13
2.83
W
Charybdis
Xurofall
Charybdis
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,951
Damage
42,298
67,395
Taken
63,482
50,733
Mitigated
29,007
15,892
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,978
5,194
0
2,596
12,744
13,197
360
5,069
6,968
0
57,587
L
Cerberus
 
Cerberus
8,520
1,035
0
2,853
15,040
8,527
779
1,770
13,270
33,399
0
L
Chang'e
AB0RWINT0UR
Chang'e
9,098
712
1,137
3,729
12,279
5,178
98
5,949
6,330
54,346
0
W
Ao Kuang
Baritone617
Ao Kuang
3,601
110
0
3,571
12,261
5,182
504
3,301
8,633
46,967
0
L
Nemesis
Figgledorf
Nemesis
5,689
2,529
0
2,334
13,451
5,644
30
3,096
10,355
0
41,904
L
Olorun
Hetiera
Olorun
6,785
3,130
546
1,699
10,234
4,665
0
3,879
6,355
44,813
0
W
Poseidon
IamproGator
Poseidon
7,472
1,110
0
2,064
10,538
4,694
0
2,881
7,427
58,675
0
L
Artemis
Mozura
Artemis
12,206
7,141
0
3,698
12,478
4,993
294
4,797
7,681
0
31,909
W
8,418
688
0
1,586
17,952
21,866
415
6,453
11,019
32,311
0
W
Charybdis
Xurofall
Charybdis
12,482
7,013
0
6,075
13,900
5,794
4,284
4,630
8,945
0
74,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
39,155
397
Minions Killed
393
0
Camps Cleared
0
1,485,555
Distance Traveled
1,474,060
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,318
548
84
5
0
236,849
1
L
Cerberus
7,686
452
81
5
0
286,260
0
L
Chang'e
8,191
482
114
7
0
275,259
3
W
Ao Kuang
8,406
494
79
5
0
348,994
5
L
Nemesis
8,627
507
71
4
0
345,948
2
L
Olorun
7,327
431
90
5
0
292,462
0
W
Poseidon
8,185
481
86
5
0
323,290
1
L
Artemis
7,324
431
37
2
0
274,131
1
W
Ares
9,061
533
29
2
0
306,647
2
W
Charybdis
9,984
587
119
7
0
269,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role