Player Matchup

Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Megalach
Terra
Level 68
God Stats
2W - 0L
1,553 SR
Queue Stats
16W - 11L
1,497 Elo+
Party 1
Neith
Neith
PokeYuri97
Neith
Level 117
God Stats
1W - 0L
1,745 SR
Queue Stats
78W - 61L
1,300 Elo+
Solo
Nemesis
Nemesis
Spårkż
Nemesis
Level 78
God Stats
2W - 0L
1,769 SR
Queue Stats
67W - 49L
1,405 Elo+
Party 1
Cu Chulainn
Cu Chulainn
elmurp
Cu Chulainn
Level 39
God Stats
17W - 15L
1,394 SR
Queue Stats
19W - 21L
1,441 Elo+
Solo
Team Averages
Level 80
1,592 SR
1,428 Elo+

VS

Team Averages
Level 51
1,440 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CatfishBenny
Rama
Level 42
God Stats
4W - 7L
1,368 SR
Queue Stats
88W - 103L
1,352 Elo+
Solo
Bellona
Bellona
KIDStormy
Bellona
Level 48
God Stats
1W - 6L
1,334 SR
Queue Stats
154W - 181L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Sugk
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
faintpup0720
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 1
5,418
542
1,544
4,602
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Megalach
Terra
9
2 / 1 / 5
5,978
598
2,402
6,427
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
9
5 / 1 / 2
5,842
584
7,426
4,587
1,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Spårkż
Nemesis
9
2 / 0 / 1
5,376
538
1,833
6,722
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
elmurp
Cu Chulainn
11
2 / 0 / 0
6,155
616
4,038
5,581
2,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
5,444
544
4,243
6,593
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,516
452
1,715
4,743
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
KIDStormy
Bellona
9
0 / 2 / 0
4,868
487
1,884
7,306
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Sugk
Kukulkan
5
0 / 1 / 0
4,142
414
0
3,845
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 7 / 1
4,493
449
1,424
8,570
2,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
L
Neith
 
Neith
2
2
0
1
L
1
1
0
1
L
Bellona
KIDStormy
Bellona
0
2
0
0
W
Terra
Megalach
Terra
2
1
5
4.5
W
Neith
5
1
2
6
W
Nemesis
Spårkż
Nemesis
2
0
1
2.5
L
Kukulkan
Sugk
Kukulkan
0
1
0
0
W
Cu Chulainn
elmurp
Cu Chulainn
2
0
0
2
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,243
Damage
9,266
27,919
Taken
31,057
12,403
Mitigated
13,044
11,091
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,544
326
35
1,032
4,602
1,599
0
0
4,602
31,891
0
L
Neith
 
Neith
4,243
1,313
0
1,921
6,593
2,934
0
1,501
5,092
0
38,067
L
1,715
1,650
0
1,672
4,743
1,557
0
1,002
3,741
0
15,817
L
Bellona
KIDStormy
Bellona
1,884
709
0
1,958
7,306
5,231
0
0
7,306
0
29,327
W
Terra
Megalach
Terra
2,402
442
423
2,128
6,427
4,607
108
661
5,766
16,754
0
W
Neith
7,426
3,566
0
1,666
4,587
1,723
216
763
3,824
0
38,549
W
Nemesis
Spårkż
Nemesis
1,833
745
0
4,106
6,722
2,052
0
0
6,722
0
27,753
L
Kukulkan
Sugk
Kukulkan
0
0
0
120
3,845
1,097
0
0
3,845
17,247
0
W
Cu Chulainn
elmurp
Cu Chulainn
4,038
759
0
1,701
5,581
2,422
265
0
5,581
0
44,995
L
1,424
746
492
943
8,570
2,225
52
1,443
7,127
16,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
23,463
269
Minions Killed
218
0
Camps Cleared
0
963,389
Distance Traveled
841,185
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,418
542
51
5
0
193,086
2
L
Neith
5,444
544
67
7
0
171,614
2
L
Rama
4,516
452
34
3
0
131,972
0
L
Bellona
4,868
487
56
6
0
189,318
2
W
Terra
5,978
598
31
3
0
176,711
2
W
Neith
5,842
584
51
5
0
169,423
2
W
Nemesis
5,376
538
61
6
0
224,782
3
L
Kukulkan
4,142
414
39
4
0
171,619
0
W
Cu Chulainn
6,155
616
75
8
0
199,387
2
L
Eset
4,493
449
22
2
0
176,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role