Player Matchup

Guan Yu
Guan Yu
Ale Goray
Guan Yu
Level 35
God Stats
10W - 23L
1,250 SR
Queue Stats
13W - 26L
1,293 Elo+
Solo
Lancelot
Lancelot
Dragon122003
Lancelot
Level 93
God Stats
6W - 2L
1,443 SR
Queue Stats
81W - 65L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
X_Sanemi_
Ao Kuang
Level 47
God Stats
10W - 11L
1,399 SR
Queue Stats
523W - 586L
1,379 Elo+
Party 1
Artemis
Artemis
pablito_544
Artemis
Level 68
God Stats
58W - 42L
1,567 SR
Queue Stats
326W - 375L
1,332 Elo+
Party 1
Zhong Kui
Zhong Kui
pwnftw101
Zhong Kui
Level 52
God Stats
22W - 23L
1,569 SR
Queue Stats
163W - 187L
1,363 Elo+
Solo
Team Averages
Level 59
1,446 SR
1,367 Elo+

VS

Team Averages
Level 75
1,435 SR
1,422 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
EXILITY0
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Joza blind
Cthulhu
Level 65
God Stats
15W - 12L
1,532 SR
Queue Stats
133W - 152L
1,278 Elo+
Solo
Sobek
Sobek
NaaaaBroooo
Sobek
Level 57
God Stats
4W - 1L
1,524 SR
Queue Stats
72W - 71L
1,516 Elo+
Solo
Kukulkan
Kukulkan
nebula-kush-99
Kukulkan
Level 63
God Stats
1W - 0L
1,118 SR
Queue Stats
47W - 40L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ale Goray
Guan Yu
12
2 / 7 / 0
8,289
461
5,479
18,646
15,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
Dragon122003
Lancelot
13
1 / 3 / 1
8,169
454
11,012
15,149
8,913
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
X_Sanemi_
Ao Kuang
11
1 / 7 / 2
7,137
397
5,122
18,657
6,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
pablito_544
Artemis
13
1 / 5 / 1
7,548
419
11,023
18,043
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
pwnftw101
Zhong Kui
15
1 / 2 / 0
8,611
478
5,205
16,045
13,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
9 / 1 / 3
9,305
517
15,166
10,540
4,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 3 / 4
9,782
543
9,781
16,071
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Joza blind
Cthulhu
16
3 / 0 / 4
9,971
554
14,565
14,095
13,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
3 / 1 / 10
9,440
524
8,623
16,466
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
16
3 / 1 / 1
10,161
565
11,389
7,462
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
23
24
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
1
3
10.5
L
Guan Yu
Ale Goray
Guan Yu
2
7
0
0.29
L
Lancelot
Dragon122003
Lancelot
1
3
1
0.5
W
5
3
4
2.33
W
Cthulhu
Joza blind
Cthulhu
3
0
4
5
W
3
1
10
8
L
Ao Kuang
X_Sanemi_
Ao Kuang
1
7
2
0.29
W
Kukulkan
3
1
1
3.5
L
Artemis
pablito_544
Artemis
1
5
1
0.3
L
Zhong Kui
pwnftw101
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,841
Damage
59,524
86,540
Taken
64,634
52,142
Mitigated
47,872
23,654
Healing
20,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,166
5,200
0
4,339
10,540
4,320
576
1,624
8,916
55,904
0
L
Guan Yu
Ale Goray
Guan Yu
5,479
102
982
2,325
18,646
15,477
0
12,390
6,170
0
30,884
L
Lancelot
Dragon122003
Lancelot
11,012
2,857
0
1,173
15,149
8,913
0
8,871
5,446
0
59,819
W
9,781
4,804
259
1,410
16,071
7,185
1,656
2,658
13,185
0
80,897
W
Cthulhu
Joza blind
Cthulhu
14,565
2,220
140
6,993
14,095
13,333
1,101
1,391
12,696
70,574
0
W
8,623
936
420
6,757
16,466
19,750
117
1,536
14,872
28,638
0
L
Ao Kuang
X_Sanemi_
Ao Kuang
5,122
2,108
263
3,430
18,657
6,672
0
7,235
11,178
32,048
0
W
Kukulkan
11,389
1,727
0
654
7,462
3,284
3,038
2,692
4,638
75,435
0
L
Artemis
pablito_544
Artemis
11,023
5,981
0
6,605
18,043
7,840
0
9,827
8,086
0
57,347
L
Zhong Kui
pwnftw101
Zhong Kui
5,205
555
0
8,876
16,045
13,240
0
9,576
5,917
72,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
48,659
389
Minions Killed
512
0
Camps Cleared
0
1,519,870
Distance Traveled
1,629,145
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,305
517
84
5
0
255,564
5
L
Guan Yu
8,289
461
38
2
0
338,501
0
L
Lancelot
8,169
454
111
6
0
288,780
2
W
Set
9,782
543
118
7
0
363,737
2
W
Cthulhu
9,971
554
139
8
0
355,696
0
W
Sobek
9,440
524
27
2
0
336,773
2
L
Ao Kuang
7,137
397
41
2
0
317,849
0
W
Kukulkan
10,161
565
144
8
0
317,375
0
L
Artemis
7,548
419
71
4
0
276,122
2
L
Zhong Kui
8,611
478
128
7
0
298,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role