Player Matchup

Nemesis
Nemesis
AzorTheAngel
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 83L
1,248 Elo+
Party 1
Hades
Hades
BarroldTheThird
Hades
Level 17
God Stats
1W - 0L
1,529 SR
Queue Stats
2W - 3L
1,447 Elo+
Party 1
Gilgamesh
Gilgamesh
illvicto
Gilgamesh
Level 66
God Stats
6W - 2L
1,622 SR
Queue Stats
21W - 42L
1,221 Elo+
Party 1
Team Averages
Level 37
1,550 SR
1,305 Elo+

VS

Team Averages
Level 44
1,521 SR
1,457 Elo+
Nemesis
Nemesis
DisDicBrown
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Geb
Geb
NeoCatalyst114
Geb
Level 68
God Stats
10W - 16L
1,562 SR
Queue Stats
36W - 47L
1,509 Elo+
Solo
Hades
Hades
YushiroKenshin
Hades
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzorTheAngel
Nemesis
17
9 / 4 / 8
12,429
777
13,690
18,099
8,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 15
11,070
692
23,757
19,249
13,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
illvicto
Gilgamesh
16
7 / 3 / 10
11,927
745
17,280
15,856
18,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DisDicBrown
Nemesis
15
3 / 6 / 6
11,056
691
12,173
20,672
14,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 9
10,143
634
9,591
20,679
23,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 7 / 0
11,055
691
17,951
20,977
14,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
18
Kills
9
9
Deaths
18
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AzorTheAngel
Nemesis
9
4
8
3.25
W
2
2
15
4.75
L
Nemesis
DisDicBrown
Nemesis
3
6
6
1
L
0
5
9
0.9
L
6
7
0
0.86
W
Gilgamesh
illvicto
Gilgamesh
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,727
Damage
39,715
53,204
Taken
62,328
41,454
Mitigated
52,056
15,617
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AzorTheAngel
Nemesis
13,690
6,379
0
2,471
18,099
8,965
1,120
9,986
8,113
0
41,311
W
23,757
3,193
2,745
9,146
19,249
13,737
384
11,065
8,184
57,419
0
L
Nemesis
DisDicBrown
Nemesis
12,173
4,876
674
2,606
20,672
14,229
0
6,538
14,134
0
31,149
L
9,591
1,158
0
2,120
20,679
23,564
0
9,105
11,574
29,098
0
L
17,951
2,141
1,110
4,685
20,977
14,263
0
8,547
12,430
43,680
0
W
Gilgamesh
illvicto
Gilgamesh
17,280
2,588
0
1,255
15,856
18,752
852
7,477
8,379
0
41,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
32,254
167
Minions Killed
133
8
Camps Cleared
6
900,922
Distance Traveled
899,696
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,429
777
53
3
2
341,632
1
W
Hades
11,070
692
77
5
2
274,456
3
L
Nemesis
11,056
691
42
3
3
319,684
1
L
Geb
10,143
634
22
1
2
315,647
4
L
Hades
11,055
691
69
4
1
264,365
1
W
Gilgamesh
11,927
745
37
2
4
284,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role