Player Matchup

Nemesis
Nemesis
KamenRider143
Nemesis
Level 137
God Stats
7W - 17L
1,309 SR
Queue Stats
190W - 225L
1,477 Elo+
Party 2
Ganesha
Ganesha
LordChungAss2
Ganesha
Level 140
God Stats
7W - 1L
1,923 SR
Queue Stats
66W - 96L
1,439 Elo+
Party 2
Achilles
Achilles
Sinji580
Achilles
Level 128
God Stats
2W - 2L
1,416 SR
Queue Stats
45W - 45L
1,498 Elo+
Solo
Yu Huang
Yu Huang
Swifts Traveler
Yu Huang
Level 86
God Stats
1W - 1L
1,284 SR
Queue Stats
6W - 6L
1,373 Elo+
Solo
Heimdallr
Heimdallr
TubbzyDos
Heimdallr
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
73W - 99L
1,435 Elo+
Party 2
Team Averages
Level 107
1,486 SR
1,444 Elo+

VS

Team Averages
Level 77
1,481 SR
1,399 Elo+
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BACONFAT101
Da Ji
Level 67
God Stats
1W - 1L
1,642 SR
Queue Stats
34W - 38L
1,485 Elo+
Party 1
Janus
Janus
Poncho_M510
Janus
Level 156
God Stats
2W - 10L
1,215 SR
Queue Stats
351W - 386L
1,450 Elo+
Solo
Ares
Ares
bigbud420
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,308 Elo+
Party 1
Izanami
Izanami
nyouai
Izanami
Level 18
God Stats
2W - 5L
1,549 SR
Queue Stats
105W - 133L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
3 / 1 / 12
10,872
725
11,047
13,868
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
18
0 / 1 / 25
12,319
821
11,163
13,992
21,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Sinji580
Achilles
19
9 / 1 / 7
11,917
794
12,807
15,223
16,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
18
4 / 2 / 10
10,935
729
8,173
9,951
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TubbzyDos
Heimdallr
20
11 / 2 / 8
12,656
844
18,907
9,852
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 7 / 3
10,084
672
8,871
21,357
16,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 5 / 4
8,881
592
5,452
15,635
8,779
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 4 / 2
10,975
732
13,626
12,957
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
0 / 7 / 0
8,106
540
1,556
11,607
6,482
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
nyouai
Izanami
16
0 / 4 / 3
9,498
633
10,486
15,416
7,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
27
Kills
6
7
Deaths
27
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
3
0.5
L
0
5
4
0.4
W
Nemesis
3
1
12
9
W
Ganesha
0
1
25
12.5
L
4
4
2
1.25
W
Achilles
Sinji580
Achilles
9
1
7
12.5
W
Yu Huang
4
2
10
4.5
W
Heimdallr
TubbzyDos
Heimdallr
11
2
8
7.5
L
Ares
0
7
0
0
L
Izanami
nyouai
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,097
Damage
39,991
62,886
Taken
76,972
57,554
Mitigated
44,555
13,580
Healing
6,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,871
1,129
0
3,280
21,357
16,307
0
4,620
16,736
32
28,352
L
5,452
758
0
392
15,635
8,779
0
6,070
9,565
0
12,015
W
Nemesis
11,047
4,535
0
2,028
13,868
7,968
1,988
4,485
9,383
0
37,327
W
Ganesha
11,163
282
1,191
4,697
13,992
21,601
659
4,669
9,323
32,275
0
L
13,626
886
0
399
12,957
5,572
0
2,444
10,513
45,519
0
W
Achilles
Sinji580
Achilles
12,807
2,299
0
3,404
15,223
16,036
1,232
988
14,235
0
36,409
W
Yu Huang
8,173
865
0
250
9,951
5,645
2,534
2,909
7,042
31,440
0
W
Heimdallr
TubbzyDos
Heimdallr
18,907
9,213
0
2,010
9,852
6,304
3,026
2,163
7,689
0
64,198
L
Ares
1,556
296
0
0
11,607
6,482
0
2,094
9,513
11,259
0
L
Izanami
nyouai
Izanami
10,486
6,110
0
2,386
15,416
7,415
192
4,108
11,308
0
44,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,699
Gold Earned
47,544
282
Minions Killed
202
0
Camps Cleared
0
1,546,937
Distance Traveled
1,115,991
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,084
672
41
3
0
260,339
1
L
Da Ji
8,881
592
22
1
0
225,672
0
W
Nemesis
10,872
725
51
3
0
344,309
1
W
Ganesha
12,319
821
3
0
0
295,095
1
L
Janus
10,975
732
62
4
0
285,312
1
W
Achilles
11,917
794
60
4
0
332,052
0
W
Yu Huang
10,935
729
48
3
0
295,941
0
W
Heimdallr
12,656
844
120
8
0
279,540
1
L
Ares
8,106
540
10
1
0
93,281
0
L
Izanami
9,498
633
67
4
0
251,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role