Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ThiefRed69
Zhong Kui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 93L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
picopalqlee
Ne Zha
Level 125
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 2L
1,807 Elo+
Solo
Team Averages
Level 147
1,582 SR
1,612 Elo+

VS

Team Averages
Level 115
1,612 SR
1,384 Elo+
Hera
Hera
SkyKnigths
Hera
Level 106
God Stats
1W - 0L
1,558 SR
Queue Stats
14W - 22L
1,321 Elo+
Party 1
Horus
Horus
Vieira100
Horus
Level 125
God Stats
1W - 1L
1,640 SR
Queue Stats
16W - 15L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
icedNIGHTMARE13
Heimdallr
Level 113
God Stats
1W - 0L
1,637 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 0 / 8
14,911
678
13,609
31,490
47,429
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ThiefRed69
Zhong Kui
20
7 / 1 / 4
15,310
696
32,755
29,603
24,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
18
3 / 8 / 3
12,997
591
16,272
22,640
11,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
14,875
676
27,584
20,699
10,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Vieira100
Horus
19
1 / 2 / 8
13,504
614
14,153
31,429
40,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
icedNIGHTMARE13
Heimdallr
19
3 / 5 / 5
14,034
638
27,353
24,938
14,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
11
Kills
9
9
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
8
5
W
5
4
4
1.75
L
Zhong Kui
ThiefRed69
Zhong Kui
7
1
4
9
W
Horus
Vieira100
Horus
1
2
8
2.5
W
Heimdallr
icedNIGHTMARE13
Heimdallr
3
5
5
1.1
L
Ne Zha
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,636
Damage
69,090
83,733
Taken
77,066
83,451
Mitigated
65,758
28,497
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
13,609
2,181
4,758
9,005
31,490
47,429
350
8,383
23,107
40,291
0
W
27,584
7,497
176
2,363
20,699
10,606
1,291
11,188
9,118
97,721
0
L
Zhong Kui
ThiefRed69
Zhong Kui
32,755
2,096
0
12,195
29,603
24,931
1,573
12,774
16,829
93,190
0
W
Horus
Vieira100
Horus
14,153
7,293
6,801
11,446
31,429
40,938
264
16,628
14,126
0
37,305
W
Heimdallr
icedNIGHTMARE13
Heimdallr
27,353
17,054
0
7,284
24,938
14,214
1,530
17,442
6,915
0
84,350
L
Ne Zha
16,272
3,151
0
2,539
22,640
11,091
922
6,646
15,994
0
49,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
42,413
252
Minions Killed
263
7
Camps Cleared
10
1,238,091
Distance Traveled
1,150,541
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,911
678
56
3
0
366,106
6
W
Hera
14,875
676
145
7
3
371,452
5
L
Zhong Kui
15,310
696
158
7
6
423,528
7
W
Horus
13,504
614
33
2
4
432,722
8
W
Heimdallr
14,034
638
85
4
3
346,367
4
L
Ne Zha
12,997
591
38
2
1
448,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role