Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Abahdon
Izanami
Level 82
God Stats
6W - 1L
1,729 SR
Queue Stats
184W - 102L
1,574 Elo+
Party 1
Artemis
Artemis
Lanok714
Artemis
Level 88
God Stats
1W - 2L
1,295 SR
Queue Stats
85W - 48L
1,642 Elo+
Party 1
Discordia
Discordia
Luman
Discordia
Level 126
God Stats
3W - 6L
1,500 SR
Queue Stats
144W - 96L
1,661 Elo+
Party 1
Cerberus
Cerberus
OrsheNoble
Cerberus
Level 126
God Stats
7W - 2L
1,722 SR
Queue Stats
275W - 169L
1,629 Elo+
Party 1
Team Averages
Level 90
1,549 SR
1,601 Elo+

VS

Team Averages
Level 79
1,500 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ghouldroid
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,386 Elo+
Solo
Raijin
Raijin
HoffaCityTV
Raijin
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 170L
1,432 Elo+
Solo
Rama
Rama
Kanera pops
Rama
Level 159
God Stats
10W - 8L
1,501 SR
Queue Stats
368W - 395L
1,446 Elo+
Solo
Thanatos
Thanatos
SLICKWILLIE9455
Thanatos
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 0 / 14
9,542
795
7,051
6,418
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Abahdon
Izanami
16
3 / 2 / 20
9,675
806
12,385
8,530
4,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Lanok714
Artemis
17
11 / 4 / 13
10,667
889
12,680
12,342
6,404
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Luman
Discordia
18
10 / 2 / 15
10,882
907
16,725
9,623
4,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
OrsheNoble
Cerberus
15
5 / 4 / 20
9,612
801
6,615
16,092
18,103
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 6 / 5
9,486
791
10,643
12,477
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Ghouldroid
Tiamat
14
1 / 7 / 2
7,627
636
4,970
11,983
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
15
3 / 4 / 6
8,534
711
8,052
9,919
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 6 / 7
7,787
649
9,569
11,647
4,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
3 / 8 / 4
9,170
764
7,487
14,712
6,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
36
31
Kills
12
12
Deaths
31
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
14
9
L
Hachiman
 
Hachiman
5
6
5
1.25
W
Izanami
Abahdon
Izanami
3
2
20
6.5
L
Tiamat
Ghouldroid
Tiamat
1
7
2
0.29
L
Raijin
3
4
6
1.5
L
0
6
7
0.58
W
Artemis
Lanok714
Artemis
11
4
13
4.38
W
Discordia
Luman
Discordia
10
2
15
8.75
W
Cerberus
OrsheNoble
Cerberus
5
4
20
3.75
L
Thanatos
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,456
Damage
40,721
53,005
Taken
60,738
36,833
Mitigated
31,095
22,226
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,051
153
807
1,251
6,418
3,339
738
1,228
5,190
20,766
0
L
Hachiman
 
Hachiman
10,643
5,132
1,423
1,928
12,477
5,608
0
7,060
5,417
0
25,004
W
Izanami
Abahdon
Izanami
12,385
5,021
1,883
1,453
8,530
4,108
1,728
2,328
6,202
0
25,402
L
Tiamat
Ghouldroid
Tiamat
4,970
884
130
1,332
11,983
8,281
0
6,737
5,246
9,639
0
L
Raijin
8,052
434
477
1,392
9,919
5,702
0
3,595
6,324
14,939
0
L
9,569
4,047
613
1,487
11,647
4,975
0
5,356
6,291
0
23,185
W
Artemis
Lanok714
Artemis
12,680
4,844
2,938
2,909
12,342
6,404
3,804
2,015
10,327
0
26,054
W
Discordia
Luman
Discordia
16,725
464
2,264
2,329
9,623
4,879
1,256
2,973
6,650
30,413
0
W
Cerberus
OrsheNoble
Cerberus
6,615
30
2,396
3,996
16,092
18,103
0
4,478
11,614
11,706
0
L
Thanatos
7,487
1,421
20
6,134
14,712
6,529
0
7,643
7,069
0
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
42,604
132
Minions Killed
87
0
Camps Cleared
0
1,142,369
Distance Traveled
958,947
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,542
795
33
3
0
227,282
0
L
Hachiman
9,486
791
26
2
0
202,116
1
W
Izanami
9,675
806
18
2
0
214,786
1
L
Tiamat
7,627
636
7
1
0
189,322
1
L
Raijin
8,534
711
9
1
0
193,543
0
L
Rama
7,787
649
22
2
0
161,617
4
W
Artemis
10,667
889
31
3
0
209,938
3
W
Discordia
10,882
907
33
3
0
249,174
0
W
Cerberus
9,612
801
17
1
0
241,189
0
L
Thanatos
9,170
764
23
2
0
212,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role