Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
IGIBale
Ra
Level 160
God Stats
5W - 3L
1,622 SR
Queue Stats
192W - 126L
1,761 Elo+
Party 2
Arachne
Arachne
JamZKarma
Arachne
Level 160
God Stats
2W - 2L
1,791 SR
Queue Stats
268W - 159L
1,738 Elo+
Party 2
Danzaburou
Danzaburou
JamZMiku
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,696 Elo+
Party 2
Team Averages
Level 134
1,583 SR
1,639 Elo+

VS

Team Averages
Level 147
1,526 SR
1,613 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Concur3ntD3ath
Charybdis
Level 159
God Stats
8W - 8L
1,771 SR
Queue Stats
455W - 431L
1,644 Elo+
Party 1
Ne Zha
Ne Zha
Magneto76
Ne Zha
Level 160
God Stats
4W - 3L
1,681 SR
Queue Stats
253W - 232L
1,577 Elo+
Party 1
Sol
Sol
Xu-Shu-Yuanzhi
Sol
Level 131
God Stats
0W - 2L
1,313 SR
Queue Stats
52W - 51L
1,714 Elo+
Solo
Ymir
Ymir
huttto
Ymir
Level 124
God Stats
3W - 3L
1,364 SR
Queue Stats
267W - 251L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 5
8,590
614
8,521
12,997
9,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Fafnir
 
Fafnir
10
1 / 2 / 5
7,449
532
3,017
8,615
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 3
8,158
583
8,049
7,284
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
JamZKarma
Arachne
13
5 / 2 / 6
8,137
581
9,349
15,522
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
JamZMiku
Danzaburou
13
1 / 2 / 5
8,105
579
7,211
11,495
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 3
7,283
520
6,494
9,951
5,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Concur3ntD3ath
Charybdis
12
0 / 4 / 4
6,826
488
10,255
13,170
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Magneto76
Ne Zha
12
3 / 2 / 2
7,187
513
5,027
10,094
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
7,123
509
6,901
11,168
4,579
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
huttto
Ymir
10
1 / 3 / 3
6,411
458
4,070
9,853
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
13
Kills
7
7
Deaths
14
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
5
5.5
W
Fafnir
 
Fafnir
1
2
5
1.75
L
Anubis
 
Anubis
2
2
3
1.75
L
Charybdis
Concur3ntD3ath
Charybdis
0
4
4
0.5
W
3
1
3
4.5
W
Arachne
JamZKarma
Arachne
5
2
6
4
W
Danzaburou
JamZMiku
Danzaburou
1
2
5
1.75
L
Ne Zha
Magneto76
Ne Zha
3
2
2
2
L
1
3
1
0.5
L
Ymir
huttto
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,147
Damage
32,747
55,913
Taken
54,236
32,588
Mitigated
23,884
23,569
Healing
22,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,521
1,008
0
6,658
12,997
9,684
326
4,533
8,464
0
58,107
W
Fafnir
 
Fafnir
3,017
949
0
2,011
8,615
9,919
0
3,258
5,076
9,201
0
L
Anubis
 
Anubis
6,494
700
0
5,741
9,951
5,349
0
3,213
6,738
73,135
0
L
Charybdis
Concur3ntD3ath
Charybdis
10,255
5,631
0
4,912
13,170
4,230
0
3,226
9,944
0
62,087
W
8,049
134
1,566
2,258
7,284
2,872
0
2,083
5,201
72,655
0
W
Arachne
JamZKarma
Arachne
9,349
6,652
0
3,812
15,522
5,851
0
4,880
10,642
0
58,751
W
Danzaburou
JamZMiku
Danzaburou
7,211
3,446
0
7,264
11,495
4,262
1,143
1,918
9,577
0
64,238
L
Ne Zha
Magneto76
Ne Zha
5,027
1,508
0
4,995
10,094
4,354
0
778
9,316
0
48,818
L
6,901
2,719
0
4,727
11,168
4,579
0
301
10,867
49,817
6,404
L
Ymir
huttto
Ymir
4,070
1,227
0
2,068
9,853
5,372
0
3,548
6,305
19,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
34,830
441
Minions Killed
444
0
Camps Cleared
0
1,410,076
Distance Traveled
1,298,102
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,590
614
92
7
0
287,170
3
W
Fafnir
7,449
532
13
1
0
280,827
7
L
Anubis
7,283
520
139
10
0
241,110
5
L
Charybdis
6,826
488
87
6
0
226,224
2
W
Ra
8,158
583
130
9
0
292,897
4
W
Arachne
8,137
581
94
7
0
292,283
1
W
Danzaburou
8,105
579
112
8
0
256,899
7
L
Ne Zha
7,187
513
99
7
0
307,420
2
L
Sol
7,123
509
93
7
0
250,836
3
L
Ymir
6,411
458
26
2
0
272,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role