Player Matchup

Hercules
Hercules
CrisNoob
Hercules
Level 105
God Stats
18W - 26L
1,432 SR
Queue Stats
253W - 276L
1,559 Elo+
Party 3
Bakasura
Bakasura
Crismod123
Bakasura
Level 122
God Stats
2W - 3L
1,512 SR
Queue Stats
140W - 127L
1,592 Elo+
Party 3
Tiamat
Tiamat
DR_Exo29_TTV
Tiamat
Level 124
God Stats
6W - 7L
1,684 SR
Queue Stats
364W - 330L
1,552 Elo+
Party 1
Hades
Hades
LeSlatt_
Hades
Level 128
God Stats
12W - 5L
1,732 SR
Queue Stats
364W - 330L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
shock2110
Cernunnos
Level 136
God Stats
1W - 1L
1,752 SR
Queue Stats
222W - 199L
1,535 Elo+
Party 3
Team Averages
Level 123
1,622 SR
1,558 Elo+

VS

Team Averages
Level 95
1,583 SR
1,747 Elo+
Bellona
Bellona
Piyks
Bellona
Level 128
God Stats
2W - 2L
1,404 SR
Queue Stats
143W - 83L
1,653 Elo+
Party 2
Artemis
Artemis
ThyCodester
Artemis
Level 47
God Stats
3W - 1L
1,668 SR
Queue Stats
524W - 192L
1,880 Elo+
Party 2
Osiris
Osiris
Xaepherine
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 32L
1,724 Elo+
Party 2
Ymir
Ymir
waddling
Ymir
Level 41
God Stats
29W - 15L
1,710 SR
Queue Stats
85W - 57L
1,659 Elo+
Party 2
Zeus
Zeus
xTeRiize
Zeus
Level 141
God Stats
7W - 4L
1,632 SR
Queue Stats
264W - 106L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrisNoob
Hercules
11
1 / 2 / 1
7,067
442
5,654
13,113
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Crismod123
Bakasura
13
1 / 5 / 0
7,846
490
5,140
17,205
8,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
14
0 / 3 / 0
7,812
488
5,530
11,738
8,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
LeSlatt_
Hades
13
1 / 3 / 1
7,591
474
7,318
16,073
8,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
shock2110
Cernunnos
12
0 / 6 / 0
6,913
432
4,626
11,231
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Piyks
Bellona
16
7 / 0 / 6
9,274
580
14,166
16,009
11,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artemis
ThyCodester
Artemis
16
5 / 1 / 1
9,992
625
10,135
12,929
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Xaepherine
Osiris
17
3 / 0 / 5
10,106
632
13,123
15,507
14,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
12
0 / 1 / 7
7,921
495
4,164
8,501
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
15
4 / 1 / 2
8,987
562
13,391
9,178
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
19
19
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
CrisNoob
Hercules
1
2
1
0.75
L
Bakasura
Crismod123
Bakasura
1
5
0
0.2
L
Tiamat
0
3
0
0
L
Hades
LeSlatt_
Hades
1
3
1
0.5
W
Bellona
Piyks
Bellona
7
0
6
10
W
Artemis
ThyCodester
Artemis
5
1
1
5.5
W
Osiris
Xaepherine
Osiris
3
0
5
5.5
L
Cernunnos
shock2110
Cernunnos
0
6
0
0
W
Ymir
0
1
7
3.5
W
Zeus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
54,979
69,360
Taken
62,124
42,124
Mitigated
43,191
20,845
Healing
28,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CrisNoob
Hercules
5,654
1,337
0
3,558
13,113
12,652
0
5,296
7,605
0
21,924
L
Bakasura
Crismod123
Bakasura
5,140
3,478
0
3,117
17,205
8,396
0
2,586
14,430
0
61,151
L
Tiamat
5,530
216
0
4,034
11,738
8,959
0
914
10,790
55,319
0
L
Hades
LeSlatt_
Hades
7,318
1,340
688
7,383
16,073
8,345
0
7,602
8,115
66,189
0
W
Bellona
Piyks
Bellona
14,166
7,679
0
3,392
16,009
11,649
155
2,192
13,341
0
92,155
W
Artemis
ThyCodester
Artemis
10,135
4,034
0
6,177
12,929
6,096
445
0
12,569
0
92,131
W
Osiris
Xaepherine
Osiris
13,123
4,249
0
10,511
15,507
14,496
0
5,818
9,433
0
76,573
L
Cernunnos
shock2110
Cernunnos
4,626
1,836
0
2,065
11,231
3,772
0
366
10,865
0
48,082
W
Ymir
4,164
809
0
2,567
8,501
7,450
0
2,397
6,034
42,708
0
W
Zeus
13,391
2,341
0
5,535
9,178
3,500
0
2,441
6,607
76,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,229
Gold Earned
46,280
461
Minions Killed
636
0
Camps Cleared
0
1,502,955
Distance Traveled
1,585,677
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,067
442
22
1
0
312,148
9
L
Bakasura
7,846
490
125
8
0
325,929
0
L
Tiamat
7,812
488
104
7
0
283,607
9
L
Hades
7,591
474
123
8
0
300,098
5
W
Bellona
9,274
580
108
7
0
366,640
2
W
Artemis
9,992
625
161
10
0
270,947
3
W
Osiris
10,106
632
149
9
0
353,438
5
L
Cernunnos
6,913
432
87
5
0
281,173
1
W
Ymir
7,921
495
45
3
0
296,890
4
W
Zeus
8,987
562
173
11
0
297,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role