Player Matchup

Charybdis
Charybdis
LickmyTacos
Charybdis
Level 44
God Stats
20W - 24L
1,517 SR
Queue Stats
666W - 639L
1,549 Elo+
Party 3
Bakasura
Bakasura
MeKWrestler
Bakasura
Level 29
God Stats
2W - 0L
1,985 SR
Queue Stats
58W - 39L
1,640 Elo+
Party 1
Chronos
Chronos
PyroPuppy012
Chronos
Level 153
God Stats
1W - 2L
1,814 SR
Queue Stats
173W - 165L
1,614 Elo+
Party 1
Khepri
Khepri
mrsford1998
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,577 Elo+
Party 3
Fenrir
Fenrir
rjmadison246
Fenrir
Level 67
God Stats
4W - 5L
1,427 SR
Queue Stats
176W - 168L
1,524 Elo+
Party 1
Team Averages
Level 62
1,649 SR
1,581 Elo+

VS

Team Averages
Level 101
1,477 SR
1,546 Elo+
Lancelot
Lancelot
Aleastot
Lancelot
Level 129
God Stats
24W - 21L
1,586 SR
Queue Stats
103W - 122L
1,569 Elo+
Party 2
Bakasura
Bakasura
Daleastot
Bakasura
Level 86
God Stats
5W - 5L
1,669 SR
Queue Stats
114W - 132L
1,558 Elo+
Party 2
Persephone
Persephone
Dragongirl69
Persephone
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,569 Elo+
Party 2
Charybdis
Charybdis
DrugsToDie
Charybdis
Level 46
God Stats
4W - 10L
1,354 SR
Queue Stats
52W - 61L
1,446 Elo+
Party 2
Fafnir
Fafnir
greedtheava
Fafnir
Level 128
God Stats
3W - 3L
1,276 SR
Queue Stats
111W - 122L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LickmyTacos
Charybdis
16
3 / 3 / 10
10,351
575
9,277
12,949
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
MeKWrestler
Bakasura
18
12 / 3 / 7
11,804
656
17,984
19,045
10,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
PyroPuppy012
Chronos
16
7 / 3 / 11
10,534
585
15,746
17,387
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
14
4 / 0 / 15
10,100
561
5,149
15,506
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
3 / 5 / 6
9,298
517
9,089
14,310
10,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aleastot
Lancelot
14
6 / 5 / 2
9,547
530
16,933
16,514
9,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Daleastot
Bakasura
14
4 / 9 / 3
8,797
489
14,314
21,141
9,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Dragongirl69
Persephone
11
0 / 8 / 3
7,543
419
6,364
11,391
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DrugsToDie
Charybdis
11
0 / 4 / 3
7,253
403
4,753
11,574
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
14
3 / 5 / 3
9,610
534
7,518
18,935
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
29
Kills
13
14
Deaths
31
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Aleastot
Lancelot
6
5
2
1.4
L
Bakasura
Daleastot
Bakasura
4
9
3
0.61
L
Persephone
Dragongirl69
Persephone
0
8
3
0.19
L
Charybdis
DrugsToDie
Charybdis
0
4
3
0.38
W
Charybdis
LickmyTacos
Charybdis
3
3
10
2.67
W
Bakasura
MeKWrestler
Bakasura
12
3
7
5.17
W
Chronos
PyroPuppy012
Chronos
7
3
11
4.17
L
Fafnir
3
5
3
0.9
W
Khepri
4
0
15
11.5
W
Fenrir
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,245
Damage
49,882
79,197
Taken
79,555
55,601
Mitigated
51,685
21,498
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Aleastot
Lancelot
16,933
4,893
0
5,220
16,514
9,534
0
2,931
13,148
0
64,909
L
Bakasura
Daleastot
Bakasura
14,314
9,791
0
2,686
21,141
9,257
0
4,612
15,257
0
67,479
L
Persephone
Dragongirl69
Persephone
6,364
537
0
1,272
11,391
4,888
160
6,658
4,605
46,343
0
L
Charybdis
DrugsToDie
Charybdis
4,753
2,223
0
3,477
11,574
4,137
0
2,670
8,268
0
48,482
W
Charybdis
LickmyTacos
Charybdis
9,277
6,300
0
5,949
12,949
6,818
1,577
2,837
9,674
0
90,937
W
Bakasura
MeKWrestler
Bakasura
17,984
9,885
0
5,150
19,045
10,371
1,573
3,050
15,360
0
94,465
W
Chronos
PyroPuppy012
Chronos
15,746
3,205
0
4,543
17,387
8,792
2,552
5,273
11,564
83,942
0
L
Fafnir
7,518
2,311
0
3,135
18,935
23,869
0
4,502
13,051
29,837
0
W
Khepri
5,149
741
0
4,074
15,506
18,782
230
4,137
10,726
27,243
0
W
Fenrir
9,089
883
0
1,782
14,310
10,838
296
616
12,967
0
40,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,087
Gold Earned
42,750
510
Minions Killed
409
0
Camps Cleared
0
1,710,119
Distance Traveled
1,692,221
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,547
530
115
6
0
369,384
1
L
Bakasura
8,797
489
113
6
0
357,576
1
L
Persephone
7,543
419
76
4
0
337,632
4
L
Charybdis
7,253
403
77
4
0
302,043
3
W
Charybdis
10,351
575
157
9
0
289,581
1
W
Bakasura
11,804
656
157
9
0
404,591
2
W
Chronos
10,534
585
113
6
0
347,178
8
L
Fafnir
9,610
534
28
2
0
325,586
0
W
Khepri
10,100
561
20
1
0
351,156
3
W
Fenrir
9,298
517
63
4
0
317,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role