Player Matchup

Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DrMahattan
Nike
Level 126
God Stats
4W - 6L
1,617 SR
Queue Stats
104W - 109L
1,452 Elo+
Party 1
Awilix
Awilix
Feandris
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,439 Elo+
Party 1
Merlin
Merlin
PretzelKing
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,478 Elo+

VS

Team Averages
Level 59
1,587 SR
1,510 Elo+
Horus
Horus
Pandalicious452
Horus
Level 29
God Stats
12W - 14L
1,661 SR
Queue Stats
114W - 103L
1,583 Elo+
Solo
Poseidon
Poseidon
Roasted Geebs
Poseidon
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 79L
1,606 Elo+
Solo
Nemesis
Nemesis
YOKOUL
Nemesis
Level 48
God Stats
22W - 28L
1,371 SR
Queue Stats
611W - 651L
1,391 Elo+
Solo
Jormungandr
Jormungandr
i Wreckineyez i
Jormungandr
Level 96
God Stats
6W - 4L
1,692 SR
Queue Stats
40W - 38L
1,449 Elo+
Solo
Ullr
Ullr
wilyan
Ullr
Level 101
God Stats
3W - 0L
1,710 SR
Queue Stats
33W - 18L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 3 / 5
7,415
674
6,769
10,406
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
12
0 / 6 / 3
6,777
616
4,986
14,550
15,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 2 / 1
7,518
683
5,266
10,010
5,130
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Feandris
Awilix
14
2 / 3 / 3
7,503
682
4,370
10,744
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
2 / 6 / 2
7,756
705
9,640
9,919
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
8,907
810
8,027
12,524
11,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Roasted Geebs
Poseidon
18
9 / 0 / 3
10,001
909
16,936
8,555
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
YOKOUL
Nemesis
13
1 / 2 / 3
7,557
687
2,556
8,103
3,420
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
i Wreckineyez i
Jormungandr
15
1 / 2 / 13
8,513
774
11,623
10,946
10,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
wilyan
Ullr
16
4 / 2 / 3
9,124
829
7,460
9,204
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
6
Kills
20
20
Deaths
7
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
5
1.17
L
Bacchus
 
Bacchus
0
6
3
0.25
L
1
2
1
0.75
L
Awilix
Feandris
Awilix
2
3
3
1.17
W
5
1
9
9.5
L
Merlin
2
6
2
0.5
W
Poseidon
Roasted Geebs
Poseidon
9
0
3
10.5
W
Nemesis
YOKOUL
Nemesis
1
2
3
1.25
W
Jormungandr
i Wreckineyez i
Jormungandr
1
2
13
3.75
W
Ullr
wilyan
Ullr
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
46,602
55,629
Taken
49,332
33,713
Mitigated
33,612
3,624
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,769
1,322
478
544
10,406
4,397
0
4,863
5,543
0
16,222
L
Bacchus
 
Bacchus
4,986
1,092
205
1,384
14,550
15,594
0
8,099
6,451
10,625
0
L
5,266
138
0
680
10,010
5,130
306
4,202
5,808
0
22,372
L
Awilix
Feandris
Awilix
4,370
1,807
0
260
10,744
4,481
0
5,366
5,378
0
17,504
W
8,027
3,169
2,717
3,148
12,524
11,961
234
4,016
8,508
0
16,561
L
Merlin
9,640
600
0
73
9,919
4,111
0
6,029
3,890
29,206
0
W
Poseidon
Roasted Geebs
Poseidon
16,936
4,374
0
568
8,555
3,406
1,979
2,323
5,032
54,062
0
W
Nemesis
YOKOUL
Nemesis
2,556
667
250
619
8,103
3,420
527
2,479
5,624
0
10,268
W
Jormungandr
i Wreckineyez i
Jormungandr
11,623
3,712
0
474
10,946
10,732
0
3,948
6,998
27,389
0
W
Ullr
wilyan
Ullr
7,460
3,210
0
1,319
9,204
4,093
1,116
1,860
7,344
0
40,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,969
Gold Earned
44,102
149
Minions Killed
231
0
Camps Cleared
0
1,038,252
Distance Traveled
1,174,056
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,415
674
34
3
0
208,389
1
L
Bacchus
6,777
616
12
1
0
191,232
0
L
Nike
7,518
683
38
3
0
209,709
3
L
Awilix
7,503
682
17
2
0
228,763
1
W
Horus
8,907
810
14
1
0
232,762
3
L
Merlin
7,756
705
48
4
0
200,159
2
W
Poseidon
10,001
909
98
9
0
248,025
2
W
Nemesis
7,557
687
13
1
0
244,247
2
W
Jormungandr
8,513
774
38
3
0
233,113
4
W
Ullr
9,124
829
68
6
0
215,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role