Player Matchup

Agni
Agni
DemonicBro
Agni
Level 85
God Stats
0W - 1L
1,341 SR
Queue Stats
10W - 19L
1,372 Elo+
Party 1
Nox
Nox
FireEmblemMan
Nox
Level 82
God Stats
1W - 1L
1,762 SR
Queue Stats
14W - 27L
1,355 Elo+
Party 1
Mercury
Mercury
RhaegarsGhost
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 1
Chaac
Chaac
kelessides
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,424 Elo+
Solo
Shiva
Shiva
xEtherBunny
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,316 Elo+

VS

Team Averages
Level 120
1,542 SR
1,406 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
DarkHero8733
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,519 Elo+
Party 2
Raijin
Raijin
Desbair
Raijin
Level 87
God Stats
1W - 0L
1,770 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
Cupid
Cupid
Pr1ncessUniKity
Cupid
Level 138
God Stats
3W - 2L
1,263 SR
Queue Stats
39W - 54L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zacaroni 27
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,678 SR
Queue Stats
36W - 32L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
8,001
800
17,899
10,841
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 8 / 4
7,182
718
7,049
10,553
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
12
2 / 6 / 4
6,893
689
4,248
8,954
3,251
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
0 / 6 / 7
6,892
689
7,702
15,797
10,470
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 1
6,656
666
4,600
10,246
7,146
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 1 / 17
8,773
877
4,008
15,408
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
DarkHero8733
King Arthur
14
4 / 4 / 16
8,426
843
4,275
10,712
12,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Raijin
Desbair
Raijin
17
6 / 2 / 16
9,725
973
14,001
8,139
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 19
8,687
869
6,148
6,941
2,900
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Zacaroni 27
Ah Muzen Cab
17
11 / 1 / 16
10,121
1,012
23,080
8,489
4,162
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
8
Kills
29
30
Deaths
8
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
17
11.5
W
King Arthur
DarkHero8733
King Arthur
4
4
16
3
L
3
5
4
1
W
Raijin
Desbair
Raijin
6
2
16
7
L
1
8
4
0.38
W
5
0
19
14.5
L
Mercury
2
6
4
0.67
W
Ah Muzen Cab
Zacaroni 27
Ah Muzen Cab
11
1
16
19
L
Chaac
0
6
7
0.58
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,498
Damage
51,512
56,391
Taken
49,689
29,026
Mitigated
33,978
9,076
Healing
21,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,008
250
720
5,825
15,408
10,843
176
5,983
9,425
9,688
0
W
King Arthur
DarkHero8733
King Arthur
4,275
919
508
773
10,712
12,082
215
4,808
5,904
0
6,629
L
17,899
653
411
2,373
10,841
3,785
75
2,574
8,023
31,358
0
W
Raijin
Desbair
Raijin
14,001
1,823
1,203
2,046
8,139
3,991
1,400
4,446
3,693
26,325
0
L
7,049
507
0
0
10,553
4,374
0
3,233
7,154
12,462
0
W
6,148
3,355
3,694
4,021
6,941
2,900
899
4,837
2,104
0
10,748
L
Mercury
4,248
1,307
683
774
8,954
3,251
0
3,432
5,348
0
6,173
W
Ah Muzen Cab
Zacaroni 27
Ah Muzen Cab
23,080
6,111
0
2,671
8,489
4,162
1,380
4,874
3,615
0
40,978
L
Chaac
7,702
613
736
2,523
15,797
10,470
0
3,382
12,243
0
13,352
L
4,600
852
444
1,132
10,246
7,146
0
4,402
5,614
0
9,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,624
Gold Earned
45,732
74
Minions Killed
103
0
Camps Cleared
0
853,355
Distance Traveled
902,899
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,773
877
6
1
0
186,274
0
W
King Arthur
8,426
843
5
1
0
171,717
0
L
Agni
8,001
800
34
3
0
183,998
0
W
Raijin
9,725
973
41
4
0
164,321
0
L
Nox
7,182
718
16
2
0
155,436
0
W
Cupid
8,687
869
12
1
0
190,214
0
L
Mercury
6,893
689
7
1
0
170,026
0
W
Ah Muzen Cab
10,121
1,012
39
4
0
190,373
0
L
Chaac
6,892
689
7
1
0
196,800
4
L
Shiva
6,656
666
10
1
0
147,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role