Player Matchup

Mulan
Mulan
A_Few_PolarBears
Mulan
Level 49
God Stats
2W - 2L
1,428 SR
Queue Stats
45W - 59L
1,198 Elo+
Solo
Ares
Ares
AmericanThund3r
Ares
Level 28
God Stats
8W - 11L
1,316 SR
Queue Stats
74W - 83L
1,189 Elo+
Party 2
Ra
Ra
Astro3047
Ra
Level 77
God Stats
7W - 5L
1,544 SR
Queue Stats
186W - 170L
1,361 Elo+
Solo
Medusa
Medusa
MajorGabster
Medusa
Level 87
God Stats
22W - 27L
1,470 SR
Queue Stats
419W - 430L
1,296 Elo+
Party 2
Lancelot
Lancelot
One800DeadBoy
Lancelot
Level 75
God Stats
14W - 10L
1,500 SR
Queue Stats
273W - 280L
1,304 Elo+
Party 2
Team Averages
Level 63
1,452 SR
1,270 Elo+

VS

Team Averages
Level 58
1,368 SR
1,177 Elo+
Ao Kuang
Ao Kuang
The_Arachnid235
Ao Kuang
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 31L
1,204 Elo+
Party 1
Janus
Janus
The_Phanntom101
Janus
Level 47
God Stats
0W - 2L
1,218 SR
Queue Stats
18W - 38L
1,154 Elo+
Party 1
Nox
Nox
The_Raven628
Nox
Level 63
God Stats
1W - 5L
1,114 SR
Queue Stats
12W - 34L
1,164 Elo+
Party 1
Mulan
Mulan
bentleyeilish_
Mulan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 43L
1,031 Elo+
Party 1
Apollo
Apollo
gingersithis
Apollo
Level 97
God Stats
10W - 9L
1,508 SR
Queue Stats
197W - 209L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,370
551
8,758
9,837
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 0 / 6
7,864
463
1,948
7,336
6,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 1 / 6
10,783
634
19,331
10,135
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
12
4 / 0 / 2
7,840
461
8,468
13,154
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
One800DeadBoy
Lancelot
15
8 / 3 / 4
9,419
554
7,422
13,126
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 4 / 0
7,330
431
6,066
16,856
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 9 / 0
7,170
422
3,875
16,895
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 3 / 0
6,881
405
3,957
8,089
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 1
6,409
377
5,488
10,818
5,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
11
0 / 3 / 0
6,916
407
7,011
14,285
5,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
25
Kills
5
5
Deaths
25
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
0
0
6
3
W
8
1
6
11
W
Medusa
4
0
2
5
W
Lancelot
One800DeadBoy
Lancelot
8
3
4
3.33
L
Ao Kuang
2
4
0
0.5
L
2
9
0
0.22
L
0
3
0
0
L
1
6
1
0.25
L
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
26,397
53,588
Taken
66,943
30,550
Mitigated
31,830
23,834
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,758
879
0
2,185
9,837
7,314
1,749
1,140
8,427
7,302
52,078
W
1,948
0
0
1,383
7,336
6,480
0
2,530
4,806
21,746
0
W
19,331
3,569
505
5,979
10,135
5,379
369
4,703
5,400
108,077
0
W
Medusa
8,468
4,305
0
8,674
13,154
5,285
236
3,656
9,498
0
56,410
W
Lancelot
One800DeadBoy
Lancelot
7,422
1,856
0
5,108
13,126
6,092
210
1,869
11,196
0
71,890
L
Ao Kuang
6,066
1,910
0
6,955
16,856
7,005
588
4,858
11,922
42,515
0
L
3,875
957
0
3,290
16,895
6,710
501
8,689
8,171
35,713
0
L
3,957
998
407
1,946
8,089
6,883
66
2,537
5,552
23,680
0
L
5,488
1,662
0
386
10,818
5,962
0
1,976
8,465
0
23,027
L
Apollo
7,011
4,275
273
5,377
14,285
5,270
390
4,095
10,147
0
54,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,276
Gold Earned
34,706
486
Minions Killed
294
0
Camps Cleared
0
1,736,868
Distance Traveled
1,411,287
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,370
551
118
7
0
358,707
0
W
Ares
7,864
463
25
1
0
353,231
0
W
Ra
10,783
634
157
9
0
322,186
2
W
Medusa
7,840
461
87
5
0
314,656
9
W
Lancelot
9,419
554
99
6
0
388,088
0
L
Ao Kuang
7,330
431
77
5
0
310,786
0
L
Janus
7,170
422
52
3
0
259,541
0
L
Nox
6,881
405
31
2
0
288,309
2
L
Mulan
6,409
377
37
2
0
239,113
1
L
Apollo
6,916
407
97
6
0
313,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role