Player Matchup

Hun Batz
Hun Batz
Gold III
Cls4798
Hun Batz
Gold III
Level 159
God Stats
19W - 2L
1,780 SR
Queue Stats
24W - 6L
1,821 MMR
Party 1
Sobek
Sobek
Gold II
FreeMulan
Sobek
Gold II
Level 43
God Stats
9W - 1L
1,968 SR
Queue Stats
24W - 12L
1,881 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
landed_sackful
Morgan Le Fay
Gold II
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,821 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 80
1,749 SR
1,841 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,698 SR
1,750 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
CoreyJoker
Ah Muzen Cab
Platinum V
Level 160
God Stats
14W - 9L
1,573 SR
Queue Stats
361W - 385L
1,807 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
CrAzYxJoKeRs
Gilgamesh
Platinum III
Level 159
God Stats
0W - 4L
1,652 SR
Queue Stats
373W - 429L
1,682 MMR
Solo
Eset
Eset
Platinum IV
GunterELPingüino
Eset
Platinum IV
Level 127
God Stats
4W - 1L
1,870 SR
Queue Stats
95W - 97L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cls4798
Hun Batz
13
2 / 0 / 10
7,590
759
7,152
8,134
3,322
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
FreeMulan
Sobek
12
2 / 0 / 9
7,380
738
3,566
10,649
9,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
landed_sackful
Morgan Le Fay
13
9 / 0 / 4
8,606
861
11,380
6,391
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesFenrirAtlasGebPersephone

VS

Bans
BastetAresBaron SamediErlang ShenScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoreyJoker
Ah Muzen Cab
11
0 / 2 / 0
6,376
638
6,284
6,004
2,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
CrAzYxJoKeRs
Gilgamesh
8
0 / 7 / 0
5,860
586
4,802
11,896
7,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 4 / 0
6,314
631
5,867
7,379
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cls4798
Hun Batz
2
0
10
7
L
Ah Muzen Cab
CoreyJoker
Ah Muzen Cab
0
2
0
0
L
Gilgamesh
CrAzYxJoKeRs
Gilgamesh
0
7
0
0
W
Sobek
FreeMulan
Sobek
2
0
9
6.5
L
0
4
0
0
W
Morgan Le Fay
landed_sackful
Morgan Le Fay
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
16,953
25,174
Taken
25,279
16,072
Mitigated
12,918
4,316
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cls4798
Hun Batz
7,152
2,059
0
1,000
8,134
3,322
564
2,520
5,426
0
25,834
L
Ah Muzen Cab
CoreyJoker
Ah Muzen Cab
6,284
1,961
0
1,189
6,004
2,393
0
3,050
2,954
0
31,727
L
Gilgamesh
CrAzYxJoKeRs
Gilgamesh
4,802
1,155
0
1,419
11,896
7,553
0
6,872
5,024
0
6,793
W
Sobek
FreeMulan
Sobek
3,566
250
300
2,120
10,649
9,626
169
1,896
8,473
8,479
0
L
5,867
276
0
749
7,379
2,972
0
5,169
2,210
17,719
0
W
Morgan Le Fay
landed_sackful
Morgan Le Fay
11,380
937
0
896
6,391
3,124
558
1,154
5,043
39,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
18,550
142
Minions Killed
108
6
Camps Cleared
4
588,716
Distance Traveled
561,612
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,590
759
56
6
4
195,759
2
L
Ah Muzen Cab
6,376
638
64
6
2
197,974
1
L
Gilgamesh
5,860
586
4
0
0
168,510
2
W
Sobek
7,380
738
13
1
0
198,315
3
L
Eset
6,314
631
40
4
2
195,128
1
W
Morgan Le Fay
8,606
861
73
7
2
194,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role