Player Matchup

Yu Huang
Yu Huang
Afterain
Yu Huang
Level 97
God Stats
10W - 6L
1,500 SR
Queue Stats
57W - 25L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
Apriicty
Heimdallr
Level 148
God Stats
2W - 0L
1,904 SR
Queue Stats
156W - 121L
1,618 Elo+
Party 3
Pele
Pele
JinguBang
Pele
Level 128
God Stats
5W - 1L
1,717 SR
Queue Stats
52W - 10L
1,929 Elo+
Party 1
Nox
Nox
MediumRide-
Nox
Level 158
God Stats
3W - 4L
1,474 SR
Queue Stats
389W - 357L
1,572 Elo+
Party 3
Achilles
Achilles
Spectre
Achilles
Level 160
God Stats
16W - 4L
1,775 SR
Queue Stats
77W - 26L
1,840 Elo+
Party 1
Team Averages
Level 138
1,674 SR
1,748 Elo+

VS

Team Averages
Level 122
1,565 SR
1,591 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
HeyItsKrush
Agni
Level 123
God Stats
3W - 6L
1,559 SR
Queue Stats
145W - 108L
1,665 Elo+
Solo
Ullr
Ullr
SausageSwallower
Ullr
Level 89
God Stats
4W - 4L
1,718 SR
Queue Stats
32W - 29L
1,611 Elo+
Party 2
Fenrir
Fenrir
ViiralChaac
Fenrir
Level 102
God Stats
5W - 8L
1,546 SR
Queue Stats
209W - 204L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Afterain
Yu Huang
16
1 / 1 / 16
9,159
763
19,095
6,288
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Apriicty
Heimdallr
17
4 / 1 / 10
9,336
778
9,869
8,842
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
19
7 / 1 / 7
10,782
899
15,954
11,494
5,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 16
9,778
815
5,623
12,305
15,578
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Spectre
Achilles
17
10 / 2 / 7
10,184
849
16,576
16,272
15,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
3 / 2 / 3
9,675
806
6,551
15,990
16,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
 
Ymir
15
2 / 7 / 4
9,103
759
7,725
18,988
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 2 / 4
8,131
678
11,160
9,821
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 2
8,187
682
7,341
18,498
7,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
1 / 6 / 1
7,941
662
5,983
16,181
11,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
25
Kills
7
7
Deaths
25
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
3
2.25
L
Ymir
 
Ymir
2
7
4
0.57
W
Yu Huang
Afterain
Yu Huang
1
1
16
9
W
Heimdallr
Apriicty
Heimdallr
4
1
10
9
L
0
2
4
1
W
Pele
7
1
7
10.5
W
3
2
16
5.5
L
1
8
2
0.25
W
Achilles
Spectre
Achilles
10
2
7
6.75
L
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,117
Damage
38,760
55,201
Taken
79,478
44,808
Mitigated
55,893
7,155
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,551
652
2,546
3,790
15,990
16,301
0
4,422
11,568
0
29,087
L
Ymir
 
Ymir
7,725
909
0
838
18,988
15,754
0
8,075
10,913
23,013
0
W
Yu Huang
Afterain
Yu Huang
19,095
775
189
876
6,288
3,652
0
2,561
3,727
32,528
0
W
Heimdallr
Apriicty
Heimdallr
9,869
3,790
0
750
8,842
4,331
2,416
2,747
6,095
0
39,046
L
11,160
1,050
94
1,220
9,821
4,251
0
2,886
6,935
34,794
0
W
Pele
15,954
4,074
0
2,016
11,494
5,971
2,994
4,241
7,253
0
52,504
W
5,623
752
0
1,678
12,305
15,578
29
6,319
5,986
13,942
0
L
7,341
2,798
0
2,514
18,498
7,788
156
5,801
12,697
0
32,766
W
Achilles
Spectre
Achilles
16,576
4,250
0
1,646
16,272
15,276
621
3,092
13,180
549
30,267
L
Fenrir
5,983
2,180
0
1,304
16,181
11,799
159
4,005
12,176
78
18,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
43,037
242
Minions Killed
226
0
Camps Cleared
0
1,316,780
Distance Traveled
1,247,639
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,675
806
65
5
0
321,478
1
L
Ymir
9,103
759
35
3
0
213,576
2
W
Yu Huang
9,159
763
33
3
0
259,341
2
W
Heimdallr
9,336
778
63
5
0
242,584
3
L
Agni
8,131
678
46
4
0
235,417
1
W
Pele
10,782
899
99
8
0
300,219
2
W
Nox
9,778
815
18
2
0
240,031
2
L
Ullr
8,187
682
58
5
0
204,367
1
W
Achilles
10,184
849
29
2
0
274,605
4
L
Fenrir
7,941
662
22
2
0
272,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role