Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AestheticChoco
Heimdallr
Level 75
God Stats
8W - 12L
1,434 SR
Queue Stats
125W - 124L
1,401 Elo+
Solo
Mercury
Mercury
Amadoos
Mercury
Level 82
God Stats
2W - 3L
1,377 SR
Queue Stats
42W - 49L
1,434 Elo+
Party 4
Sol
Sol
Junië
Sol
Level 105
God Stats
14W - 15L
1,541 SR
Queue Stats
86W - 99L
1,473 Elo+
Party 1
Eset
Eset
PeppaTownend
Eset
Level 82
God Stats
2W - 1L
1,524 SR
Queue Stats
89W - 80L
1,450 Elo+
Party 4
Team Averages
Level 93
1,475 SR
1,452 Elo+

VS

Team Averages
Level 73
1,493 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
BelaChorapa
Ah Muzen Cab
Level 108
God Stats
10W - 6L
1,643 SR
Queue Stats
181W - 212L
1,458 Elo+
Party 2
Thanatos
Thanatos
CarolBi
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 145L
1,296 Elo+
Solo
Hercules
Hercules
Devitoh
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,568 Elo+
Party 3
Hera
Hera
Ghost4304
Hera
Level 64
God Stats
5W - 8L
1,322 SR
Queue Stats
264W - 290L
1,459 Elo+
Party 2
He Bo
He Bo
LordPuré
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 3 / 10
7,810
488
6,028
12,846
11,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
AestheticChoco
Heimdallr
13
0 / 3 / 1
8,045
503
2,279
9,476
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Amadoos
Mercury
17
11 / 1 / 6
10,750
672
11,379
16,301
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Junië
Sol
17
9 / 0 / 6
11,454
716
12,653
9,712
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 10
9,369
586
6,291
7,419
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BelaChorapa
Ah Muzen Cab
14
2 / 3 / 4
8,201
513
10,727
12,806
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
CarolBi
Thanatos
10
1 / 6 / 3
6,469
404
2,478
10,906
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Devitoh
Hercules
10
1 / 3 / 2
6,947
434
4,106
13,544
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
12
2 / 4 / 2
7,220
451
4,712
7,561
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
LordPuré
He Bo
13
2 / 9 / 0
7,683
480
3,794
13,765
5,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
8
9
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
10
2
W
Heimdallr
AestheticChoco
Heimdallr
0
3
1
0.17
W
Mercury
Amadoos
Mercury
11
1
6
14
L
Ah Muzen Cab
BelaChorapa
Ah Muzen Cab
2
3
4
1.33
L
Thanatos
CarolBi
Thanatos
1
6
3
0.42
L
Hercules
Devitoh
Hercules
1
3
2
0.67
L
Hera
2
4
2
0.75
W
Sol
Junië
Sol
9
0
6
12
L
He Bo
LordPuré
He Bo
2
9
0
0.22
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,630
Damage
25,817
55,754
Taken
58,582
29,774
Mitigated
29,145
23,262
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,028
1,901
3,023
5,047
12,846
11,275
441
3,239
9,607
22,318
6,743
W
Heimdallr
AestheticChoco
Heimdallr
2,279
824
0
3,046
9,476
4,189
373
692
8,784
0
45,719
W
Mercury
Amadoos
Mercury
11,379
5,914
0
3,699
16,301
6,872
814
2,995
13,306
0
94,033
L
Ah Muzen Cab
BelaChorapa
Ah Muzen Cab
10,727
3,520
0
6,839
12,806
5,546
256
4,171
8,635
0
82,748
L
Thanatos
CarolBi
Thanatos
2,478
748
0
5,121
10,906
5,206
0
4,426
6,480
0
28,881
L
Hercules
Devitoh
Hercules
4,106
1,155
0
3,132
13,544
9,427
313
4,657
8,887
0
18,753
L
Hera
4,712
1,561
0
729
7,561
2,995
357
3,412
4,149
46,678
0
W
Sol
Junië
Sol
12,653
4,817
0
5,789
9,712
4,697
4,529
3,456
6,256
85,487
9,134
L
He Bo
LordPuré
He Bo
3,794
416
0
1,914
13,765
5,971
953
6,394
7,371
42,405
0
W
6,291
417
978
1,680
7,419
2,741
425
2,060
5,359
55,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,428
Gold Earned
36,520
483
Minions Killed
355
0
Camps Cleared
0
1,527,616
Distance Traveled
1,378,323
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,810
488
53
3
0
268,146
5
W
Heimdallr
8,045
503
84
5
0
299,879
1
W
Mercury
10,750
672
126
8
0
363,670
6
L
Ah Muzen Cab
8,201
513
126
8
0
272,579
2
L
Thanatos
6,469
404
39
2
0
297,000
0
L
Hercules
6,947
434
30
2
0
311,321
1
L
Hera
7,220
451
79
5
0
289,805
2
W
Sol
11,454
716
141
9
0
293,320
5
L
He Bo
7,683
480
81
5
0
207,618
4
W
Eset
9,369
586
79
5
0
302,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role