Player Matchup

Izanami
Izanami
Bookworm95
Izanami
Level 51
God Stats
4W - 6L
1,327 SR
Queue Stats
22W - 21L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
Deathbeaver
Danzaburou
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,343 Elo+
Party 2
Chaac
Chaac
Saulfire
Chaac
Level 39
God Stats
3W - 4L
1,259 SR
Queue Stats
99W - 108L
1,132 Elo+
Party 4
Bacchus
Bacchus
TheBabySheep
Bacchus
Level 25
God Stats
6W - 6L
1,247 SR
Queue Stats
20W - 27L
1,126 Elo+
Party 4
Sol
Sol
klunky1234
Sol
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,341 Elo+
Party 2
Team Averages
Level 42
1,367 SR
1,269 Elo+

VS

Team Averages
Level 52
1,535 SR
1,416 Elo+
Lancelot
Lancelot
GreatKitten
Lancelot
Level 101
God Stats
0W - 2L
1,677 SR
Queue Stats
4W - 9L
1,226 Elo+
Party 1
The Morrigan
The Morrigan
Jompss
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Party 1
Shiva
Shiva
Lockermanwxlf
Shiva
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 42L
1,585 Elo+
Solo
He Bo
He Bo
MuminGaming
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Cerberus
Cerberus
k4womenmaker
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bookworm95
Izanami
19
9 / 1 / 18
13,162
1,197
23,404
10,359
5,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Deathbeaver
Danzaburou
18
7 / 3 / 12
12,195
1,109
19,813
13,905
6,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Saulfire
Chaac
18
4 / 2 / 17
12,657
1,151
8,427
14,698
17,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
TheBabySheep
Bacchus
18
4 / 1 / 15
11,417
1,038
9,943
12,127
18,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 1 / 19
12,429
1,130
20,552
11,382
5,671
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GreatKitten
Lancelot
13
0 / 0 / 0
7,608
692
0
0
0
The Morrigan
Jompss
The Morrigan
13
0 / 0 / 0
7,590
690
0
0
0
16
6 / 8 / 2
12,216
1,111
27,451
32,055
37,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 13 / 4
12,176
1,107
16,686
25,576
10,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
k4womenmaker
Cerberus
16
0 / 8 / 5
10,868
988
9,048
29,824
30,574
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
19
29
Kills
8
8
Deaths
29
81
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bookworm95
Izanami
9
1
18
18
W
Danzaburou
Deathbeaver
Danzaburou
7
3
12
4.33
L
Lancelot
GreatKitten
Lancelot
0
0
0
0
L
The Morrigan
Jompss
The Morrigan
0
0
0
0
L
6
8
2
0.88
L
2
13
4
0.31
W
Chaac
Saulfire
Chaac
4
2
17
6.25
W
Bacchus
TheBabySheep
Bacchus
4
1
15
11.5
L
Cerberus
k4womenmaker
Cerberus
0
8
5
0.31
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,139
Damage
53,185
62,471
Taken
87,455
52,996
Mitigated
79,163
13,907
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bookworm95
Izanami
23,404
13,706
0
186
10,359
5,385
0
3,992
6,190
0
53,762
W
Danzaburou
Deathbeaver
Danzaburou
19,813
12,788
0
5,034
13,905
6,528
0
7,060
6,549
0
33,575
L
Lancelot
GreatKitten
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Jompss
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
27,451
2,739
0
1,021
32,055
37,978
0
12,173
19,458
3,880
32,149
L
16,686
2,411
0
0
25,576
10,611
0
8,854
16,385
52,575
0
W
Chaac
Saulfire
Chaac
8,427
3,789
738
4,065
14,698
17,058
0
5,369
9,088
205
27,771
W
Bacchus
TheBabySheep
Bacchus
9,943
1,510
0
650
12,127
18,354
0
6,811
5,040
14,293
0
L
Cerberus
k4womenmaker
Cerberus
9,048
1,139
0
3,114
29,824
30,574
0
8,780
20,912
18,158
0
W
20,552
12,743
0
3,234
11,382
5,671
0
5,022
6,238
34,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,860
Gold Earned
50,458
207
Minions Killed
134
8
Camps Cleared
4
991,598
Distance Traveled
509,452
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,162
1,197
89
8
1
214,697
0
W
Danzaburou
12,195
1,109
37
3
2
176,698
1
L
Lancelot
7,608
692
0
0
0
0
0
L
The Morrigan
7,590
690
0
0
0
0
0
L
Shiva
12,216
1,111
11
1
0
171,096
2
L
He Bo
12,176
1,107
94
9
2
178,602
5
W
Chaac
12,657
1,151
37
3
3
190,469
0
W
Bacchus
11,417
1,038
14
1
0
219,853
0
L
Cerberus
10,868
988
29
3
2
159,754
0
W
Sol
12,429
1,130
30
3
2
189,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role