Player Matchup

Janus
Janus
AII_Money_N
Janus
Level 160
God Stats
1W - 1L
1,694 SR
Queue Stats
516W - 613L
1,396 Elo+
Solo
Chaac
Chaac
FlattenedDuck06
Chaac
Level 86
God Stats
1W - 2L
1,661 SR
Queue Stats
2W - 6L
1,344 Elo+
Solo
Bastet
Bastet
MrSteal-_-UrKill
Bastet
Level 139
God Stats
2W - 3L
1,548 SR
Queue Stats
17W - 18L
1,392 Elo+
Solo
Team Averages
Level 128
1,634 SR
1,377 Elo+

VS

Team Averages
Level 101
1,623 SR
1,470 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Br0oklynS0ulja
Mulan
Level 81
God Stats
14W - 9L
1,689 SR
Queue Stats
89W - 88L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
ClutchCaines
Kukulkan
Level 65
God Stats
14W - 11L
1,681 SR
Queue Stats
65W - 80L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,682
570
12,723
11,138
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 6
10,812
636
14,959
21,190
22,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 1
11,065
651
14,472
17,782
8,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 3 / 6
10,427
613
11,743
16,787
7,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 4
12,769
751
16,168
25,763
25,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
ClutchCaines
Kukulkan
16
2 / 3 / 8
11,006
647
11,510
11,524
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
11
11
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
6
1.67
L
1
5
3
0.5
W
7
2
4
4.5
W
Kukulkan
ClutchCaines
Kukulkan
2
3
8
2
L
2
3
6
1.67
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,154
Damage
39,421
50,110
Taken
54,074
35,014
Mitigated
38,901
9,913
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,743
4,421
0
2,944
16,787
7,619
990
2,603
13,884
0
29,278
L
12,723
764
0
654
11,138
4,150
340
2,661
8,477
34,400
0
W
16,168
1,838
590
16,184
25,763
25,612
622
6,967
18,146
0
44,912
W
Kukulkan
ClutchCaines
Kukulkan
11,510
1,159
0
2,220
11,524
5,670
794
2,370
8,944
41,866
0
L
14,959
1,873
0
4,928
21,190
22,109
589
6,056
15,134
0
57,149
L
14,472
2,593
0
4,331
17,782
8,755
0
3,343
14,439
0
35,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
34,202
181
Minions Killed
190
8
Camps Cleared
6
925,332
Distance Traveled
885,814
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,427
613
36
2
1
278,820
4
L
Janus
9,682
570
45
3
2
263,993
0
W
Mulan
12,769
751
68
4
2
320,641
3
W
Kukulkan
11,006
647
86
5
3
286,353
2
L
Chaac
10,812
636
86
5
4
316,306
0
L
Bastet
11,065
651
50
3
2
345,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role