Player Matchup

Khepri
Khepri
DEMOKINGNET
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,212 Elo+
Party 3
Nemesis
Nemesis
LordFriendly
Nemesis
Level 64
God Stats
13W - 22L
1,567 SR
Queue Stats
97W - 122L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
Mat_Legend_
Sun Wukong
Level 51
God Stats
1W - 4L
1,264 SR
Queue Stats
23W - 52L
1,315 Elo+
Party 3
Zeus
Zeus
Panorc
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yazuskrii
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,535 SR
Queue Stats
278W - 298L
1,498 Elo+
Solo
Team Averages
Level 43
1,473 SR
1,394 Elo+

VS

Team Averages
Level 60
1,442 SR
1,207 Elo+
Kuzenbo
Kuzenbo
Keyties
Kuzenbo
Level 68
God Stats
2W - 0L
1,877 SR
Queue Stats
4W - 5L
1,162 Elo+
Party 2
Anhur
Anhur
Møgow
Anhur
Level 118
God Stats
2W - 3L
1,232 SR
Queue Stats
17W - 18L
1,178 Elo+
Party 1
Bellona
Bellona
bazoski
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,162 Elo+
Party 2
Thanatos
Thanatos
srWILDER
Thanatos
Level 78
God Stats
4W - 3L
1,241 SR
Queue Stats
25W - 31L
1,473 Elo+
Solo
Ah Puch
Ah Puch
stinggohl
Ah Puch
Level 8
God Stats
2W - 2L
1,359 SR
Queue Stats
16W - 16L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 1 / 1
9,817
409
3,941
9,957
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
LordFriendly
Nemesis
20
4 / 4 / 3
12,859
536
12,275
20,713
10,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Mat_Legend_
Sun Wukong
19
1 / 1 / 2
11,326
472
6,542
17,405
18,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Panorc
Zeus
18
2 / 6 / 1
11,939
497
14,019
20,047
9,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Yazuskrii
Ah Muzen Cab
15
0 / 2 / 1
9,509
396
10,278
15,693
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Keyties
Kuzenbo
15
0 / 1 / 8
10,505
438
8,187
17,530
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Møgow
Anhur
19
6 / 1 / 5
12,140
506
12,476
16,156
9,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
bazoski
Bellona
18
1 / 2 / 4
12,286
512
14,390
20,071
19,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
srWILDER
Thanatos
20
5 / 2 / 4
12,432
518
10,163
20,465
9,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
stinggohl
Ah Puch
18
2 / 1 / 5
11,450
477
14,843
12,062
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
14
14
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
1
1
0.5
W
Kuzenbo
Keyties
Kuzenbo
0
1
8
4
L
Nemesis
LordFriendly
Nemesis
4
4
3
1.38
L
Sun Wukong
Mat_Legend_
Sun Wukong
1
1
2
2
W
Anhur
Møgow
Anhur
6
1
5
8.5
L
Zeus
Panorc
Zeus
2
6
1
0.42
L
Ah Muzen Cab
Yazuskrii
Ah Muzen Cab
0
2
1
0.25
W
Bellona
bazoski
Bellona
1
2
4
1.5
W
Thanatos
srWILDER
Thanatos
5
2
4
3.5
W
Ah Puch
stinggohl
Ah Puch
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
60,059
83,815
Taken
86,284
58,532
Mitigated
72,662
21,427
Healing
40,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,941
373
0
1,270
9,957
11,875
0
2,945
7,012
39,304
0
W
Kuzenbo
Keyties
Kuzenbo
8,187
4,127
0
2,470
17,530
27,532
101
6,455
11,075
21,055
0
L
Nemesis
LordFriendly
Nemesis
12,275
5,620
0
2,252
20,713
10,571
0
3,300
17,413
0
159,173
L
Sun Wukong
Mat_Legend_
Sun Wukong
6,542
1,614
0
5,823
17,405
18,807
1,074
1,015
16,390
0
77,973
W
Anhur
Møgow
Anhur
12,476
7,976
0
6,411
16,156
9,218
1,197
4,966
11,190
0
104,796
L
Zeus
Panorc
Zeus
14,019
1,825
0
5,317
20,047
9,387
876
10,381
8,685
88,643
0
L
Ah Muzen Cab
Yazuskrii
Ah Muzen Cab
10,278
3,245
0
6,765
15,693
7,892
0
5,389
10,304
0
88,092
W
Bellona
bazoski
Bellona
14,390
4,680
0
5,806
20,071
19,440
2,132
2,644
17,427
0
92,726
W
Thanatos
srWILDER
Thanatos
10,163
1,506
0
22,580
20,465
9,865
0
1,270
19,195
0
106,700
W
Ah Puch
stinggohl
Ah Puch
14,843
772
0
3,626
12,062
6,607
163
3,388
8,674
87,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
58,813
716
Minions Killed
661
0
Camps Cleared
0
2,305,213
Distance Traveled
2,418,029
13
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,817
409
69
3
0
429,741
3
W
Kuzenbo
10,505
438
31
1
0
523,113
11
L
Nemesis
12,859
536
212
9
0
569,011
1
L
Sun Wukong
11,326
472
120
5
0
473,597
0
W
Anhur
12,140
506
169
7
0
429,812
8
L
Zeus
11,939
497
169
7
0
404,660
7
L
Ah Muzen Cab
9,509
396
146
6
0
428,204
2
W
Bellona
12,286
512
188
8
0
494,074
5
W
Thanatos
12,432
518
139
6
0
511,759
5
W
Ah Puch
11,450
477
134
6
0
459,271
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role